Player Matchup

Gilgamesh
Gilgamesh
BigPenerMan
Gilgamesh
Level 64
God Stats
4W - 3L
1,585 SR
Queue Stats
30W - 16L
1,706 Elo+
Party 2
Chaac
Chaac
Dankwalrus69
Chaac
Level 18
God Stats
1W - 0L
1,308 SR
Queue Stats
5W - 1L
1,617 Elo+
Party 2
Danzaburou
Danzaburou
IrreverentIdiot
Danzaburou
Level 86
God Stats
1W - 2L
1,368 SR
Queue Stats
89W - 70L
1,582 Elo+
Party 2
Tiamat
Tiamat
daddydduck
Tiamat
Level 22
God Stats
3W - 2L
1,443 SR
Queue Stats
7W - 2L
1,624 Elo+
Party 2
Thoth
Thoth
smite2179148525
Thoth
Level 128
God Stats
1W - 0L
1,802 SR
Queue Stats
26W - 9L
1,725 Elo+
Party 2
Team Averages
Level 64
1,501 SR
1,651 Elo+

VS

Team Averages
Level 92
1,562 SR
1,586 Elo+
Merlin
Merlin
 
Merlin
Level 31
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
A55-_-C4TCH3M
Charybdis
Level 149
God Stats
2W - 3L
1,514 SR
Queue Stats
125W - 101L
1,542 Elo+
Party 1
Ares
Ares
CT-KINGZ-
Ares
Level 124
God Stats
0W - 2L
1,619 SR
Queue Stats
101W - 96L
1,559 Elo+
Party 1
Hercules
Hercules
Forte-END
Hercules
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
99W - 65L
1,703 Elo+
Party 1
Ra
Ra
WeeWeeingkiller
Ra
Level 127
God Stats
25W - 17L
1,676 SR
Queue Stats
108W - 82L
1,627 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BigPenerMan
Gilgamesh
11
0 / 3 / 5
6,414
641
4,354
10,802
7,367
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
0 / 0 / 3
7,333
733
5,631
8,874
5,862
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Danzaburou
IrreverentIdiot
Danzaburou
15
2 / 3 / 6
8,283
828
4,816
9,545
3,795
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tiamat
daddydduck
Tiamat
15
3 / 0 / 5
8,426
843
6,456
2,597
1,705
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
6 / 0 / 2
9,334
933
16,930
4,301
1,465
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
8
0 / 1 / 0
5,439
544
1,008
988
252
Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Charybdis
A55-_-C4TCH3M
Charybdis
15
2 / 2 / 1
7,681
768
5,046
9,936
3,121
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ares
12
3 / 4 / 2
7,697
770
5,182
14,229
10,215
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hercules
Forte-END
Hercules
13
1 / 1 / 4
6,713
671
9,142
11,512
7,413
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
0 / 3 / 3
7,250
725
5,300
7,298
2,241
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
16
11
Kills
6
6
Deaths
11
21
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
0
1
0
0
L
Charybdis
A55-_-C4TCH3M
Charybdis
2
2
1
1.25
W
Gilgamesh
BigPenerMan
Gilgamesh
0
3
5
0.83
L
Ares
3
4
2
1
W
0
0
3
1.5
L
Hercules
Forte-END
Hercules
1
1
4
3
W
Danzaburou
IrreverentIdiot
Danzaburou
2
3
6
1.67
L
0
3
3
0.5
W
Tiamat
daddydduck
Tiamat
3
0
5
5.5
W
6
0
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,187
Damage
25,678
36,119
Taken
43,963
20,194
Mitigated
23,242
6,777
Healing
11,630
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
1,008
222
0
86
988
252
0
0
988
3,333
0
L
Charybdis
A55-_-C4TCH3M
Charybdis
5,046
2,754
0
2,529
9,936
3,121
0
5,174
4,722
0
30,746
W
Gilgamesh
BigPenerMan
Gilgamesh
4,354
859
0
744
10,802
7,367
1
4,031
6,183
0
8,061
L
Ares
5,182
227
0
1,430
14,229
10,215
1
7,795
6,175
9,889
0
W
5,631
921
0
1,699
8,874
5,862
188
1,615
6,989
0
18,315
L
Hercules
Forte-END
Hercules
9,142
1,951
0
5,545
11,512
7,413
0
4,642
6,576
0
14,315
W
Danzaburou
IrreverentIdiot
Danzaburou
4,816
2,179
0
2,178
9,545
3,795
1,580
1,685
7,668
0
27,538
L
5,300
349
870
1,170
7,298
2,241
0
5,775
1,523
36,049
0
W
Tiamat
daddydduck
Tiamat
6,456
134
0
1,274
2,597
1,705
52
1,114
1,315
21,936
0
W
16,930
570
0
882
4,301
1,465
156
2,585
1,425
50,449
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,790
Gold Earned
34,780
244
Minions Killed
194
10
Camps Cleared
3
1,061,026
Distance Traveled
812,133
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
5,439
544
3
0
0
27,649
0
L
Charybdis
7,681
768
76
8
2
207,415
2
W
Gilgamesh
6,414
641
5
1
0
215,858
0
L
Ares
7,697
770
15
2
0
182,244
0
W
Chaac
7,333
733
40
4
1
212,395
2
L
Hercules
6,713
671
13
1
1
210,641
4
W
Danzaburou
8,283
828
62
6
4
192,732
1
L
Ra
7,250
725
87
9
0
184,184
1
W
Tiamat
8,426
843
50
5
4
226,569
0
W
Thoth
9,334
933
87
9
1
213,472
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role