Player Matchup

Ganesha
Ganesha
ASkillz3
Ganesha
Level 103
God Stats
0W - 1L
1,518 SR
Queue Stats
140W - 116L
1,554 Elo+
Party 1
Hera
Hera
FunkyMetal433
Hera
Level 129
God Stats
2W - 3L
1,639 SR
Queue Stats
151W - 111L
1,552 Elo+
Party 1
Izanami
Izanami
Kenore
Izanami
Level 109
God Stats
9W - 6L
1,692 SR
Queue Stats
240W - 225L
1,555 Elo+
Solo
Cu Chulainn
Cu Chulainn
ThatManInTheVan
Cu Chulainn
Level 128
God Stats
17W - 18L
1,597 SR
Queue Stats
237W - 198L
1,615 Elo+
Party 1
Serqet
Serqet
XDrunkxTurtleX
Serqet
Level 145
God Stats
4W - 7L
1,476 SR
Queue Stats
340W - 304L
1,509 Elo+
Party 1
Team Averages
Level 123
1,584 SR
1,557 Elo+

VS

Team Averages
Level 125
1,395 SR
1,613 Elo+
Nike
Nike
Benafflock
Nike
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,753 Elo+
Solo
Nox
Nox
Lil_Spooky_38
Nox
Level 141
God Stats
3W - 1L
1,646 SR
Queue Stats
343W - 314L
1,565 Elo+
Solo
Charybdis
Charybdis
XenoXerxes
Charybdis
Level 147
God Stats
5W - 3L
1,318 SR
Queue Stats
93W - 89L
1,577 Elo+
Party 2
Baron Samedi
Baron Samedi
lawnm
Baron Samedi
Level 128
God Stats
3W - 1L
1,163 SR
Queue Stats
153W - 102L
1,629 Elo+
Solo
Ah Puch
Ah Puch
xxibefearlessxx
Ah Puch
Level 83
God Stats
3W - 4L
1,348 SR
Queue Stats
126W - 114L
1,540 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
ASkillz3
Ganesha
14
0 / 11 / 0
7,549
539
2,677
20,946
18,277
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
0 / 8 / 3
9,292
664
14,449
10,942
4,330
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Izanami
Kenore
Izanami
17
2 / 6 / 2
10,309
736
9,946
15,976
6,402
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cu Chulainn
ThatManInTheVan
Cu Chulainn
14
1 / 6 / 2
9,199
657
11,166
19,489
14,739
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

16
3 / 4 / 0
9,712
694
7,740
13,550
5,375
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
10 / 3 / 11
12,930
924
8,726
16,902
13,314
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

17
4 / 1 / 11
10,701
764
5,412
13,715
13,957
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charybdis
XenoXerxes
Charybdis
20
10 / 2 / 11
13,560
969
21,770
13,962
7,398
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Baron Samedi
lawnm
Baron Samedi
18
6 / 1 / 21
12,246
875
23,553
18,848
10,738
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
5 / 0 / 13
11,754
840
13,289
10,772
5,449
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
102
6
Kills
35
35
Deaths
7
7
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Ganesha
ASkillz3
Ganesha
0
11
0
0
W
10
3
11
5.17
L
0
8
3
0.19
L
Izanami
Kenore
Izanami
2
6
2
0.5
W
4
1
11
9.5
L
Cu Chulainn
ThatManInTheVan
Cu Chulainn
1
6
2
0.33
L
3
4
0
0.75
W
Charybdis
XenoXerxes
Charybdis
10
2
11
7.75
W
Baron Samedi
lawnm
Baron Samedi
6
1
21
16.5
W
5
0
13
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,978
Damage
72,750
80,903
Taken
74,199
49,123
Mitigated
50,856
5,492
Healing
29,856
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
ASkillz3
Ganesha
2,677
37
0
391
20,946
18,277
0
11,451
9,295
12,691
0
W
8,726
1,352
240
1,072
16,902
13,314
54
2,844
13,935
0
35,012
L
14,449
3,715
0
350
10,942
4,330
42
5,870
4,976
51,187
0
L
Izanami
Kenore
Izanami
9,946
4,460
0
2,441
15,976
6,402
0
8,337
7,507
0
37,589
W
5,412
1,073
0
1,320
13,715
13,957
717
2,799
10,640
26,940
0
L
Cu Chulainn
ThatManInTheVan
Cu Chulainn
11,166
2,338
0
693
19,489
14,739
0
10,969
8,380
1,423
22,000
L
7,740
858
0
1,617
13,550
5,375
0
5,227
8,323
0
18,333
W
Charybdis
XenoXerxes
Charybdis
21,770
16,119
0
6,071
13,962
7,398
2,404
3,132
10,830
0
69,421
W
Baron Samedi
lawnm
Baron Samedi
23,553
1,505
4,197
11,434
18,848
10,738
368
6,133
12,283
52,443
0
W
13,289
926
0
5,522
10,772
5,449
3,815
3,895
6,439
36,228
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,061
Gold Earned
61,191
292
Minions Killed
372
4
Camps Cleared
11
1,164,149
Distance Traveled
1,350,556
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
7,549
539
17
1
0
216,927
0
W
Nike
12,930
924
51
4
2
303,731
3
L
Hera
9,292
664
98
7
0
212,120
2
L
Izanami
10,309
736
91
7
1
229,512
1
W
Nox
10,701
764
67
5
0
246,202
1
L
Cu Chulainn
9,199
657
58
4
1
235,256
0
L
Serqet
9,712
694
28
2
2
270,334
5
W
Charybdis
13,560
969
122
9
4
258,183
1
W
Baron Samedi
12,246
875
59
4
5
278,765
0
W
Ah Puch
11,754
840
73
5
0
263,675
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role