Player Matchup

Ares
Ares
BigDadAdam13
Ares
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 18L
1,423 Elo+
Party 2
Sun Wukong
Sun Wukong
DookInButt9891
Sun Wukong
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,429 Elo+
Party 2
Gilgamesh
Gilgamesh
littlebigshott
Gilgamesh
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 20L
1,423 Elo+
Party 2
Team Averages
Level 34
1,500 SR
1,425 Elo+

VS

Team Averages
Level 15
1,418 SR
1,242 Elo+
Ra
Ra
RubberUpp
Ra
Level 29
God Stats
4W - 1L
1,421 SR
Queue Stats
111W - 115L
1,343 Elo+
Party 1
Zhong Kui
Zhong Kui
SSG E FANG
Zhong Kui
Level 12
God Stats
10W - 8L
1,497 SR
Queue Stats
16W - 22L
1,249 Elo+
Party 1
Ullr
Ullr
blitzeun
Ullr
Level 4
God Stats
2W - 4L
1,337 SR
Queue Stats
4W - 6L
1,136 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 6 / 3
8,704
622
5,914
17,341
12,965
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Sun Wukong
DookInButt9891
Sun Wukong
12
5 / 9 / 2
9,850
704
11,940
16,855
7,767
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
littlebigshott
Gilgamesh
13
4 / 8 / 7
9,769
698
13,626
18,216
8,668
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
19 / 3 / 3
12,501
893
28,638
16,062
6,793
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zhong Kui
SSG E FANG
Zhong Kui
12
2 / 4 / 13
9,847
703
8,383
10,926
6,594
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ullr
12
2 / 5 / 14
9,587
685
6,183
13,136
4,657
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
53
12
Kills
23
23
Deaths
12
12
Assists
30
Player
Kills
Deaths
Assists
KDA
L
3
6
3
0.75
L
Sun Wukong
DookInButt9891
Sun Wukong
5
9
2
0.67
W
19
3
3
6.83
W
Zhong Kui
SSG E FANG
Zhong Kui
2
4
13
2.13
W
Ullr
2
5
14
1.8
L
Gilgamesh
littlebigshott
Gilgamesh
4
8
7
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,480
Damage
43,204
52,412
Taken
40,124
29,400
Mitigated
18,044
5,011
Healing
15,558
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,914
852
0
876
17,341
12,965
0
12,271
5,070
11,123
0
L
Sun Wukong
DookInButt9891
Sun Wukong
11,940
2,494
0
1,383
16,855
7,767
72
12,983
3,872
0
24,415
W
28,638
4,748
3,142
9,139
16,062
6,793
949
3,360
12,702
67,736
0
W
Zhong Kui
SSG E FANG
Zhong Kui
8,383
1,725
31
2,531
10,926
6,594
981
1,210
9,716
18,714
0
W
Ullr
6,183
3,685
0
715
13,136
4,657
300
2,044
10,075
64
14,777
L
Gilgamesh
littlebigshott
Gilgamesh
13,626
4,502
604
2,148
18,216
8,668
0
12,263
5,953
0
36,047

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,323
Gold Earned
31,935
66
Minions Killed
141
4
Camps Cleared
6
596,682
Distance Traveled
582,702
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
8,704
622
6
0
1
177,715
1
L
Sun Wukong
9,850
704
25
2
1
183,851
0
W
Ra
12,501
893
92
7
6
218,441
2
W
Zhong Kui
9,847
703
28
2
0
151,349
3
W
Ullr
9,587
685
21
2
0
212,912
4
L
Gilgamesh
9,769
698
35
3
2
235,116
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role