Player Matchup

Fenrir
Fenrir
Healers Fault
Fenrir
Level 103
God Stats
6W - 5L
1,620 SR
Queue Stats
108W - 124L
1,503 Elo+
Party 2
Aphrodite
Aphrodite
RoloBattleCod550
Aphrodite
Level 105
God Stats
62W - 41L
1,633 SR
Queue Stats
380W - 342L
1,515 Elo+
Solo
Mulan
Mulan
StoneyLoudy
Mulan
Level 126
God Stats
13W - 13L
1,530 SR
Queue Stats
420W - 422L
1,471 Elo+
Party 2
Ra
Ra
almarqabi-yn
Ra
Level 120
God Stats
7W - 2L
1,668 SR
Queue Stats
51W - 49L
1,497 Elo+
Solo
Apollo
Apollo
soulpun8621
Apollo
Level 138
God Stats
73W - 79L
1,568 SR
Queue Stats
402W - 403L
1,516 Elo+
Solo
Team Averages
Level 118
1,604 SR
1,500 Elo+

VS

Team Averages
Level 87
1,586 SR
1,469 Elo+
Cerberus
Cerberus
Mr Rager G59
Cerberus
Level 103
God Stats
3W - 2L
1,638 SR
Queue Stats
139W - 155L
1,490 Elo+
Party 1
Merlin
Merlin
NoLuv999
Merlin
Level 81
God Stats
1W - 1L
1,829 SR
Queue Stats
105W - 135L
1,469 Elo+
Party 1
Erlang Shen
Erlang Shen
SUNNYBOYJrs
Erlang Shen
Level 67
God Stats
6W - 15L
1,390 SR
Queue Stats
100W - 116L
1,459 Elo+
Party 1
Izanami
Izanami
Shredder39
Izanami
Level 69
God Stats
5W - 2L
1,515 SR
Queue Stats
93W - 130L
1,419 Elo+
Party 1
Bastet
Bastet
iJonyGMA
Bastet
Level 114
God Stats
4W - 4L
1,557 SR
Queue Stats
88W - 88L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 2 / 0
7,989
266
796
2,248
514
Heavy Mace

Heavy Mace

+30
Physical Power

Aphrodite
20
4 / 5 / 11
14,437
481
21,023
30,633
31,537
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

20
5 / 9 / 5
15,245
508
24,795
35,420
34,760
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

20
2 / 6 / 6
15,510
517
17,203
26,035
12,423
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Apollo
20
12 / 9 / 4
15,256
509
25,216
28,264
10,320
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Mr Rager G59
Cerberus
19
0 / 6 / 7
14,098
470
10,281
29,105
31,840
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Merlin
NoLuv999
Merlin
20
8 / 4 / 8
15,979
533
22,493
19,769
9,104
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Erlang Shen
SUNNYBOYJrs
Erlang Shen
20
11 / 2 / 13
18,808
627
31,197
35,726
39,882
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Izanami
Shredder39
Izanami
20
4 / 6 / 8
16,585
553
9,423
21,735
9,067
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bastet
iJonyGMA
Bastet
20
7 / 6 / 9
16,235
541
24,103
30,144
13,109
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
75
23
Kills
30
31
Deaths
24
26
Assists
45
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
W
Cerberus
Mr Rager G59
Cerberus
0
6
7
0.58
W
Merlin
NoLuv999
Merlin
8
4
8
3
L
Aphrodite
4
5
11
1.9
W
Erlang Shen
SUNNYBOYJrs
Erlang Shen
11
2
13
8.75
W
Izanami
Shredder39
Izanami
4
6
8
1.33
L
5
9
5
0.83
L
2
6
6
0.83
W
Bastet
iJonyGMA
Bastet
7
6
9
1.92
L
Apollo
12
9
4
1.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,033
Damage
97,497
122,600
Taken
136,479
89,554
Mitigated
103,002
51,007
Healing
38,936
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
796
146
0
637
2,248
514
0
234
2,014
0
4,803
W
Cerberus
Mr Rager G59
Cerberus
10,281
387
0
7,162
29,105
31,840
1,007
7,396
21,687
79,890
0
W
Merlin
NoLuv999
Merlin
22,493
537
486
5,733
19,769
9,104
1,618
8,455
11,168
96,005
0
L
Aphrodite
21,023
2,926
6,364
16,995
30,633
31,537
1,369
10,970
19,663
66,459
0
W
Erlang Shen
SUNNYBOYJrs
Erlang Shen
31,197
11,165
0
14,507
35,726
39,882
2,821
12,305
23,209
35,011
95,560
W
Izanami
Shredder39
Izanami
9,423
5,707
0
6,687
21,735
9,067
7,028
5,006
16,729
0
107,587
L
24,795
4,081
0
12,694
35,420
34,760
534
10,301
25,119
0
119,886
L
17,203
717
1,793
7,456
26,035
12,423
387
8,677
17,358
148,198
0
W
Bastet
iJonyGMA
Bastet
24,103
7,340
0
4,361
30,144
13,109
411
8,049
21,883
0
137,951
L
Apollo
25,216
15,700
0
5,068
28,264
10,320
3,961
11,264
17,000
0
115,716

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,437
Gold Earned
81,705
746
Minions Killed
807
0
Camps Cleared
0
2,085,240
Distance Traveled
2,685,762
10
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,989
266
10
0
0
62,040
0
W
Cerberus
14,098
470
182
6
0
426,978
1
W
Merlin
15,979
533
125
4
0
566,829
3
L
Aphrodite
14,437
481
101
3
0
509,368
2
W
Erlang Shen
18,808
627
190
6
0
584,740
5
W
Izanami
16,585
553
185
6
0
516,502
3
L
Mulan
15,245
508
202
7
0
455,781
1
L
Ra
15,510
517
244
8
0
552,828
6
W
Bastet
16,235
541
125
4
0
590,713
4
L
Apollo
15,256
509
189
6
0
505,223
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role