Player Matchup

Yemoja
Yemoja
CosmicStoat
Yemoja
Level 24
God Stats
0W - 2L
1,326 SR
Queue Stats
91W - 82L
1,653 Elo+
Solo
Poseidon
Poseidon
KraydleTM
Poseidon
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 20L
1,496 Elo+
Party 1
Bellona
Bellona
RyanMTR
Bellona
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,517 Elo+
Party 1
Hachiman
Hachiman
SidestepDodge
Hachiman
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,464 Elo+
Party 1
Ra
Ra
hugehangdown
Ra
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
68W - 58L
1,678 Elo+
Solo
Team Averages
Level 15
1,465 SR
1,562 Elo+

VS

Team Averages
Level 25
1,676 SR
1,534 Elo+
Hun Batz
Hun Batz
AvocadoCrocs
Hun Batz
Level 29
God Stats
31W - 28L
1,593 SR
Queue Stats
466W - 508L
1,538 Elo+
Solo
Jing Wei
Jing Wei
Klutch707
Jing Wei
Level 18
God Stats
3W - 0L
1,783 SR
Queue Stats
13W - 8L
1,651 Elo+
Party 2
Ra
Ra
Mookman11
Ra
Level 41
God Stats
9W - 8L
1,573 SR
Queue Stats
104W - 104L
1,536 Elo+
Party 2
Zhong Kui
Zhong Kui
Wrath0GX
Zhong Kui
Level 29
God Stats
6W - 4L
1,636 SR
Queue Stats
95W - 92L
1,566 Elo+
Party 2
Cthulhu
Cthulhu
markdanish12
Cthulhu
Level 8
God Stats
2W - 0L
1,793 SR
Queue Stats
5W - 6L
1,381 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
12
6 / 4 / 1
8,800
463
12,057
16,439
17,743
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Poseidon
KraydleTM
Poseidon
14
4 / 5 / 1
9,231
486
11,283
14,081
4,475
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bellona
RyanMTR
Bellona
12
0 / 8 / 0
7,462
393
6,400
15,857
8,905
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hachiman
SidestepDodge
Hachiman
13
0 / 7 / 6
7,876
415
5,294
11,731
3,886
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

18
2 / 3 / 2
10,680
562
10,024
10,644
4,558
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
AvocadoCrocs
Hun Batz
14
3 / 3 / 3
9,169
483
5,760
11,389
3,838
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Jing Wei
Klutch707
Jing Wei
17
7 / 4 / 4
10,419
548
10,555
14,682
5,281
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

19
7 / 2 / 6
11,945
629
9,794
12,090
4,985
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Zhong Kui
Wrath0GX
Zhong Kui
18
9 / 1 / 7
11,234
591
17,653
15,398
14,522
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
markdanish12
Cthulhu
11
1 / 2 / 11
7,920
417
4,580
12,062
7,483
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
58
12
Kills
27
27
Deaths
12
10
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
AvocadoCrocs
Hun Batz
3
3
3
1.5
L
Yemoja
6
4
1
1.63
W
Jing Wei
Klutch707
Jing Wei
7
4
4
2.25
L
Poseidon
KraydleTM
Poseidon
4
5
1
0.9
W
7
2
6
5
L
Bellona
RyanMTR
Bellona
0
8
0
0
L
Hachiman
SidestepDodge
Hachiman
0
7
6
0.43
W
Zhong Kui
Wrath0GX
Zhong Kui
9
1
7
12.5
L
2
3
2
1
W
Cthulhu
markdanish12
Cthulhu
1
2
11
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,058
Damage
48,342
68,752
Taken
65,621
39,567
Mitigated
36,109
13,050
Healing
23,156
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
AvocadoCrocs
Hun Batz
5,760
1,823
0
2,473
11,389
3,838
0
5,078
6,221
0
46,768
L
Yemoja
12,057
2,249
762
2,210
16,439
17,743
0
4,759
11,680
35,012
0
W
Jing Wei
Klutch707
Jing Wei
10,555
7,949
0
4,314
14,682
5,281
2,802
9,225
5,399
0
65,465
L
Poseidon
KraydleTM
Poseidon
11,283
2,171
0
910
14,081
4,475
0
6,955
7,126
65,742
0
W
9,794
669
2,944
5,525
12,090
4,985
460
6,155
5,743
107,052
0
L
Bellona
RyanMTR
Bellona
6,400
2,208
0
1,798
15,857
8,905
0
11,315
4,542
0
36,932
L
Hachiman
SidestepDodge
Hachiman
5,294
4,266
0
1,829
11,731
3,886
182
5,305
6,426
0
40,013
W
Zhong Kui
Wrath0GX
Zhong Kui
17,653
1,502
0
7,015
15,398
14,522
430
5,829
9,501
70,762
0
L
10,024
802
700
4,841
10,644
4,558
0
3,876
6,768
92,477
0
W
Cthulhu
markdanish12
Cthulhu
4,580
276
315
570
12,062
7,483
0
6,680
5,246
16,845
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,049
Gold Earned
50,687
482
Minions Killed
541
0
Camps Cleared
0
1,698,445
Distance Traveled
1,943,466
12
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
9,169
483
75
4
0
396,245
10
L
Yemoja
8,800
463
40
2
0
349,554
4
W
Jing Wei
10,419
548
106
6
0
381,974
0
L
Poseidon
9,231
486
114
6
0
337,242
2
W
Ra
11,945
629
210
11
0
415,408
1
L
Bellona
7,462
393
76
4
0
319,543
0
L
Hachiman
7,876
415
72
4
0
326,871
3
W
Zhong Kui
11,234
591
135
7
0
351,402
1
L
Ra
10,680
562
180
9
0
365,235
3
W
Cthulhu
7,920
417
15
1
0
398,437
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role