Player Matchup

Nu Wa
Nu Wa
Farrenide
Nu Wa
Level 40
God Stats
10W - 10L
1,551 SR
Queue Stats
144W - 148L
1,323 Elo+
Party 2
Neith
Neith
FugitiveSnow
Neith
Level 26
God Stats
9W - 12L
1,361 SR
Queue Stats
24W - 45L
1,268 Elo+
Party 2
Cu Chulainn
Cu Chulainn
THINNISHPIZZA77
Cu Chulainn
Level 68
God Stats
16W - 21L
1,465 SR
Queue Stats
155W - 153L
1,332 Elo+
Party 2
Team Averages
Level 45
1,459 SR
1,308 Elo+

VS

Team Averages
Level 23
1,312 SR
1,220 Elo+
Baba Yaga
Baba Yaga
Blakeliy159
Baba Yaga
Level 25
God Stats
0W - 2L
1,301 SR
Queue Stats
2W - 3L
1,177 Elo+
Solo
Danzaburou
Danzaburou
JFK180n0Sc0p
Danzaburou
Level 27
God Stats
2W - 4L
1,193 SR
Queue Stats
35W - 32L
1,323 Elo+
Party 1
Cthulhu
Cthulhu
Zapwire
Cthulhu
Level 18
God Stats
2W - 4L
1,443 SR
Queue Stats
16W - 30L
1,159 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Farrenide
Nu Wa
13
7 / 1 / 7
9,509
792
12,076
5,576
1,775
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
6 / 1 / 5
9,042
754
9,174
7,181
2,622
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cu Chulainn
THINNISHPIZZA77
Cu Chulainn
13
4 / 1 / 11
9,236
770
9,051
11,613
12,410
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Blakeliy159
Baba Yaga
11
0 / 5 / 3
7,436
620
3,998
8,735
4,154
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
JFK180n0Sc0p
Danzaburou
12
3 / 6 / 0
8,600
717
7,410
10,675
3,957
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cthulhu
Zapwire
Cthulhu
9
0 / 6 / 1
6,775
565
5,512
14,134
11,180
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
7
17
Kills
3
3
Deaths
17
23
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Baba Yaga
Blakeliy159
Baba Yaga
0
5
3
0.3
W
Nu Wa
Farrenide
Nu Wa
7
1
7
10.5
W
6
1
5
8.5
L
Danzaburou
JFK180n0Sc0p
Danzaburou
3
6
0
0.5
W
Cu Chulainn
THINNISHPIZZA77
Cu Chulainn
4
1
11
9.5
L
Cthulhu
Zapwire
Cthulhu
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,301
Damage
16,920
24,370
Taken
33,544
16,807
Mitigated
19,291
3,664
Healing
5,131
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baba Yaga
Blakeliy159
Baba Yaga
3,998
576
540
1,803
8,735
4,154
0
3,591
5,144
22,892
0
W
Nu Wa
Farrenide
Nu Wa
12,076
2,321
0
794
5,576
1,775
352
2,673
2,903
28,708
0
W
9,174
4,242
0
1,684
7,181
2,622
578
2,893
4,288
0
28,162
L
Danzaburou
JFK180n0Sc0p
Danzaburou
7,410
3,162
0
2,125
10,675
3,957
0
3,356
7,319
0
33,980
W
Cu Chulainn
THINNISHPIZZA77
Cu Chulainn
9,051
1,122
187
999
11,613
12,410
0
4,431
7,182
0
26,158
L
Cthulhu
Zapwire
Cthulhu
5,512
547
229
434
14,134
11,180
0
5,699
8,435
14,012
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,787
Gold Earned
22,811
141
Minions Killed
114
7
Camps Cleared
4
659,119
Distance Traveled
563,207
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baba Yaga
7,436
620
44
4
1
184,442
0
W
Nu Wa
9,509
792
53
4
0
217,523
4
W
Neith
9,042
754
56
5
2
212,482
0
L
Danzaburou
8,600
717
46
4
3
173,528
2
W
Cu Chulainn
9,236
770
32
3
5
229,114
1
L
Cthulhu
6,775
565
24
2
0
205,237
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role