Player Matchup

Agni
Agni
CosmicStoat
Agni
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 82L
1,636 Elo+
Solo
Bastet
Bastet
Marllok
Bastet
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
101W - 108L
1,574 Elo+
Solo
Rama
Rama
SlammingBillys
Rama
Level 28
God Stats
7W - 5L
1,701 SR
Queue Stats
52W - 47L
1,657 Elo+
Solo
Fafnir
Fafnir
hugehangdown
Fafnir
Level 26
God Stats
3W - 3L
1,500 SR
Queue Stats
68W - 58L
1,662 Elo+
Solo
Chronos
Chronos
tkseo
Chronos
Level 27
God Stats
3W - 2L
1,184 SR
Queue Stats
63W - 61L
1,680 Elo+
Solo
Team Averages
Level 26
1,477 SR
1,642 Elo+

VS

Team Averages
Level 25
1,765 SR
1,654 Elo+
Nemesis
Nemesis
Klutch707
Nemesis
Level 18
God Stats
5W - 4L
1,542 SR
Queue Stats
13W - 8L
1,669 Elo+
Party 1
Apollo
Apollo
MadButterHead
Apollo
Level 25
God Stats
9W - 3L
1,965 SR
Queue Stats
95W - 75L
1,660 Elo+
Solo
Kuzenbo
Kuzenbo
Mookman11
Kuzenbo
Level 41
God Stats
2W - 0L
1,794 SR
Queue Stats
104W - 104L
1,547 Elo+
Party 1
Zhong Kui
Zhong Kui
Wrath0GX
Zhong Kui
Level 30
God Stats
6W - 4L
1,675 SR
Queue Stats
95W - 92L
1,576 Elo+
Party 1
Scylla
Scylla
fliptheduck
Scylla
Level 13
God Stats
9W - 11L
1,846 SR
Queue Stats
171W - 98L
1,819 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 2 / 1
9,406
588
8,895
10,854
4,054
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bastet
Marllok
Bastet
12
2 / 6 / 1
7,644
478
8,258
13,417
3,714
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
2 / 3 / 1
8,017
501
6,854
8,006
1,985
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fafnir
11
0 / 4 / 2
7,522
470
3,302
11,632
10,570
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chronos
tkseo
Chronos
15
2 / 4 / 1
8,710
544
5,436
13,194
4,891
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Klutch707
Nemesis
14
5 / 3 / 5
8,655
541
6,813
11,853
5,385
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
5 / 1 / 2
9,364
585
5,981
10,145
2,870
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Kuzenbo
Mookman11
Kuzenbo
14
4 / 1 / 8
8,735
546
9,251
10,280
8,172
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Zhong Kui
Wrath0GX
Zhong Kui
15
2 / 3 / 5
8,857
554
7,821
11,832
13,192
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Scylla
17
3 / 1 / 3
9,816
614
9,564
9,435
3,060
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
42
9
Kills
19
19
Deaths
9
6
Assists
23
Player
Kills
Deaths
Assists
KDA
L
3
2
1
1.75
W
Nemesis
Klutch707
Nemesis
5
3
5
2.5
W
5
1
2
6
L
Bastet
Marllok
Bastet
2
6
1
0.42
W
Kuzenbo
Mookman11
Kuzenbo
4
1
8
8
L
2
3
1
0.83
W
Zhong Kui
Wrath0GX
Zhong Kui
2
3
5
1.5
W
Scylla
3
1
3
4.5
L
Fafnir
0
4
2
0.25
L
Chronos
tkseo
Chronos
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,745
Damage
39,430
57,103
Taken
53,545
25,214
Mitigated
32,679
17,175
Healing
17,687
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,895
605
0
4,222
10,854
4,054
0
5,969
4,517
66,815
0
W
Nemesis
Klutch707
Nemesis
6,813
2,333
0
3,672
11,853
5,385
69
3,564
8,289
0
48,815
W
5,981
3,275
0
5,057
10,145
2,870
372
2,530
7,615
0
62,231
L
Bastet
Marllok
Bastet
8,258
2,497
0
3,845
13,417
3,714
0
5,921
7,213
0
45,963
W
Kuzenbo
Mookman11
Kuzenbo
9,251
3,084
0
1,530
10,280
8,172
150
3,005
7,275
40,899
0
L
6,854
5,374
0
2,381
8,006
1,985
80
1,650
6,192
0
58,482
W
Zhong Kui
Wrath0GX
Zhong Kui
7,821
975
0
4,535
11,832
13,192
275
4,872
6,960
45,492
0
W
Scylla
9,564
908
0
2,893
9,435
3,060
0
3,728
5,707
74,586
0
L
Fafnir
3,302
395
0
2,940
11,632
10,570
6
3,643
7,696
9,067
0
L
Chronos
tkseo
Chronos
5,436
1,473
0
3,787
13,194
4,891
1,070
8,227
4,849
56,071
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,299
Gold Earned
45,427
443
Minions Killed
506
0
Camps Cleared
0
1,481,525
Distance Traveled
1,650,270
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
9,406
588
135
8
0
311,921
4
W
Nemesis
8,655
541
89
6
0
355,281
0
W
Apollo
9,364
585
105
7
0
327,508
4
L
Bastet
7,644
478
77
5
0
311,370
5
W
Kuzenbo
8,735
546
66
4
0
343,111
1
L
Rama
8,017
501
117
7
0
298,793
1
W
Zhong Kui
8,857
554
101
6
0
297,913
1
W
Scylla
9,816
614
145
9
0
326,457
4
L
Fafnir
7,522
470
11
1
0
280,985
2
L
Chronos
8,710
544
103
6
0
278,456
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role