Player Matchup

Raijin
Raijin
HKAZ4100
Raijin
Level 102
God Stats
4W - 0L
1,730 SR
Queue Stats
185W - 121L
1,692 Elo+
Party 1
Medusa
Medusa
MementoMori5678
Medusa
Level 129
God Stats
14W - 2L
1,651 SR
Queue Stats
179W - 136L
1,643 Elo+
Party 1
Fenrir
Fenrir
XxJasonxX5
Fenrir
Level 105
God Stats
2W - 2L
1,588 SR
Queue Stats
92W - 84L
1,640 Elo+
Party 1
Team Averages
Level 112
1,656 SR
1,658 Elo+

VS

Team Averages
Level 129
1,511 SR
1,545 Elo+
Sylvanus
Sylvanus
Tedy Sama3361
Sylvanus
Level 111
God Stats
4W - 7L
1,232 SR
Queue Stats
86W - 79L
1,558 Elo+
Party 2
Neith
Neith
WaveShredder2
Neith
Level 147
God Stats
4W - 7L
1,681 SR
Queue Stats
8W - 20L
1,514 Elo+
Solo
Merlin
Merlin
foggyPunoLocos
Merlin
Level 129
God Stats
1W - 2L
1,619 SR
Queue Stats
71W - 60L
1,564 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
HKAZ4100
Raijin
16
3 / 0 / 11
11,904
700
13,454
12,968
5,300
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
8 / 1 / 7
12,315
724
18,175
12,429
5,025
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fenrir
XxJasonxX5
Fenrir
15
7 / 6 / 4
11,453
674
8,689
19,792
13,401
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Tedy Sama3361
Sylvanus
14
3 / 5 / 3
10,097
594
7,491
18,086
18,220
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

13
3 / 6 / 4
9,986
587
13,002
13,574
5,241
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
1 / 7 / 5
9,997
588
12,727
14,383
4,473
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
19
18
Kills
7
7
Deaths
18
22
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Raijin
HKAZ4100
Raijin
3
0
11
8.5
W
8
1
7
11.5
L
Sylvanus
Tedy Sama3361
Sylvanus
3
5
3
0.9
L
3
6
4
0.83
W
Fenrir
XxJasonxX5
Fenrir
7
6
4
1.5
L
1
7
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,318
Damage
33,220
45,189
Taken
46,043
23,726
Mitigated
27,934
13,884
Healing
12,246
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
HKAZ4100
Raijin
13,454
734
201
6,889
12,968
5,300
234
7,127
5,447
51,505
0
W
18,175
6,121
0
3,661
12,429
5,025
2,902
4,426
7,661
0
81,121
L
Sylvanus
Tedy Sama3361
Sylvanus
7,491
2,601
2,891
4,706
18,086
18,220
0
6,744
11,342
20,614
0
L
13,002
5,169
0
2,463
13,574
5,241
0
2,710
10,864
0
32,103
W
Fenrir
XxJasonxX5
Fenrir
8,689
293
0
3,133
19,792
13,401
150
8,212
11,196
626
25,433
L
12,727
641
82
2,104
14,383
4,473
0
4,458
9,925
46,083
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,672
Gold Earned
30,080
245
Minions Killed
159
12
Camps Cleared
3
949,095
Distance Traveled
782,131
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
11,904
700
89
5
6
314,525
3
W
Medusa
12,315
724
122
7
4
328,203
2
L
Sylvanus
10,097
594
32
2
1
266,718
5
L
Neith
9,986
587
45
3
0
242,917
3
W
Fenrir
11,453
674
34
2
2
306,367
3
L
Merlin
9,997
588
82
5
2
272,496
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role