Player Matchup

Baron Samedi
Baron Samedi
BossJay_100
Baron Samedi
Level 126
God Stats
27W - 8L
1,756 SR
Queue Stats
333W - 337L
1,480 Elo+
Solo
Sobek
Sobek
Draconic_Bahamut
Sobek
Level 115
God Stats
6W - 1L
1,478 SR
Queue Stats
84W - 75L
1,476 Elo+
Party 1
Fenrir
Fenrir
ShadowHirst
Fenrir
Level 133
God Stats
1W - 0L
1,433 SR
Queue Stats
83W - 81L
1,483 Elo+
Party 1
Scylla
Scylla
Six-Of-Swords
Scylla
Level 128
God Stats
21W - 17L
1,491 SR
Queue Stats
204W - 217L
1,498 Elo+
Solo
Tsukuyomi
Tsukuyomi
TiredGrizzly415
Tsukuyomi
Level 66
God Stats
10W - 2L
1,710 SR
Queue Stats
61W - 53L
1,593 Elo+
Solo
Team Averages
Level 114
1,574 SR
1,506 Elo+

VS

Team Averages
Level 107
1,395 SR
1,377 Elo+
Amaterasu
Amaterasu
AceSodapop
Amaterasu
Level 32
God Stats
10W - 12L
1,274 SR
Queue Stats
452W - 515L
1,323 Elo+
Solo
Thoth
Thoth
Brownlie836
Thoth
Level 127
God Stats
0W - 2L
1,258 SR
Queue Stats
138W - 126L
1,475 Elo+
Solo
Zeus
Zeus
I Markoh I
Zeus
Level 151
God Stats
0W - 1L
1,570 SR
Queue Stats
5W - 10L
1,144 Elo+
Solo
Da Ji
Da Ji
SweetXDreamer
Da Ji
Level 127
God Stats
57W - 51L
1,496 SR
Queue Stats
837W - 826L
1,469 Elo+
Solo
Danzaburou
Danzaburou
lPl4y
Danzaburou
Level 100
God Stats
2W - 6L
1,376 SR
Queue Stats
23W - 32L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BossJay_100
Baron Samedi
19
5 / 1 / 9
11,874
990
8,020
5,271
2,648
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

19
2 / 2 / 17
11,741
978
11,784
15,138
17,705
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fenrir
19
8 / 3 / 10
12,269
1,022
18,746
20,199
13,926
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

18
6 / 2 / 9
11,883
990
13,907
9,159
3,412
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
TiredGrizzly415
Tsukuyomi
18
6 / 2 / 10
12,012
1,001
16,579
16,239
14,258
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Team 1 Tickets

217

VS

Team 2 Tickets

124

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
AceSodapop
Amaterasu
17
0 / 5 / 7
10,269
856
6,003
19,935
7,940
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

17
1 / 6 / 5
10,940
912
7,935
13,307
4,323
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
5 / 3 / 2
11,700
975
22,923
10,390
2,496
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

17
2 / 9 / 4
10,336
861
8,724
15,127
5,146
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
lPl4y
Danzaburou
17
2 / 4 / 6
11,364
947
14,205
15,079
5,418
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
34
27
Kills
10
10
Deaths
27
55
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
AceSodapop
Amaterasu
0
5
7
0.7
W
Baron Samedi
BossJay_100
Baron Samedi
5
1
9
9.5
L
1
6
5
0.58
W
2
2
17
5.25
L
5
3
2
2
W
Fenrir
8
3
10
4.33
W
6
2
9
5.25
L
2
9
4
0.44
W
Tsukuyomi
TiredGrizzly415
Tsukuyomi
6
2
10
5.5
L
Danzaburou
lPl4y
Danzaburou
2
4
6
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,036
Damage
59,790
66,006
Taken
73,838
51,949
Mitigated
25,323
7,348
Healing
5,536
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
AceSodapop
Amaterasu
6,003
3,397
0
2,032
19,935
7,940
0
9,812
9,973
0
12,592
W
Baron Samedi
BossJay_100
Baron Samedi
8,020
0
2,129
940
5,271
2,648
0
1,698
3,573
34,018
0
L
7,935
85
0
75
13,307
4,323
0
5,075
8,184
39,799
0
W
11,784
155
601
2,766
15,138
17,705
0
9,197
5,941
25,758
0
L
22,923
2,151
0
1,267
10,390
2,496
0
3,871
6,425
48,564
0
W
Fenrir
18,746
4,281
0
578
20,199
13,926
0
8,350
11,849
0
28,518
W
13,907
713
0
90
9,159
3,412
0
3,946
5,213
25,270
0
L
8,724
2,002
0
600
15,127
5,146
0
7,920
6,981
0
12,568
W
Tsukuyomi
TiredGrizzly415
Tsukuyomi
16,579
4,566
0
244
16,239
14,258
0
7,667
8,572
0
40,590
L
Danzaburou
lPl4y
Danzaburou
14,205
5,056
0
1,562
15,079
5,418
0
6,465
8,564
0
42,400

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,779
Gold Earned
54,609
188
Minions Killed
212
5
Camps Cleared
9
1,175,197
Distance Traveled
1,093,230
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
10,269
856
11
1
4
260,680
0
W
Baron Samedi
11,874
990
57
5
1
174,202
0
L
Thoth
10,940
912
88
7
1
222,383
0
W
Sobek
11,741
978
36
3
1
250,194
1
L
Zeus
11,700
975
59
5
2
204,184
1
W
Fenrir
12,269
1,022
21
2
1
247,316
0
W
Scylla
11,883
990
23
2
1
253,825
3
L
Da Ji
10,336
861
3
0
2
204,094
0
W
Tsukuyomi
12,012
1,001
51
4
1
249,660
0
L
Danzaburou
11,364
947
51
4
0
201,889
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role