Player Matchup

Cupid
Cupid
JayBrian0418
Cupid
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 38L
1,268 Elo+
Party 2
Janus
Janus
SqUiRt SSK
Janus
Level 153
God Stats
6W - 7L
1,436 SR
Queue Stats
368W - 374L
1,405 Elo+
Solo
Scylla
Scylla
Weisheit
Scylla
Level 155
God Stats
7W - 7L
1,517 SR
Queue Stats
575W - 593L
1,459 Elo+
Solo
Ao Kuang
Ao Kuang
Wroughtt
Ao Kuang
Level 23
God Stats
0W - 3L
1,287 SR
Queue Stats
193W - 209L
1,496 Elo+
Solo
Charybdis
Charybdis
muddy_flamingo0
Charybdis
Level 15
God Stats
2W - 1L
1,500 SR
Queue Stats
154W - 149L
1,500 Elo+
Party 2
Team Averages
Level 101
1,448 SR
1,426 Elo+

VS

Team Averages
Level 78
1,602 SR
1,336 Elo+
Apollo
Apollo
FuriousPillow2
Apollo
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 4L
1,305 Elo+
Party 1
Mulan
Mulan
KruceWayne
Mulan
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,305 Elo+
Party 1
Ymir
Ymir
St0len profile
Ymir
Level 157
God Stats
8W - 2L
1,894 SR
Queue Stats
610W - 711L
1,460 Elo+
Solo
The Morrigan
The Morrigan
dialupdixon
The Morrigan
Level 87
God Stats
1W - 0L
1,615 SR
Queue Stats
4W - 5L
1,305 Elo+
Party 1
Merlin
Merlin
nyON1
Merlin
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,305 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 8 / 11
11,167
744
11,927
16,511
6,097
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Janus
18
8 / 6 / 9
11,437
762
18,565
13,336
5,090
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Scylla
Weisheit
Scylla
16
3 / 7 / 5
9,745
650
13,517
11,430
3,817
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ao Kuang
Wroughtt
Ao Kuang
17
6 / 9 / 11
11,064
738
12,701
16,756
8,994
Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Charybdis
muddy_flamingo0
Charybdis
17
3 / 7 / 14
10,644
710
13,026
13,734
4,641
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+25
Physical Power
+7%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 5 / 17
10,727
715
6,463
13,930
5,261
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+25
Physical Power
+7%
Attack Speed

Mulan
17
6 / 6 / 21
11,168
745
16,026
27,851
22,298
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

18
3 / 6 / 17
11,325
755
6,389
17,492
20,925
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

The Morrigan
dialupdixon
The Morrigan
20
19 / 4 / 15
13,689
913
20,508
16,384
6,949
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Merlin
nyON1
Merlin
18
6 / 5 / 17
11,736
782
14,903
9,416
3,576
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
124
26
Kills
37
37
Deaths
26
50
Assists
87
Player
Kills
Deaths
Assists
KDA
W
3
5
17
2.3
L
6
8
11
1.44
W
Mulan
6
6
21
2.75
L
Janus
8
6
9
2.08
W
3
6
17
1.92
L
Scylla
Weisheit
Scylla
3
7
5
0.79
L
Ao Kuang
Wroughtt
Ao Kuang
6
9
11
1.28
W
The Morrigan
dialupdixon
The Morrigan
19
4
15
6.63
L
Charybdis
muddy_flamingo0
Charybdis
3
7
14
1.43
W
Merlin
nyON1
Merlin
6
5
17
2.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,736
Damage
64,289
71,767
Taken
85,073
28,639
Mitigated
59,009
20,269
Healing
30,417
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,463
3,422
2,286
4,640
13,930
5,261
3,328
9,314
4,496
0
17,222
L
11,927
4,127
2,212
4,550
16,511
6,097
430
10,148
5,770
0
29,410
W
Mulan
16,026
3,648
1,309
9,887
27,851
22,298
220
11,854
15,997
0
20,880
L
Janus
18,565
531
1,187
2,736
13,336
5,090
317
6,983
6,248
33,674
0
W
6,389
481
425
1,081
17,492
20,925
213
6,790
10,702
17,918
0
L
Scylla
Weisheit
Scylla
13,517
797
1,482
1,729
11,430
3,817
522
6,315
4,783
25,802
0
L
Ao Kuang
Wroughtt
Ao Kuang
12,701
4,046
0
3,569
16,756
8,994
11
9,681
6,983
20,405
1,237
W
The Morrigan
dialupdixon
The Morrigan
20,508
1,625
2,764
6,373
16,384
6,949
471
10,192
6,099
40,179
0
L
Charybdis
muddy_flamingo0
Charybdis
13,026
6,074
691
2,113
13,734
4,641
627
8,673
4,788
0
27,229
W
Merlin
nyON1
Merlin
14,903
489
505
1,147
9,416
3,576
974
5,666
3,750
38,164
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,057
Gold Earned
58,645
143
Minions Killed
151
0
Camps Cleared
0
1,181,399
Distance Traveled
1,270,280
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
10,727
715
31
2
0
260,638
0
L
Cupid
11,167
744
26
2
0
233,312
2
W
Mulan
11,168
745
10
1
0
260,610
1
L
Janus
11,437
762
37
2
0
263,916
1
W
Ymir
11,325
755
18
1
0
244,181
3
L
Scylla
9,745
650
34
2
0
236,428
0
L
Ao Kuang
11,064
738
18
1
0
224,903
0
W
The Morrigan
13,689
913
51
3
0
252,639
0
L
Charybdis
10,644
710
28
2
0
222,840
1
W
Merlin
11,736
782
41
3
0
252,212
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role