Player Matchup

Cupid
Cupid
MyLittePony
Cupid
Level 14
God Stats
1W - 1L
1,753 SR
Queue Stats
36W - 33L
1,667 Elo+
Party 1
Jormungandr
Jormungandr
Optiicz
Jormungandr
Level 28
God Stats
3W - 4L
1,668 SR
Queue Stats
26W - 31L
1,546 Elo+
Party 1
Thor
Thor
SuperSyberShadow
Thor
Level 8
God Stats
0W - 1L
1,743 SR
Queue Stats
2W - 4L
1,732 Elo+
Solo
Merlin
Merlin
TheCountessMain
Merlin
Level 29
God Stats
2W - 6L
1,566 SR
Queue Stats
45W - 31L
1,556 Elo+
Party 1
Nemesis
Nemesis
monke2
Nemesis
Level 26
God Stats
0W - 2L
1,282 SR
Queue Stats
128W - 97L
1,574 Elo+
Solo
Team Averages
Level 21
1,602 SR
1,615 Elo+

VS

Team Averages
Level 24
1,601 SR
1,577 Elo+
Bacchus
Bacchus
CheapScrub
Bacchus
Level 23
God Stats
6W - 7L
1,505 SR
Queue Stats
180W - 151L
1,629 Elo+
Solo
Heimdallr
Heimdallr
DizzTheGoat
Heimdallr
Level 29
God Stats
5W - 7L
1,575 SR
Queue Stats
195W - 187L
1,536 Elo+
Solo
Osiris
Osiris
IM A SMURF 7w7
Osiris
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 19L
1,559 Elo+
Party 2
Artio
Artio
pleasebuffmulan
Artio
Level 27
God Stats
20W - 5L
1,922 SR
Queue Stats
95W - 73L
1,632 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
rafabot65
Morgan Le Fay
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 24L
1,531 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 3 / 1
4,939
494
4,023
5,489
1,496
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Jormungandr
Optiicz
Jormungandr
7
1 / 3 / 2
5,107
511
3,556
9,233
4,853
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

7
1 / 2 / 1
4,545
455
2,046
4,687
2,016
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

8
1 / 6 / 0
5,160
516
3,992
6,484
1,918
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
monke2
Nemesis
5
1 / 3 / 0
4,640
464
2,397
4,042
1,231
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
CheapScrub
Bacchus
9
1 / 2 / 5
5,804
580
4,310
7,634
5,077
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Heimdallr
DizzTheGoat
Heimdallr
11
2 / 0 / 7
6,274
627
6,846
5,357
1,778
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

11
5 / 1 / 4
6,926
693
4,309
8,095
4,590
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
5 / 0 / 2
6,606
661
2,818
5,777
3,910
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Morgan Le Fay
rafabot65
Morgan Le Fay
10
4 / 2 / 2
6,125
613
3,368
4,769
1,568
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
37
5
Kills
17
17
Deaths
5
4
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Bacchus
CheapScrub
Bacchus
1
2
5
1.75
W
Heimdallr
DizzTheGoat
Heimdallr
2
0
7
5.5
W
5
1
4
7
L
1
3
1
0.5
L
Jormungandr
Optiicz
Jormungandr
1
3
2
0.67
L
1
2
1
0.75
L
1
6
0
0.17
L
Nemesis
monke2
Nemesis
1
3
0
0.33
W
5
0
2
6
W
Morgan Le Fay
rafabot65
Morgan Le Fay
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,014
Damage
21,651
29,935
Taken
31,632
11,514
Mitigated
16,923
6,008
Healing
10,268
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
CheapScrub
Bacchus
4,310
590
0
1,933
7,634
5,077
0
1,147
6,329
11,357
0
W
Heimdallr
DizzTheGoat
Heimdallr
6,846
3,833
0
2,903
5,357
1,778
967
1,202
4,155
0
40,894
W
4,309
1,975
0
1,665
8,095
4,590
0
1,061
7,034
0
37,912
L
4,023
2,487
404
1,789
5,489
1,496
0
1,894
3,595
0
23,994
L
Jormungandr
Optiicz
Jormungandr
3,556
748
0
1,013
9,233
4,853
0
1,781
7,452
15,934
0
L
2,046
477
0
500
4,687
2,016
0
2,924
1,763
0
6,779
L
3,992
349
0
895
6,484
1,918
93
3,160
3,324
23,904
0
L
Nemesis
monke2
Nemesis
2,397
1,323
0
1,407
4,042
1,231
0
737
3,305
0
16,221
W
2,818
268
290
3,221
5,777
3,910
0
1,526
4,175
29,499
0
W
Morgan Le Fay
rafabot65
Morgan Le Fay
3,368
153
0
256
4,769
1,568
960
2,612
2,115
22,741
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,391
Gold Earned
31,735
161
Minions Killed
279
0
Camps Cleared
0
843,077
Distance Traveled
1,053,902
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
5,804
580
19
2
0
210,434
3
W
Heimdallr
6,274
627
71
7
0
187,478
3
W
Osiris
6,926
693
78
8
0
249,231
0
L
Cupid
4,939
494
46
5
0
185,221
0
L
Jormungandr
5,107
511
30
3
0
181,762
1
L
Thor
4,545
455
5
1
0
188,311
1
L
Merlin
5,160
516
48
5
0
190,636
3
L
Nemesis
4,640
464
32
3
0
97,147
0
W
Artio
6,606
661
65
7
0
225,311
3
W
Morgan Le Fay
6,125
613
46
5
0
181,448
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role