Player Matchup

Sol
Sol
 
Sol
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
King Arthur
King Arthur
bigtaiwan
King Arthur
Level 18
God Stats
1W - 1L
1,285 SR
Queue Stats
17W - 27L
1,378 Elo+
Party 2
Ymir
Ymir
eddiejk16
Ymir
Level 12
God Stats
8W - 6L
1,541 SR
Queue Stats
15W - 22L
1,345 Elo+
Party 2
Team Averages
Level 19
1,442 SR
1,408 Elo+

VS

Team Averages
Level 43
1,448 SR
1,216 Elo+
Janus
Janus
CR1MS0NWR4TH1961
Janus
Level 62
God Stats
1W - 8L
1,344 SR
Queue Stats
83W - 170L
1,234 Elo+
Party 1
Bacchus
Bacchus
KnightlyNewz
Bacchus
Level 20
God Stats
41W - 69L
1,500 SR
Queue Stats
62W - 128L
1,162 Elo+
Party 1
Danzaburou
Danzaburou
TeaBag4Giggles
Danzaburou
Level 46
God Stats
0W - 2L
1,500 SR
Queue Stats
82W - 164L
1,253 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
14
12 / 0 / 3
9,938
828
14,205
7,952
2,765
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

King Arthur
bigtaiwan
King Arthur
12
1 / 3 / 12
8,182
682
5,041
10,837
8,098
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Heavy Mace

Heavy Mace

+30
Physical Power

Ymir
12
2 / 2 / 11
8,085
674
2,616
5,837
4,194
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 5 / 1
7,697
641
8,410
6,961
2,479
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
KnightlyNewz
Bacchus
10
1 / 6 / 3
7,562
630
4,864
9,170
9,258
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Danzaburou
TeaBag4Giggles
Danzaburou
10
0 / 4 / 4
7,038
587
5,242
8,495
3,267
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
13
15
Kills
5
5
Deaths
15
26
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
12
0
3
13.5
L
4
5
1
0.9
L
Bacchus
KnightlyNewz
Bacchus
1
6
3
0.42
L
Danzaburou
TeaBag4Giggles
Danzaburou
0
4
4
0.5
W
King Arthur
bigtaiwan
King Arthur
1
3
12
2.33
W
Ymir
2
2
11
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,862
Damage
18,516
24,626
Taken
24,626
15,057
Mitigated
15,004
5,621
Healing
1,551
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
14,205
4,185
0
3,247
7,952
2,765
827
4,409
3,277
45,690
0
L
8,410
541
70
152
6,961
2,479
0
5,066
1,895
23,681
0
L
Bacchus
KnightlyNewz
Bacchus
4,864
331
0
510
9,170
9,258
0
5,625
3,545
7,124
0
L
Danzaburou
TeaBag4Giggles
Danzaburou
5,242
983
0
819
8,495
3,267
0
6,247
2,248
0
29,211
W
King Arthur
bigtaiwan
King Arthur
5,041
1,029
876
1,059
10,837
8,098
329
4,794
5,829
0
19,520
W
Ymir
2,616
271
0
439
5,837
4,194
150
3,634
2,027
9,469
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,205
Gold Earned
22,297
130
Minions Killed
112
7
Camps Cleared
3
623,023
Distance Traveled
522,097
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,938
828
84
7
5
223,067
1
L
Janus
7,697
641
41
3
0
179,358
2
L
Bacchus
7,562
630
8
1
1
172,728
6
L
Danzaburou
7,038
587
63
5
2
170,011
2
W
King Arthur
8,182
682
32
3
2
217,221
3
W
Ymir
8,085
674
14
1
0
182,735
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role