Player Matchup

Medusa
Medusa
ElevateYourSoul
Medusa
Level 29
God Stats
30W - 29L
1,401 SR
Queue Stats
145W - 205L
1,315 Elo+
Solo
Merlin
Merlin
Floaten
Merlin
Level 25
God Stats
4W - 10L
1,273 SR
Queue Stats
46W - 66L
1,354 Elo+
Party 2
Cerberus
Cerberus
PrinceDaaGod
Cerberus
Level 115
God Stats
18W - 15L
1,595 SR
Queue Stats
416W - 435L
1,531 Elo+
Party 2
Team Averages
Level 56
1,423 SR
1,400 Elo+

VS

Team Averages
Level 56
1,461 SR
1,403 Elo+
Ymir
Ymir
 
Ymir
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
bigb00ty96
Aphrodite
Level 15
God Stats
38W - 68L
1,382 SR
Queue Stats
44W - 77L
1,316 Elo+
Solo
Thor
Thor
nashbrowns-
Thor
Level 28
God Stats
2W - 5L
1,500 SR
Queue Stats
146W - 148L
1,393 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 2 / 15
13,041
725
12,640
10,643
3,819
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Merlin
Floaten
Merlin
16
3 / 3 / 18
12,059
670
18,815
9,929
4,082
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cerberus
PrinceDaaGod
Cerberus
18
13 / 0 / 10
13,646
758
21,121
21,334
22,109
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
14
4 / 8 / 1
10,950
608
14,889
24,642
13,472
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Aphrodite
bigb00ty96
Aphrodite
14
0 / 6 / 4
10,265
570
3,930
14,446
9,082
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

13
1 / 10 / 4
10,356
575
8,018
21,063
7,659
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
14
24
Kills
5
5
Deaths
24
43
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
4
8
1
0.56
W
8
2
15
7.75
W
Merlin
Floaten
Merlin
3
3
18
4
W
Cerberus
PrinceDaaGod
Cerberus
13
0
10
18
L
Aphrodite
bigb00ty96
Aphrodite
0
6
4
0.33
L
1
10
4
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,576
Damage
26,837
41,906
Taken
60,151
30,010
Mitigated
30,213
11,950
Healing
9,343
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
14,889
2,689
0
1,645
24,642
13,472
0
16,119
8,523
35,475
0
W
12,640
5,889
971
3,052
10,643
3,819
1,976
7,115
2,941
0
53,279
W
Merlin
Floaten
Merlin
18,815
731
0
621
9,929
4,082
677
6,340
3,239
53,321
0
W
Cerberus
PrinceDaaGod
Cerberus
21,121
1,013
0
7,306
21,334
22,109
320
5,458
14,699
52,266
0
L
Aphrodite
bigb00ty96
Aphrodite
3,930
374
2,587
4,688
14,446
9,082
0
9,839
4,607
41,921
0
L
8,018
1,414
0
423
21,063
7,659
0
14,574
6,489
0
19,642

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,746
Gold Earned
31,571
248
Minions Killed
171
10
Camps Cleared
5
942,276
Distance Traveled
822,929
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
10,950
608
42
2
4
291,367
3
W
Medusa
13,041
725
89
5
3
307,826
0
W
Merlin
12,059
670
81
5
3
290,164
1
W
Cerberus
13,646
758
78
4
4
344,286
3
L
Aphrodite
10,265
570
101
6
1
274,054
0
L
Thor
10,356
575
28
2
0
257,508
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role