Player Matchup

Cthulhu
Cthulhu
Clasxy
Cthulhu
Level 48
God Stats
6W - 5L
1,447 SR
Queue Stats
118W - 127L
1,422 Elo+
Party 2
Loki
Loki
Fatal Archion
Loki
Level 34
God Stats
4W - 0L
1,735 SR
Queue Stats
10W - 5L
1,676 Elo+
Party 3
Tyr
Tyr
Nikaido Saki
Tyr
Level 42
God Stats
2W - 0L
1,500 SR
Queue Stats
15W - 6L
1,695 Elo+
Party 3
Thoth
Thoth
WheatTail
Thoth
Level 100
God Stats
1W - 2L
1,151 SR
Queue Stats
181W - 136L
1,625 Elo+
Party 3
Neith
Neith
onlysmite-
Neith
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
50W - 41L
1,499 Elo+
Party 2
Team Averages
Level 48
1,466 SR
1,583 Elo+

VS

Team Averages
Level 80
1,486 SR
1,489 Elo+
Tiamat
Tiamat
Dino_Lui
Tiamat
Level 149
God Stats
13W - 16L
1,585 SR
Queue Stats
188W - 206L
1,503 Elo+
Party 4
Janus
Janus
ItSxBiGxTonE
Janus
Level 114
God Stats
32W - 32L
1,338 SR
Queue Stats
375W - 345L
1,466 Elo+
Party 1
Cu Chulainn
Cu Chulainn
PHaceOkay
Cu Chulainn
Level 28
God Stats
3W - 2L
1,724 SR
Queue Stats
94W - 79L
1,604 Elo+
Party 1
Cthulhu
Cthulhu
YoSwervo23
Cthulhu
Level 64
God Stats
20W - 25L
1,476 SR
Queue Stats
135W - 149L
1,369 Elo+
Solo
Skadi
Skadi
xXll-Temp-_-llXx
Skadi
Level 46
God Stats
3W - 6L
1,307 SR
Queue Stats
215W - 216L
1,503 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Clasxy
Cthulhu
10
0 / 3 / 3
5,916
455
3,531
6,866
3,821
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

12
5 / 1 / 2
7,206
554
4,819
5,586
1,908
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
5 / 0 / 0
8,684
668
7,218
7,368
5,411
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Thoth
WheatTail
Thoth
13
1 / 0 / 3
7,005
539
2,281
4,686
1,198
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
14
5 / 3 / 1
8,114
624
6,504
7,158
2,155
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Dino_Lui
Tiamat
12
1 / 2 / 2
7,226
556
3,440
6,842
3,445
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
0 / 5 / 1
6,202
477
1,833
8,541
2,432
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cu Chulainn
PHaceOkay
Cu Chulainn
11
0 / 2 / 0
5,731
441
2,834
6,142
2,974
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cthulhu
YoSwervo23
Cthulhu
9
3 / 3 / 3
6,328
487
3,765
9,164
9,089
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

10
2 / 4 / 4
6,613
509
4,037
8,309
2,311
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
16
16
Kills
6
7
Deaths
16
9
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Clasxy
Cthulhu
0
3
3
0.5
L
Tiamat
Dino_Lui
Tiamat
1
2
2
1
W
5
1
2
6
L
0
5
1
0.1
W
5
0
0
5
L
Cu Chulainn
PHaceOkay
Cu Chulainn
0
2
0
0
W
Thoth
WheatTail
Thoth
1
0
3
2.5
L
Cthulhu
YoSwervo23
Cthulhu
3
3
3
1.5
W
Neith
5
3
1
1.83
L
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,353
Damage
15,909
31,664
Taken
38,998
14,493
Mitigated
20,251
9,547
Healing
9,461
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Clasxy
Cthulhu
3,531
192
0
833
6,866
3,821
0
2,242
4,563
21,573
0
L
Tiamat
Dino_Lui
Tiamat
3,440
456
0
2,374
6,842
3,445
198
1,454
5,329
38,897
0
W
4,819
1,539
0
769
5,586
1,908
0
2,076
3,416
0
32,811
L
1,833
246
0
414
8,541
2,432
119
1,301
7,198
38,524
0
W
7,218
1,701
0
4,678
7,368
5,411
144
1,010
5,858
0
60,027
L
Cu Chulainn
PHaceOkay
Cu Chulainn
2,834
501
0
2,812
6,142
2,974
0
0
6,142
445
26,009
W
Thoth
WheatTail
Thoth
2,281
369
0
837
4,686
1,198
0
1,551
3,059
42,107
0
L
Cthulhu
YoSwervo23
Cthulhu
3,765
575
256
929
9,164
9,089
352
1,823
7,331
18,654
0
W
Neith
6,504
2,894
0
2,430
7,158
2,155
1,428
2,087
5,023
0
57,580
L
4,037
2,323
445
2,231
8,309
2,311
1,137
1,123
7,186
0
33,936

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,925
Gold Earned
32,100
439
Minions Killed
328
0
Camps Cleared
0
1,302,267
Distance Traveled
1,171,664
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
5,916
455
47
4
0
258,784
3
L
Tiamat
7,226
556
86
7
0
250,951
7
W
Loki
7,206
554
61
5
0
266,097
0
L
Janus
6,202
477
83
6
0
246,336
2
W
Tyr
8,684
668
128
10
0
287,183
3
L
Cu Chulainn
5,731
441
60
5
0
177,657
0
W
Thoth
7,005
539
93
7
0
261,540
4
L
Cthulhu
6,328
487
38
3
0
237,780
2
W
Neith
8,114
624
110
8
0
228,663
2
L
Skadi
6,613
509
61
5
0
258,940
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role