Player Matchup

Izanami
Izanami
 
Izanami
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zeus
Zeus
Nefirifen
Zeus
Level 26
God Stats
3W - 1L
1,634 SR
Queue Stats
8W - 9L
1,315 Elo+
Party 1
Kuzenbo
Kuzenbo
luccacs
Kuzenbo
Level 46
God Stats
2W - 1L
1,385 SR
Queue Stats
9W - 14L
1,218 Elo+
Party 1
Team Averages
Level 31
1,506 SR
1,345 Elo+

VS

Team Averages
Level 110
1,583 SR
1,541 Elo+
Charybdis
Charybdis
 
Charybdis
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
Supermancito
Kuzenbo
Level 120
God Stats
1W - 2L
1,612 SR
Queue Stats
58W - 54L
1,564 Elo+
Party 2
Baron Samedi
Baron Samedi
harold_1217
Baron Samedi
Level 122
God Stats
4W - 3L
1,635 SR
Queue Stats
82W - 61L
1,560 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
10
4 / 2 / 3
7,179
718
5,750
5,427
1,845
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zeus
11
3 / 2 / 4
7,178
718
10,925
4,489
1,467
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
luccacs
Kuzenbo
10
1 / 1 / 6
6,641
664
4,764
9,242
8,692
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
9
3 / 4 / 0
6,880
688
3,817
7,409
2,629
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kuzenbo
Supermancito
Kuzenbo
10
1 / 1 / 4
7,258
726
5,809
11,645
10,632
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Baron Samedi
harold_1217
Baron Samedi
10
1 / 3 / 2
6,473
647
4,044
7,272
2,830
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
11
8
Kills
5
5
Deaths
8
13
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
4
2
3
2.75
L
Charybdis
 
Charybdis
3
4
0
0.75
W
Zeus
3
2
4
2.5
L
Kuzenbo
Supermancito
Kuzenbo
1
1
4
3
L
Baron Samedi
harold_1217
Baron Samedi
1
3
2
0.67
W
Kuzenbo
luccacs
Kuzenbo
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,439
Damage
13,670
19,158
Taken
26,326
12,004
Mitigated
16,091
1,314
Healing
6,727
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
5,750
4,219
0
683
5,427
1,845
106
3,898
1,529
0
15,043
L
Charybdis
 
Charybdis
3,817
2,583
0
754
7,409
2,629
390
5,780
1,629
0
17,870
W
Zeus
10,925
815
0
631
4,489
1,467
252
3,059
1,430
33,566
0
L
Kuzenbo
Supermancito
Kuzenbo
5,809
2,251
0
4,015
11,645
10,632
0
4,607
7,038
15,159
0
L
Baron Samedi
harold_1217
Baron Samedi
4,044
327
526
1,432
7,272
2,830
0
5,678
1,594
19,528
0
W
Kuzenbo
luccacs
Kuzenbo
4,764
1,104
0
0
9,242
8,692
158
3,132
6,110
11,981
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,998
Gold Earned
20,611
106
Minions Killed
100
3
Camps Cleared
3
539,883
Distance Traveled
552,653
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
7,179
718
25
3
1
171,607
1
L
Charybdis
6,880
688
43
4
0
174,956
2
W
Zeus
7,178
718
63
6
2
175,324
3
L
Kuzenbo
7,258
726
17
2
0
206,859
1
L
Baron Samedi
6,473
647
40
4
3
170,838
0
W
Kuzenbo
6,641
664
18
2
0
192,952
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role