Player Matchup

Neith
Neith
 
Neith
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sobek
Sobek
Inordinationem
Sobek
Level 109
God Stats
2W - 3L
1,218 SR
Queue Stats
177W - 169L
1,553 Elo+
Solo
Arachne
Arachne
NinjaDan777
Arachne
Level 133
God Stats
34W - 12L
1,809 SR
Queue Stats
212W - 200L
1,532 Elo+
Solo
Sol
Sol
XokieXsmokyX
Sol
Level 90
God Stats
26W - 28L
1,487 SR
Queue Stats
452W - 454L
1,485 Elo+
Party 1
Chang'e
Chang'e
slicerin12
Chang'e
Level 115
God Stats
3W - 1L
1,506 SR
Queue Stats
67W - 74L
1,500 Elo+
Solo
Team Averages
Level 118
1,504 SR
1,514 Elo+

VS

Team Averages
Level 139
1,616 SR
1,522 Elo+
Danzaburou
Danzaburou
Badger1808
Danzaburou
Level 108
God Stats
9W - 7L
1,660 SR
Queue Stats
31W - 36L
1,513 Elo+
Party 2
Tsukuyomi
Tsukuyomi
HellspawnRB
Tsukuyomi
Level 157
God Stats
13W - 12L
1,619 SR
Queue Stats
638W - 620L
1,523 Elo+
Party 2
Charybdis
Charybdis
LovecraftianLewd
Charybdis
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
143W - 145L
1,524 Elo+
Party 2
Eset
Eset
prideofsoccer
Eset
Level 125
God Stats
1W - 1L
1,683 SR
Queue Stats
245W - 191L
1,533 Elo+
Solo
Cabrakan
Cabrakan
trkstr1632
Cabrakan
Level 158
God Stats
29W - 21L
1,620 SR
Queue Stats
474W - 456L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
14
3 / 1 / 4
8,516
608
5,826
7,787
2,826
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
3 / 1 / 1
6,834
488
3,098
9,116
6,535
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Arachne
NinjaDan777
Arachne
13
4 / 1 / 4
8,054
575
6,580
10,077
3,236
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
2 / 3 / 1
7,526
538
6,152
6,226
1,089
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chang'e
slicerin12
Chang'e
14
1 / 0 / 1
8,075
577
4,066
8,428
4,270
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Badger1808
Danzaburou
13
1 / 1 / 4
7,706
550
4,326
8,241
2,610
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tsukuyomi
HellspawnRB
Tsukuyomi
12
3 / 2 / 0
7,291
521
5,287
11,091
3,685
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Charybdis
10
0 / 1 / 1
6,111
437
4,981
7,641
2,859
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

13
1 / 6 / 0
7,193
514
4,178
6,700
1,989
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cabrakan
trkstr1632
Cabrakan
11
1 / 3 / 1
6,093
435
3,854
8,976
8,164
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
12
13
Kills
6
6
Deaths
13
11
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
3
1
4
5
L
Danzaburou
Badger1808
Danzaburou
1
1
4
3
L
Tsukuyomi
HellspawnRB
Tsukuyomi
3
2
0
1.5
W
3
1
1
3.5
L
Charybdis
0
1
1
0.5
W
Arachne
NinjaDan777
Arachne
4
1
4
6
W
2
3
1
0.83
L
1
6
0
0.17
W
Chang'e
slicerin12
Chang'e
1
0
1
1.5
L
Cabrakan
trkstr1632
Cabrakan
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,722
Damage
22,626
41,634
Taken
42,649
17,956
Mitigated
19,307
20,989
Healing
12,769
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
5,826
2,464
0
4,010
7,787
2,826
508
3,778
4,009
0
52,188
L
Danzaburou
Badger1808
Danzaburou
4,326
1,512
0
4,294
8,241
2,610
0
3,370
4,871
0
51,395
L
Tsukuyomi
HellspawnRB
Tsukuyomi
5,287
791
0
3,346
11,091
3,685
0
2,305
8,786
0
40,018
W
3,098
235
0
4,221
9,116
6,535
0
1,994
7,122
21,133
0
L
Charybdis
4,981
2,452
0
1,938
7,641
2,859
0
3,457
4,184
0
30,960
W
Arachne
NinjaDan777
Arachne
6,580
4,458
0
3,568
10,077
3,236
442
1,107
8,970
0
53,759
W
6,152
1,722
0
1,979
6,226
1,089
1,110
533
5,693
43,216
0
L
4,178
247
0
991
6,700
1,989
0
801
5,899
48,542
0
W
Chang'e
slicerin12
Chang'e
4,066
660
449
6,762
8,428
4,270
695
620
7,808
47,883
0
L
Cabrakan
trkstr1632
Cabrakan
3,854
482
247
1,953
8,976
8,164
0
3,554
5,422
18,306
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,005
Gold Earned
34,394
440
Minions Killed
384
0
Camps Cleared
0
1,324,762
Distance Traveled
1,263,855
21
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,516
608
119
9
0
251,407
5
L
Danzaburou
7,706
550
100
7
0
247,014
2
L
Tsukuyomi
7,291
521
81
6
0
306,871
1
W
Sobek
6,834
488
33
2
0
279,380
6
L
Charybdis
6,111
437
69
5
0
222,380
5
W
Arachne
8,054
575
94
7
0
311,748
3
W
Sol
7,526
538
90
6
0
254,822
5
L
Eset
7,193
514
100
7
0
238,648
5
W
Chang'e
8,075
577
104
7
0
227,405
2
L
Cabrakan
6,093
435
34
2
0
248,942
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role