Player Matchup

Sol
Sol
AEG SQUATT
Sol
Level 64
God Stats
5W - 8L
1,424 SR
Queue Stats
104W - 123L
1,409 Elo+
Party 1
Jormungandr
Jormungandr
CrypticGrouch
Jormungandr
Level 148
God Stats
16W - 12L
1,581 SR
Queue Stats
138W - 121L
1,551 Elo+
Party 1
Terra
Terra
LightningSP
Terra
Level 139
God Stats
1W - 1L
1,500 SR
Queue Stats
101W - 101L
1,471 Elo+
Party 1
Arachne
Arachne
Rivkiin
Arachne
Level 129
God Stats
2W - 2L
1,493 SR
Queue Stats
37W - 43L
1,493 Elo+
Party 1
Izanami
Izanami
kafaya1
Izanami
Level 103
God Stats
264W - 315L
1,464 SR
Queue Stats
1,334W - 1,457L
1,483 Elo+
Party 1
Team Averages
Level 117
1,492 SR
1,481 Elo+

VS

Team Averages
Level 81
1,538 SR
1,508 Elo+
Morgan Le Fay
Morgan Le Fay
Anarchy121
Morgan Le Fay
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,470 Elo+
Party 2
Ganesha
Ganesha
Danof313
Ganesha
Level 108
God Stats
1W - 2L
1,500 SR
Queue Stats
624W - 583L
1,539 Elo+
Solo
Gilgamesh
Gilgamesh
HellhoundxII
Gilgamesh
Level 64
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 9L
1,470 Elo+
Party 2
Bakasura
Bakasura
Ouluzzgts
Bakasura
Level 129
God Stats
4W - 7L
1,486 SR
Queue Stats
83W - 89L
1,507 Elo+
Solo
Medusa
Medusa
TiltedExpert
Medusa
Level 56
God Stats
6W - 3L
1,702 SR
Queue Stats
72W - 55L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 3 / 8
9,513
595
4,306
7,527
2,983
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Jormungandr
CrypticGrouch
Jormungandr
15
8 / 0 / 5
10,364
648
11,478
10,524
11,879
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
4 / 2 / 14
9,292
581
7,068
13,999
12,067
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Arachne
Rivkiin
Arachne
15
9 / 6 / 7
10,062
629
13,814
15,827
7,357
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
kafaya1
Izanami
14
5 / 4 / 9
9,062
566
7,079
9,620
3,036
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Anarchy121
Morgan Le Fay
13
8 / 5 / 3
8,565
535
11,625
10,625
3,851
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ganesha
Danof313
Ganesha
12
0 / 6 / 6
6,898
431
3,874
11,755
7,948
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
HellhoundxII
Gilgamesh
11
1 / 7 / 1
6,419
401
4,436
12,306
7,334
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bakasura
Ouluzzgts
Bakasura
13
3 / 6 / 2
8,142
509
6,343
15,039
6,283
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Medusa
11
2 / 5 / 2
7,077
442
8,248
9,934
2,245
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
28
29
Kills
14
15
Deaths
29
43
Assists
14
Player
Kills
Deaths
Assists
KDA
W
3
3
8
2.33
L
Morgan Le Fay
Anarchy121
Morgan Le Fay
8
5
3
1.9
W
Jormungandr
CrypticGrouch
Jormungandr
8
0
5
10.5
L
Ganesha
Danof313
Ganesha
0
6
6
0.5
L
Gilgamesh
HellhoundxII
Gilgamesh
1
7
1
0.21
W
4
2
14
5.5
L
Bakasura
Ouluzzgts
Bakasura
3
6
2
0.67
W
Arachne
Rivkiin
Arachne
9
6
7
2.08
L
Medusa
2
5
2
0.6
W
Izanami
kafaya1
Izanami
5
4
9
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,745
Damage
34,526
57,497
Taken
59,659
37,322
Mitigated
27,661
20,959
Healing
12,995
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,306
1,461
0
2,599
7,527
2,983
3,045
3,281
3,804
44,526
6,260
L
Morgan Le Fay
Anarchy121
Morgan Le Fay
11,625
1,475
0
2,801
10,625
3,851
0
3,631
6,899
43,450
0
W
Jormungandr
CrypticGrouch
Jormungandr
11,478
3,362
0
4,112
10,524
11,879
612
1,225
8,315
54,851
0
L
Ganesha
Danof313
Ganesha
3,874
129
0
1,595
11,755
7,948
0
3,761
7,994
33,934
0
L
Gilgamesh
HellhoundxII
Gilgamesh
4,436
984
0
1,320
12,306
7,334
0
3,761
8,392
0
20,805
W
7,068
1,762
2,489
3,317
13,999
12,067
537
2,783
11,016
20,478
0
L
Bakasura
Ouluzzgts
Bakasura
6,343
3,837
0
3,731
15,039
6,283
46
8,173
6,786
0
47,297
W
Arachne
Rivkiin
Arachne
13,814
9,179
0
5,218
15,827
7,357
788
5,858
9,427
0
63,055
L
Medusa
8,248
3,866
0
3,548
9,934
2,245
0
2,927
7,007
0
44,597
W
Izanami
kafaya1
Izanami
7,079
4,444
0
3,224
9,620
3,036
3,539
1,891
7,601
0
53,680

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,293
Gold Earned
37,101
412
Minions Killed
351
0
Camps Cleared
0
1,562,455
Distance Traveled
1,465,156
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,513
595
116
7
0
314,246
2
L
Morgan Le Fay
8,565
535
82
5
0
291,771
5
W
Jormungandr
10,364
648
86
5
0
298,201
0
L
Ganesha
6,898
431
31
2
0
287,350
2
L
Gilgamesh
6,419
401
42
3
0
274,000
0
W
Terra
9,292
581
28
2
0
342,242
2
L
Bakasura
8,142
509
118
7
0
315,015
0
W
Arachne
10,062
629
91
6
0
324,309
0
L
Medusa
7,077
442
78
5
0
297,020
5
W
Izanami
9,062
566
91
6
0
283,457
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role