Player Matchup

Gilgamesh
Gilgamesh
ClownRoyale
Gilgamesh
Level 10
God Stats
4W - 2L
1,289 SR
Queue Stats
11W - 12L
1,201 Elo+
Solo
Skadi
Skadi
Darkspyrez
Skadi
Level 26
God Stats
8W - 8L
1,617 SR
Queue Stats
13W - 11L
1,374 Elo+
Solo
Olorun
Olorun
GigglingTiger8
Olorun
Level 5
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 5L
1,208 Elo+
Solo
Tiamat
Tiamat
JUANaFOOL-
Tiamat
Level 29
God Stats
8W - 11L
1,491 SR
Queue Stats
251W - 261L
1,407 Elo+
Solo
Yemoja
Yemoja
unicornicopia647
Yemoja
Level 15
God Stats
23W - 16L
1,660 SR
Queue Stats
110W - 149L
1,393 Elo+
Solo
Team Averages
Level 17
1,511 SR
1,317 Elo+

VS

Team Averages
Level 27
1,358 SR
1,237 Elo+
Yemoja
Yemoja
Blue Mysctic
Yemoja
Level 26
God Stats
1W - 1L
1,731 SR
Queue Stats
10W - 21L
1,128 Elo+
Party 2
Geb
Geb
Faze Wasp2412
Geb
Level 25
God Stats
2W - 3L
1,232 SR
Queue Stats
29W - 38L
1,330 Elo+
Party 1
Charybdis
Charybdis
Gold Mysticz
Charybdis
Level 23
God Stats
1W - 7L
1,032 SR
Queue Stats
11W - 19L
1,161 Elo+
Party 2
Anubis
Anubis
the lonebread49
Anubis
Level 33
God Stats
1W - 2L
1,294 SR
Queue Stats
79W - 93L
1,398 Elo+
Party 1
Gilgamesh
Gilgamesh
zRed Mysticz
Gilgamesh
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 17L
1,167 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ClownRoyale
Gilgamesh
11
4 / 2 / 0
6,962
536
4,367
6,726
4,720
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Skadi
12
11 / 1 / 0
7,938
611
12,118
7,235
2,184
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
0 / 6 / 2
5,349
411
396
5,564
1,285
Tiamat
JUANaFOOL-
Tiamat
10
1 / 2 / 4
6,246
480
4,242
7,082
3,709
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

11
0 / 0 / 9
7,155
550
1,651
3,466
1,994
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
10
0 / 3 / 3
5,488
422
2,308
9,895
6,123
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

3
0 / 1 / 0
4,326
333
180
2,755
1,134
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Charybdis
Gold Mysticz
Charybdis
9
4 / 8 / 0
5,673
436
5,417
9,784
2,656
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

3
0 / 0 / 0
4,246
327
675
969
396
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Gilgamesh
zRed Mysticz
Gilgamesh
11
6 / 5 / 0
7,032
541
8,301
9,922
4,493
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
13
16
Kills
10
11
Deaths
17
15
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Yemoja
0
3
3
0.5
W
Gilgamesh
ClownRoyale
Gilgamesh
4
2
0
2
W
Skadi
11
1
0
11
L
0
1
0
0
W
0
6
2
0.17
L
Charybdis
Gold Mysticz
Charybdis
4
8
0
0.5
W
Tiamat
JUANaFOOL-
Tiamat
1
2
4
1.5
L
0
0
0
0
W
0
0
9
4.5
L
Gilgamesh
zRed Mysticz
Gilgamesh
6
5
0
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,774
Damage
16,881
30,073
Taken
33,325
13,892
Mitigated
14,802
8,524
Healing
5,846
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
2,308
232
682
1,652
9,895
6,123
276
1,266
8,629
11,996
0
W
Gilgamesh
ClownRoyale
Gilgamesh
4,367
1,322
0
896
6,726
4,720
620
0
6,726
7,532
21,585
W
Skadi
12,118
6,885
0
1,716
7,235
2,184
1,937
1,265
5,970
0
40,556
L
180
0
0
942
2,755
1,134
220
1,234
1,521
3,080
0
W
396
321
0
0
5,564
1,285
0
183
5,381
7,980
0
L
Charybdis
Gold Mysticz
Charybdis
5,417
2,469
0
252
9,784
2,656
0
1,314
8,470
0
17,030
W
Tiamat
JUANaFOOL-
Tiamat
4,242
1,535
0
2,136
7,082
3,709
572
855
6,227
27,738
0
L
675
67
0
460
969
396
288
446
523
5,918
0
W
1,651
207
2,432
1,344
3,466
1,994
126
860
2,606
10,304
0
L
Gilgamesh
zRed Mysticz
Gilgamesh
8,301
2,125
0
1,858
9,922
4,493
0
2,991
6,931
0
41,039

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,650
Gold Earned
26,765
200
Minions Killed
125
0
Camps Cleared
0
1,030,960
Distance Traveled
793,493
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
5,488
422
12
1
0
218,284
0
W
Gilgamesh
6,962
536
63
5
0
214,225
0
W
Skadi
7,938
611
65
5
0
241,427
0
L
Geb
4,326
333
6
0
0
76,622
0
W
Olorun
5,349
411
16
1
0
162,903
1
L
Charybdis
5,673
436
26
2
0
215,387
2
W
Tiamat
6,246
480
36
3
0
218,436
1
L
Anubis
4,246
327
8
1
0
58,353
0
W
Yemoja
7,155
550
20
2
0
193,969
1
L
Gilgamesh
7,032
541
73
6
0
224,847
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role