Player Matchup

Heimdallr
Heimdallr
Cabezacoco21777
Heimdallr
Level 27
God Stats
5W - 8L
1,510 SR
Queue Stats
167W - 174L
1,399 Elo+
Solo
Jing Wei
Jing Wei
GtorresRod
Jing Wei
Level 96
God Stats
1W - 2L
1,569 SR
Queue Stats
221W - 209L
1,544 Elo+
Party 2
Ullr
Ullr
KevinWarrior43
Ullr
Level 8
God Stats
5W - 5L
1,573 SR
Queue Stats
6W - 7L
1,498 Elo+
Party 2
Scylla
Scylla
WildCaesar
Scylla
Level 32
God Stats
2W - 3L
1,417 SR
Queue Stats
123W - 133L
1,575 Elo+
Party 1
Fenrir
Fenrir
azuliee
Fenrir
Level 28
God Stats
32W - 32L
1,563 SR
Queue Stats
103W - 103L
1,575 Elo+
Party 1
Team Averages
Level 38
1,526 SR
1,518 Elo+

VS

Team Averages
Level 35
1,510 SR
1,556 Elo+
Khepri
Khepri
Alter Hikari
Khepri
Level 86
God Stats
5W - 1L
1,500 SR
Queue Stats
793W - 662L
1,508 Elo+
Party 3
Izanami
Izanami
LuTenanTurky
Izanami
Level 26
God Stats
2W - 1L
1,589 SR
Queue Stats
8W - 4L
1,615 Elo+
Solo
King Arthur
King Arthur
SauronTheLobster
King Arthur
Level 23
God Stats
2W - 4L
1,426 SR
Queue Stats
31W - 28L
1,551 Elo+
Solo
Eset
Eset
Sh4RPSh00T3R002
Eset
Level 11
God Stats
21W - 25L
1,500 SR
Queue Stats
360W - 252L
1,644 Elo+
Party 3
Cu Chulainn
Cu Chulainn
Skam_Looney
Cu Chulainn
Level 29
God Stats
17W - 13L
1,535 SR
Queue Stats
91W - 91L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Cabezacoco21777
Heimdallr
16
2 / 6 / 4
10,303
491
11,571
14,085
4,701
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jing Wei
GtorresRod
Jing Wei
16
5 / 6 / 7
11,143
531
15,238
21,244
6,100
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

17
5 / 6 / 4
11,436
545
11,248
16,906
5,319
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Scylla
WildCaesar
Scylla
17
3 / 9 / 4
10,473
499
9,730
17,395
5,058
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fenrir
azuliee
Fenrir
17
5 / 6 / 5
10,944
521
6,722
18,892
7,188
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
17
3 / 4 / 17
10,773
513
8,741
19,288
28,680
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Izanami
LuTenanTurky
Izanami
16
3 / 6 / 6
10,554
503
6,878
13,339
5,444
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
SauronTheLobster
King Arthur
17
3 / 4 / 9
11,080
528
6,560
15,164
7,342
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

20
16 / 2 / 8
13,317
634
28,500
16,297
9,822
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cu Chulainn
Skam_Looney
Cu Chulainn
18
8 / 4 / 7
12,141
578
16,627
17,931
11,889
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
80
20
Kills
33
33
Deaths
20
24
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Khepri
3
4
17
2.88
L
Heimdallr
Cabezacoco21777
Heimdallr
2
6
4
0.67
L
Jing Wei
GtorresRod
Jing Wei
5
6
7
1.42
L
5
6
4
1.17
W
Izanami
LuTenanTurky
Izanami
3
6
6
1
W
King Arthur
SauronTheLobster
King Arthur
3
4
9
1.88
W
16
2
8
10
W
Cu Chulainn
Skam_Looney
Cu Chulainn
8
4
7
2.88
L
Scylla
WildCaesar
Scylla
3
9
4
0.56
L
Fenrir
azuliee
Fenrir
5
6
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,509
Damage
67,306
88,522
Taken
82,019
28,366
Mitigated
63,177
18,066
Healing
21,018
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
8,741
1,019
819
2,731
19,288
28,680
186
1,927
17,361
31,810
0
L
Heimdallr
Cabezacoco21777
Heimdallr
11,571
5,479
0
3,486
14,085
4,701
655
6,255
7,830
0
56,577
L
Jing Wei
GtorresRod
Jing Wei
15,238
11,980
0
5,362
21,244
6,100
0
8,410
12,834
0
68,855
L
11,248
6,744
0
2,981
16,906
5,319
1,696
7,902
9,004
0
58,811
W
Izanami
LuTenanTurky
Izanami
6,878
3,681
0
192
13,339
5,444
7,439
1,204
12,135
0
64,515
W
King Arthur
SauronTheLobster
King Arthur
6,560
0
0
4,147
15,164
7,342
858
1,994
13,170
0
50,378
W
28,500
1,223
1,716
6,521
16,297
9,822
1,591
1,788
14,509
97,767
0
W
Cu Chulainn
Skam_Looney
Cu Chulainn
16,627
4,482
0
4,892
17,931
11,889
101
2,817
15,114
0
105,802
L
Scylla
WildCaesar
Scylla
9,730
805
0
3,672
17,395
5,058
1,224
7,431
9,964
62,272
0
L
Fenrir
azuliee
Fenrir
6,722
1,368
0
2,565
18,892
7,188
0
7,243
11,649
0
54,776

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,299
Gold Earned
57,865
496
Minions Killed
534
0
Camps Cleared
0
1,800,894
Distance Traveled
2,018,796
14
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
10,773
513
30
1
0
438,848
11
L
Heimdallr
10,303
491
102
5
0
352,869
3
L
Jing Wei
11,143
531
95
5
0
375,211
3
L
Ullr
11,436
545
110
5
0
358,119
0
W
Izanami
10,554
503
105
5
0
353,944
0
W
King Arthur
11,080
528
103
5
0
392,457
0
W
Eset
13,317
634
164
8
0
413,787
2
W
Cu Chulainn
12,141
578
132
6
0
419,760
8
L
Scylla
10,473
499
97
5
0
346,674
4
L
Fenrir
10,944
521
92
4
0
368,021
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role