Player Matchup

Ymir
Ymir
Arkinaz
Ymir
Level 23
God Stats
2W - 0L
1,502 SR
Queue Stats
75W - 29L
1,740 Elo+
Party 1
Anubis
Anubis
Cobrahn123
Anubis
Level 32
God Stats
18W - 3L
1,624 SR
Queue Stats
65W - 13L
1,831 Elo+
Party 1
Bellona
Bellona
Mavbric
Bellona
Level 22
God Stats
3W - 0L
1,500 SR
Queue Stats
14W - 1L
1,775 Elo+
Party 1
Skadi
Skadi
SuperTallMidget
Skadi
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 5L
1,699 Elo+
Party 1
Ra
Ra
ThePanicJolt
Ra
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 1L
1,928 Elo+
Party 1
Team Averages
Level 46
1,525 SR
1,795 Elo+

VS

Team Averages
Level 15
1,611 SR
1,591 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 5
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
IquitGG
Sol
Level 28
God Stats
2W - 1L
1,777 SR
Queue Stats
150W - 93L
1,618 Elo+
Party 2
Hachiman
Hachiman
ThrollyPolly
Hachiman
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 52L
1,603 Elo+
Party 2
Cthulhu
Cthulhu
Verglas891
Cthulhu
Level 18
God Stats
10W - 3L
1,764 SR
Queue Stats
100W - 59L
1,623 Elo+
Party 2
Ra
Ra
zho56
Ra
Level 8
God Stats
3W - 5L
1,516 SR
Queue Stats
25W - 27L
1,608 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Arkinaz
Ymir
17
1 / 3 / 24
9,639
1,071
7,028
11,779
13,423
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Anubis
Cobrahn123
Anubis
18
5 / 1 / 19
9,943
1,105
14,790
5,759
3,777
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bellona
Mavbric
Bellona
17
3 / 5 / 22
9,932
1,104
9,491
10,874
7,719
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

19
17 / 2 / 14
12,883
1,431
28,409
14,135
7,001
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

19
13 / 0 / 23
12,584
1,398
22,310
8,208
3,954
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

293

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
14
2 / 9 / 6
8,902
989
11,248
27,420
15,856
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sol
14
4 / 5 / 4
9,318
1,035
7,513
9,703
3,198
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hachiman
ThrollyPolly
Hachiman
15
0 / 9 / 8
8,342
927
4,052
19,248
5,453
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cthulhu
Verglas891
Cthulhu
15
3 / 4 / 6
9,040
1,004
8,044
13,691
14,228
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ra
15
2 / 12 / 8
8,935
993
11,350
16,747
5,767
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

141
Kill Participation
43
39
Kills
11
11
Deaths
39
102
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
2
9
6
0.56
W
Ymir
Arkinaz
Ymir
1
3
24
4.33
W
Anubis
Cobrahn123
Anubis
5
1
19
14.5
L
Sol
4
5
4
1.2
W
Bellona
Mavbric
Bellona
3
5
22
2.8
W
17
2
14
12
W
13
0
23
24.5
L
Hachiman
ThrollyPolly
Hachiman
0
9
8
0.44
L
Cthulhu
Verglas891
Cthulhu
3
4
6
1.5
L
Ra
2
12
8
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,028
Damage
42,207
50,755
Taken
86,809
35,874
Mitigated
44,502
15,939
Healing
4,589
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
11,248
3,945
0
283
27,420
15,856
0
15,680
11,740
0
22,805
W
Ymir
Arkinaz
Ymir
7,028
1,154
0
0
11,779
13,423
0
6,320
5,459
23,633
0
W
Anubis
Cobrahn123
Anubis
14,790
495
0
2,903
5,759
3,777
0
3,260
2,499
21,587
0
L
Sol
7,513
3,882
0
816
9,703
3,198
0
4,977
4,726
28,341
2,713
W
Bellona
Mavbric
Bellona
9,491
2,262
0
75
10,874
7,719
0
5,069
5,805
0
13,437
W
28,409
14,058
0
4,483
14,135
7,001
0
6,279
7,856
0
59,664
W
22,310
1,570
4,290
4,188
8,208
3,954
0
5,133
3,075
58,676
0
L
Hachiman
ThrollyPolly
Hachiman
4,052
1,181
0
0
19,248
5,453
0
11,746
7,502
0
11,161
L
Cthulhu
Verglas891
Cthulhu
8,044
291
135
790
13,691
14,228
0
5,885
7,806
16,881
0
L
Ra
11,350
1,623
1,208
1,357
16,747
5,767
0
5,840
10,907
20,487
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,981
Gold Earned
44,537
207
Minions Killed
142
11
Camps Cleared
3
853,983
Distance Traveled
749,935
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
8,902
989
25
3
0
183,478
0
W
Ymir
9,639
1,071
42
5
1
175,139
0
W
Anubis
9,943
1,105
20
2
0
111,157
0
L
Sol
9,318
1,035
60
7
3
148,971
0
W
Bellona
9,932
1,104
9
1
2
173,272
0
W
Skadi
12,883
1,431
52
6
6
184,305
3
W
Ra
12,584
1,398
84
9
2
210,110
1
L
Hachiman
8,342
927
17
2
0
149,833
0
L
Cthulhu
9,040
1,004
17
2
0
107,546
0
L
Ra
8,935
993
23
3
0
160,107
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role