Player Matchup

Tiamat
Tiamat
Devil
Tiamat
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 2L
1,834 Elo+
Party 1
Da Ji
Da Ji
GareKor
Da Ji
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
33W - 22L
1,615 Elo+
Party 1
King Arthur
King Arthur
KSLIEDTOME
King Arthur
Level 15
God Stats
10W - 4L
1,782 SR
Queue Stats
28W - 11L
1,682 Elo+
Party 1
Cerberus
Cerberus
ggqf
Cerberus
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 25L
1,608 Elo+
Party 1
Ullr
Ullr
xXxp00pdlckxXx
Ullr
Level 57
God Stats
2W - 1L
1,839 SR
Queue Stats
24W - 9L
1,691 Elo+
Party 1
Team Averages
Level 36
1,624 SR
1,686 Elo+

VS

Team Averages
Level 95
1,676 SR
1,538 Elo+
Cerberus
Cerberus
DaNutsack
Cerberus
Level 36
God Stats
6W - 2L
1,640 SR
Queue Stats
39W - 35L
1,540 Elo+
Solo
Danzaburou
Danzaburou
ReachVortex
Danzaburou
Level 49
God Stats
4W - 0L
1,735 SR
Queue Stats
59W - 58L
1,603 Elo+
Solo
Mercury
Mercury
Satevo12
Mercury
Level 130
God Stats
1W - 0L
1,660 SR
Queue Stats
35W - 40L
1,528 Elo+
Party 2
Janus
Janus
TOSSHO316
Janus
Level 113
God Stats
2W - 0L
1,713 SR
Queue Stats
230W - 227L
1,514 Elo+
Solo
Fafnir
Fafnir
aramt1001
Fafnir
Level 147
God Stats
1W - 1L
1,633 SR
Queue Stats
59W - 62L
1,504 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Devil
Tiamat
18
5 / 10 / 14
12,308
1,026
15,530
21,955
14,963
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Da Ji
GareKor
Da Ji
19
4 / 13 / 15
12,558
1,047
14,635
22,584
10,815
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

King Arthur
KSLIEDTOME
King Arthur
18
4 / 7 / 14
11,902
992
9,460
27,706
29,137
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cerberus
ggqf
Cerberus
19
4 / 7 / 16
12,457
1,038
12,968
28,837
38,711
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

19
6 / 2 / 11
13,200
1,100
15,603
13,590
4,998
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

0

VS

Team 2 Tickets

180

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DaNutsack
Cerberus
20
3 / 5 / 29
12,897
1,075
18,709
19,052
20,075
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Danzaburou
ReachVortex
Danzaburou
20
19 / 3 / 14
16,622
1,385
41,201
11,701
4,595
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
Satevo12
Mercury
19
12 / 9 / 19
13,896
1,158
21,995
18,714
6,975
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Janus
TOSSHO316
Janus
19
2 / 3 / 16
11,839
987
13,078
5,866
1,900
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Fafnir
aramt1001
Fafnir
20
3 / 3 / 31
13,157
1,096
13,676
19,886
27,771
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
148
23
Kills
39
39
Deaths
23
70
Assists
109
Player
Kills
Deaths
Assists
KDA
W
Cerberus
DaNutsack
Cerberus
3
5
29
3.5
L
Tiamat
Devil
Tiamat
5
10
14
1.2
L
Da Ji
GareKor
Da Ji
4
13
15
0.88
L
King Arthur
KSLIEDTOME
King Arthur
4
7
14
1.57
W
Danzaburou
ReachVortex
Danzaburou
19
3
14
8.67
W
Mercury
Satevo12
Mercury
12
9
19
2.39
W
Janus
TOSSHO316
Janus
2
3
16
3.33
W
Fafnir
aramt1001
Fafnir
3
3
31
6.17
L
Cerberus
ggqf
Cerberus
4
7
16
1.71
L
6
2
11
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,196
Damage
108,659
114,672
Taken
75,219
98,624
Mitigated
61,316
8,923
Healing
8,000
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
DaNutsack
Cerberus
18,709
356
0
1,721
19,052
20,075
0
7,840
10,708
35,520
0
L
Tiamat
Devil
Tiamat
15,530
1,584
0
2,005
21,955
14,963
0
9,242
12,465
33,407
0
L
Da Ji
GareKor
Da Ji
14,635
3,617
0
285
22,584
10,815
0
6,830
15,650
0
22,141
L
King Arthur
KSLIEDTOME
King Arthur
9,460
187
0
2,605
27,706
29,137
0
8,566
18,932
0
24,576
W
Danzaburou
ReachVortex
Danzaburou
41,201
25,027
0
1,385
11,701
4,595
0
4,030
7,671
0
76,103
W
Mercury
Satevo12
Mercury
21,995
13,678
0
1,488
18,714
6,975
0
7,043
11,554
0
32,373
W
Janus
TOSSHO316
Janus
13,078
424
0
430
5,866
1,900
0
1,685
4,181
41,869
0
W
Fafnir
aramt1001
Fafnir
13,676
3,404
611
2,365
19,886
27,771
0
7,900
11,986
26,410
0
L
Cerberus
ggqf
Cerberus
12,968
859
0
2,424
28,837
38,711
0
12,603
15,919
23,545
0
L
15,603
9,452
0
1,604
13,590
4,998
0
7,246
6,243
0
60,600

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,425
Gold Earned
68,411
221
Minions Killed
241
10
Camps Cleared
8
1,147,820
Distance Traveled
1,131,936
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
12,897
1,075
45
4
0
230,539
2
L
Tiamat
12,308
1,026
46
4
1
222,060
0
L
Da Ji
12,558
1,047
14
1
0
201,679
0
L
King Arthur
11,902
992
36
3
0
242,195
0
W
Danzaburou
16,622
1,385
75
6
5
213,464
0
W
Mercury
13,896
1,158
35
3
2
224,746
0
W
Janus
11,839
987
72
6
1
219,391
1
W
Fafnir
13,157
1,096
14
1
0
243,796
0
L
Cerberus
12,457
1,038
17
1
1
235,700
2
L
Ullr
13,200
1,100
108
9
8
246,186
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role