Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Loki
Loki
 
Loki
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
hopq
Cthulhu
Level 156
God Stats
15W - 6L
1,756 SR
Queue Stats
79W - 82L
1,607 Elo+
Party 1
Hercules
Hercules
iv Brahzi
Hercules
Level 97
God Stats
4W - 8L
1,421 SR
Queue Stats
57W - 48L
1,551 Elo+
Party 4
Thoth
Thoth
ivSavii
Thoth
Level 87
God Stats
16W - 17L
1,537 SR
Queue Stats
104W - 77L
1,610 Elo+
Party 4
Team Averages
Level 98
1,543 SR
1,554 Elo+

VS

Team Averages
Level 109
1,612 SR
1,561 Elo+
Anubis
Anubis
 
Anubis
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Erlang Shen
Erlang Shen
Abzzzzy
Erlang Shen
Level 50
God Stats
6W - 11L
1,569 SR
Queue Stats
230W - 217L
1,528 Elo+
Solo
Anhur
Anhur
Dkmv
Anhur
Level 147
God Stats
1W - 4L
1,607 SR
Queue Stats
122W - 116L
1,609 Elo+
Party 2
Cerberus
Cerberus
JoshuaD098
Cerberus
Level 102
God Stats
2W - 1L
1,829 SR
Queue Stats
161W - 154L
1,612 Elo+
Party 2
Nike
Nike
ラクダのどれいミミー
Nike
Level 118
God Stats
5W - 8L
1,556 SR
Queue Stats
329W - 285L
1,556 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
9
1 / 2 / 3
5,312
531
2,362
5,221
1,785
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Loki
 
Loki
9
2 / 1 / 1
5,265
527
3,511
4,797
1,050
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
hopq
Cthulhu
10
3 / 1 / 2
5,925
593
2,600
3,288
2,400
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hercules
iv Brahzi
Hercules
11
0 / 0 / 1
5,674
567
1,644
5,246
2,710
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Thoth
ivSavii
Thoth
10
2 / 1 / 2
5,739
574
4,362
3,951
908
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
11
2 / 2 / 2
6,311
631
3,380
6,787
3,447
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Erlang Shen
Abzzzzy
Erlang Shen
7
1 / 1 / 0
4,819
482
1,202
5,088
1,667
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Anhur
Dkmv
Anhur
8
1 / 2 / 0
4,951
495
1,529
5,634
1,294
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cerberus
JoshuaD098
Cerberus
8
0 / 2 / 0
4,704
470
855
6,830
2,866
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
1 / 1 / 0
5,891
589
2,738
4,694
2,517
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
7
8
Kills
5
5
Deaths
8
9
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
1
2
3
1.25
W
Loki
 
Loki
2
1
1
2.5
L
Anubis
 
Anubis
2
2
2
1.5
L
Erlang Shen
Abzzzzy
Erlang Shen
1
1
0
1
L
Anhur
Dkmv
Anhur
1
2
0
0.5
L
Cerberus
JoshuaD098
Cerberus
0
2
0
0
W
Cthulhu
hopq
Cthulhu
3
1
2
4
W
Hercules
iv Brahzi
Hercules
0
0
1
0.5
W
Thoth
ivSavii
Thoth
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,479
Damage
9,704
22,503
Taken
29,033
8,853
Mitigated
11,791
6,384
Healing
9,619
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
2,362
520
0
1,270
5,221
1,785
0
728
4,493
0
25,093
W
Loki
 
Loki
3,511
1,142
0
1,357
4,797
1,050
168
485
4,312
95
30,236
L
Anubis
 
Anubis
3,380
417
0
3,139
6,787
3,447
0
3,553
3,234
39,527
0
L
Erlang Shen
Abzzzzy
Erlang Shen
1,202
409
0
1,988
5,088
1,667
20
715
4,373
0
19,539
L
Anhur
Dkmv
Anhur
1,529
550
0
1,612
5,634
1,294
0
982
4,652
0
26,292
L
Cerberus
JoshuaD098
Cerberus
855
135
0
1,538
6,830
2,866
0
1,756
5,074
10,922
0
W
Cthulhu
hopq
Cthulhu
2,600
139
126
896
3,288
2,400
0
607
2,681
17,686
0
W
Hercules
iv Brahzi
Hercules
1,644
994
0
1,765
5,246
2,710
0
0
4,980
0
32,015
W
Thoth
ivSavii
Thoth
4,362
278
0
970
3,951
908
563
2,415
1,536
30,609
0
L
2,738
284
0
1,342
4,694
2,517
0
32
4,662
462
35,392

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,915
Gold Earned
26,676
286
Minions Killed
293
0
Camps Cleared
0
1,036,873
Distance Traveled
901,326
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
5,312
531
48
5
0
197,840
0
W
Loki
5,265
527
51
5
0
248,595
0
L
Anubis
6,311
631
81
8
0
175,262
5
L
Erlang Shen
4,819
482
49
5
0
181,579
3
L
Anhur
4,951
495
57
6
0
164,130
2
L
Cerberus
4,704
470
24
2
0
190,236
3
W
Cthulhu
5,925
593
47
5
0
193,154
2
W
Hercules
5,674
567
76
8
0
202,799
4
W
Thoth
5,739
574
64
6
0
194,485
4
L
Nike
5,891
589
82
8
0
190,119
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role