Player Matchup

Morgan Le Fay
Morgan Le Fay
KarmaTeaster
Morgan Le Fay
Level 66
God Stats
23W - 14L
1,541 SR
Queue Stats
63W - 57L
1,404 Elo+
Solo
Xing Tian
Xing Tian
KingofBattle13
Xing Tian
Level 109
God Stats
1W - 1L
1,287 SR
Queue Stats
1W - 1L
1,215 Elo+
Party 1
Nike
Nike
csamuel920
Nike
Level 65
God Stats
1W - 0L
1,402 SR
Queue Stats
33W - 45L
1,314 Elo+
Solo
Izanami
Izanami
dantheroushman
Izanami
Level 126
God Stats
2W - 1L
1,415 SR
Queue Stats
6W - 11L
1,321 Elo+
Party 1
Set
Set
dontboop
Set
Level 104
God Stats
1W - 0L
1,384 SR
Queue Stats
32W - 42L
1,411 Elo+
Solo
Team Averages
Level 94
1,406 SR
1,333 Elo+

VS

Team Averages
Level 91
1,403 SR
1,218 Elo+
Thoth
Thoth
Boudabeast
Thoth
Level 117
God Stats
1W - 1L
1,670 SR
Queue Stats
23W - 27L
1,391 Elo+
Solo
Zeus
Zeus
KidxIcarus
Zeus
Level 129
God Stats
5W - 8L
1,275 SR
Queue Stats
230W - 256L
1,363 Elo+
Solo
Hercules
Hercules
MClovin398
Hercules
Level 27
God Stats
1W - 7L
1,263 SR
Queue Stats
10W - 21L
1,080 Elo+
Party 2
Chernobog
Chernobog
VannerHallow
Chernobog
Level 153
God Stats
0W - 1L
1,666 SR
Queue Stats
23W - 22L
1,175 Elo+
Solo
Serqet
Serqet
Zeck1905
Serqet
Level 27
God Stats
3W - 4L
1,140 SR
Queue Stats
12W - 25L
1,080 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
KarmaTeaster
Morgan Le Fay
20
10 / 0 / 7
13,018
868
23,494
14,088
6,489
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xing Tian
KingofBattle13
Xing Tian
17
0 / 2 / 5
9,640
643
3,608
14,893
10,090
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
3 / 2 / 7
11,026
735
6,399
13,178
11,909
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

19
3 / 1 / 9
11,774
785
13,900
9,576
4,161
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
2 / 1 / 10
10,594
706
6,954
11,109
11,094
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
16
2 / 5 / 0
9,470
631
8,043
11,119
4,005
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
0 / 3 / 2
9,684
646
17,283
10,859
3,864
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hercules
MClovin398
Hercules
17
3 / 1 / 2
10,203
680
6,730
15,097
10,864
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chernobog
VannerHallow
Chernobog
17
1 / 3 / 3
9,854
657
11,384
12,549
5,673
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Serqet
Zeck1905
Serqet
15
0 / 6 / 3
8,511
567
3,870
15,732
7,330
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
16
18
Kills
6
6
Deaths
18
38
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Thoth
2
5
0
0.4
W
Morgan Le Fay
KarmaTeaster
Morgan Le Fay
10
0
7
13.5
L
0
3
2
0.33
W
Xing Tian
KingofBattle13
Xing Tian
0
2
5
1.25
L
Hercules
MClovin398
Hercules
3
1
2
4
L
Chernobog
VannerHallow
Chernobog
1
3
3
0.83
L
Serqet
Zeck1905
Serqet
0
6
3
0.25
W
3
2
7
3.25
W
3
1
9
7.5
W
2
1
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,355
Damage
47,310
62,844
Taken
65,356
43,743
Mitigated
31,736
15,658
Healing
14,826
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
8,043
458
0
402
11,119
4,005
409
4,059
6,916
33,815
0
W
Morgan Le Fay
KarmaTeaster
Morgan Le Fay
23,494
3,564
1,025
4,534
14,088
6,489
854
7,216
6,872
57,779
0
L
17,283
284
0
2,159
10,859
3,864
41
4,957
5,678
60,681
0
W
Xing Tian
KingofBattle13
Xing Tian
3,608
204
183
4,547
14,893
10,090
540
5,186
9,419
19,721
0
L
Hercules
MClovin398
Hercules
6,730
750
0
6,263
15,097
10,864
0
7,409
7,293
0
27,576
L
Chernobog
VannerHallow
Chernobog
11,384
8,261
0
2,114
12,549
5,673
58
5,652
6,723
0
42,364
L
Serqet
Zeck1905
Serqet
3,870
1,006
2
3,886
15,732
7,330
0
6,616
8,898
0
14,477
W
6,399
353
306
1,424
13,178
11,909
225
3,720
9,458
5,763
24,097
W
13,900
6,697
0
1,927
9,576
4,161
2,433
4,842
4,734
0
65,895
W
6,954
2,608
0
1,712
11,109
11,094
785
4,870
5,969
0
28,006

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,052
Gold Earned
47,722
359
Minions Killed
332
8
Camps Cleared
8
1,460,514
Distance Traveled
1,305,046
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
9,470
631
61
4
0
219,130
3
W
Morgan Le Fay
13,018
868
70
5
0
313,567
0
L
Zeus
9,684
646
112
7
2
269,076
0
W
Xing Tian
9,640
643
38
3
0
260,798
0
L
Hercules
10,203
680
48
3
4
284,305
0
L
Chernobog
9,854
657
83
6
1
245,820
0
L
Serqet
8,511
567
28
2
1
286,715
1
W
Nike
11,026
735
50
3
3
283,537
1
W
Izanami
11,774
785
127
8
2
277,291
4
W
Set
10,594
706
74
5
3
325,321
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role