Player Matchup

Arachne
Arachne
ConjuredWish
Arachne
Level 25
God Stats
6W - 5L
1,909 SR
Queue Stats
156W - 187L
1,412 Elo+
Party 1
Heimdallr
Heimdallr
HIGHpotenuse417
Heimdallr
Level 20
God Stats
26W - 24L
1,542 SR
Queue Stats
137W - 139L
1,416 Elo+
Party 1
Fenrir
Fenrir
ImVenom0us
Fenrir
Level 23
God Stats
24W - 33L
1,390 SR
Queue Stats
106W - 153L
1,387 Elo+
Party 1
Cthulhu
Cthulhu
Nvcet
Cthulhu
Level 2
God Stats
0W - 3L
1,500 SR
Queue Stats
62W - 77L
1,500 Elo+
Party 1
Neith
Neith
Wade_Da_G
Neith
Level 26
God Stats
124W - 103L
1,534 SR
Queue Stats
130W - 117L
1,460 Elo+
Solo
Team Averages
Level 19
1,575 SR
1,435 Elo+

VS

Team Averages
Level 13
1,487 SR
1,375 Elo+
Hades
Hades
DynamiteDanTNT
Hades
Level 15
God Stats
6W - 4L
1,500 SR
Queue Stats
19W - 22L
1,500 Elo+
Solo
Discordia
Discordia
SnipingBeaches
Discordia
Level 22
God Stats
4W - 5L
1,319 SR
Queue Stats
45W - 41L
1,345 Elo+
Solo
Nemesis
Nemesis
geoshii
Nemesis
Level 11
God Stats
4W - 0L
1,893 SR
Queue Stats
14W - 10L
1,395 Elo+
Party 2
Bellona
Bellona
im_just_Saiyan2
Bellona
Level 11
God Stats
26W - 15L
1,502 SR
Queue Stats
27W - 18L
1,395 Elo+
Party 2
Tsukuyomi
Tsukuyomi
jodacaii
Tsukuyomi
Level 6
God Stats
2W - 0L
1,220 SR
Queue Stats
4W - 1L
1,242 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
ConjuredWish
Arachne
20
9 / 11 / 10
15,225
1,088
20,424
30,550
13,806
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heimdallr
HIGHpotenuse417
Heimdallr
20
6 / 8 / 14
15,433
1,102
31,066
25,275
10,733
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fenrir
ImVenom0us
Fenrir
20
4 / 12 / 9
13,565
969
13,471
27,525
10,841
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
Nvcet
Cthulhu
20
1 / 11 / 12
13,408
958
9,533
31,225
39,333
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Neith
Wade_Da_G
Neith
20
7 / 5 / 11
15,646
1,118
15,751
19,787
8,544
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Team 1 Tickets

0

VS

Team 2 Tickets

72

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 5 / 18
15,715
1,123
23,001
22,526
13,160
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Discordia
SnipingBeaches
Discordia
20
20 / 8 / 19
18,058
1,290
47,824
14,176
5,748
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Nemesis
geoshii
Nemesis
20
6 / 5 / 23
15,020
1,073
13,455
18,240
9,627
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

20
3 / 4 / 33
14,541
1,039
16,783
23,790
21,885
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tsukuyomi
jodacaii
Tsukuyomi
20
7 / 5 / 27
15,106
1,079
25,083
19,599
9,576
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
166
27
Kills
46
47
Deaths
27
56
Assists
120
Player
Kills
Deaths
Assists
KDA
L
Arachne
ConjuredWish
Arachne
9
11
10
1.27
W
10
5
18
3.8
L
Heimdallr
HIGHpotenuse417
Heimdallr
6
8
14
1.63
L
Fenrir
ImVenom0us
Fenrir
4
12
9
0.71
L
Cthulhu
Nvcet
Cthulhu
1
11
12
0.64
W
Discordia
SnipingBeaches
Discordia
20
8
19
3.69
L
Neith
Wade_Da_G
Neith
7
5
11
2.5
W
Nemesis
geoshii
Nemesis
6
5
23
3.5
W
3
4
33
4.88
W
Tsukuyomi
jodacaii
Tsukuyomi
7
5
27
4.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,245
Damage
126,146
134,362
Taken
98,331
83,257
Mitigated
59,996
8,662
Healing
13,855
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
ConjuredWish
Arachne
20,424
16,523
0
2,743
30,550
13,806
0
13,206
17,344
0
38,232
W
23,001
2,342
909
6,432
22,526
13,160
0
2,102
20,424
53,693
0
L
Heimdallr
HIGHpotenuse417
Heimdallr
31,066
14,539
0
1,907
25,275
10,733
0
14,300
10,975
0
72,061
L
Fenrir
ImVenom0us
Fenrir
13,471
2,101
0
596
27,525
10,841
0
15,961
11,510
0
17,214
L
Cthulhu
Nvcet
Cthulhu
9,533
754
143
0
31,225
39,333
0
12,813
18,412
23,305
0
W
Discordia
SnipingBeaches
Discordia
47,824
1,357
324
2,072
14,176
5,748
0
1,948
12,228
71,167
0
L
Neith
Wade_Da_G
Neith
15,751
6,631
0
3,273
19,787
8,544
0
14,545
5,242
0
59,956
W
Nemesis
geoshii
Nemesis
13,455
5,472
0
2,009
18,240
9,627
0
1,081
17,159
0
37,275
W
16,783
6,027
0
644
23,790
21,885
0
3,072
20,718
0
43,939
W
Tsukuyomi
jodacaii
Tsukuyomi
25,083
7,944
0
1,465
19,599
9,576
0
1,330
18,269
0
46,318

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,277
Gold Earned
78,440
250
Minions Killed
284
7
Camps Cleared
13
1,339,545
Distance Traveled
1,483,970
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
15,225
1,088
23
2
5
299,703
0
W
Hades
15,715
1,123
77
6
2
251,941
0
L
Heimdallr
15,433
1,102
79
6
2
264,790
0
L
Fenrir
13,565
969
9
1
0
283,922
0
L
Cthulhu
13,408
958
44
3
0
243,540
0
W
Discordia
18,058
1,290
57
4
4
314,468
2
L
Neith
15,646
1,118
95
7
0
247,590
0
W
Nemesis
15,020
1,073
51
4
2
327,422
0
W
Bellona
14,541
1,039
44
3
3
299,531
0
W
Tsukuyomi
15,106
1,079
55
4
2
290,608
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role