Player Matchup

Hercules
Hercules
Carnage3450
Hercules
Level 16
God Stats
3W - 1L
1,314 SR
Queue Stats
122W - 138L
1,390 Elo+
Solo
Arachne
Arachne
DASHIZ4LIFE
Arachne
Level 27
God Stats
26W - 23L
1,518 SR
Queue Stats
156W - 204L
1,389 Elo+
Solo
Cupid
Cupid
Gemmai
Cupid
Level 17
God Stats
44W - 34L
1,370 SR
Queue Stats
619W - 639L
1,298 Elo+
Solo
Scylla
Scylla
MONST3RKUCH0
Scylla
Level 14
God Stats
8W - 9L
1,442 SR
Queue Stats
36W - 40L
1,437 Elo+
Solo
Nu Wa
Nu Wa
xTheBUNNYx
Nu Wa
Level 25
God Stats
40W - 44L
1,423 SR
Queue Stats
196W - 211L
1,345 Elo+
Solo
Team Averages
Level 20
1,413 SR
1,372 Elo+

VS

Team Averages
Level 10
1,495 SR
1,426 Elo+
Artemis
Artemis
CleighMan
Artemis
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
13W - 19L
1,500 Elo+
Party 2
Ne Zha
Ne Zha
GhostOfEli3470
Ne Zha
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 46L
1,394 Elo+
Party 1
Anubis
Anubis
Hunchoroc01
Anubis
Level 7
God Stats
10W - 9L
1,229 SR
Queue Stats
18W - 19L
1,185 Elo+
Party 1
Chaac
Chaac
RoninParadox
Chaac
Level 5
God Stats
1W - 1L
1,708 SR
Queue Stats
7W - 10L
1,740 Elo+
Solo
Aphrodite
Aphrodite
TW1ST3DEL3GANC3
Aphrodite
Level 18
God Stats
42W - 41L
1,536 SR
Queue Stats
198W - 295L
1,311 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Carnage3450
Hercules
20
2 / 4 / 23
13,045
1,003
15,446
15,775
21,684
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Arachne
DASHIZ4LIFE
Arachne
20
11 / 1 / 11
15,210
1,170
17,299
15,124
5,286
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cupid
Gemmai
Cupid
20
11 / 1 / 16
14,213
1,093
25,896
16,051
6,662
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Scylla
20
7 / 1 / 13
13,286
1,022
18,686
5,680
2,075
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nu Wa
20
2 / 1 / 18
12,789
984
16,454
6,903
3,534
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Team 1 Tickets

187

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
CleighMan
Artemis
18
3 / 6 / 3
12,248
942
10,899
12,724
5,019
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
2 / 11 / 6
12,287
945
10,741
27,525
11,700
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anubis
18
1 / 5 / 4
11,825
910
12,309
18,979
8,335
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
2 / 9 / 5
12,346
950
16,423
30,095
35,283
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Aphrodite
TW1ST3DEL3GANC3
Aphrodite
18
0 / 2 / 4
11,256
866
4,067
12,490
11,002
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
30
33
Kills
8
8
Deaths
33
81
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Hercules
Carnage3450
Hercules
2
4
23
3.38
L
Artemis
CleighMan
Artemis
3
6
3
0.75
W
Arachne
DASHIZ4LIFE
Arachne
11
1
11
16.5
W
Cupid
Gemmai
Cupid
11
1
16
19
L
2
11
6
0.45
L
Anubis
1
5
4
0.6
W
Scylla
7
1
13
13.5
L
2
9
5
0.5
L
Aphrodite
TW1ST3DEL3GANC3
Aphrodite
0
2
4
1
W
Nu Wa
2
1
18
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,781
Damage
54,439
59,533
Taken
101,813
39,241
Mitigated
71,339
11,408
Healing
19,090
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
Carnage3450
Hercules
15,446
3,099
0
2,453
15,775
21,684
0
3,659
12,116
5,625
27,358
L
Artemis
CleighMan
Artemis
10,899
4,221
0
786
12,724
5,019
0
4,979
7,745
0
28,457
W
Arachne
DASHIZ4LIFE
Arachne
17,299
14,868
0
3,121
15,124
5,286
0
4,340
10,784
0
29,462
W
Cupid
Gemmai
Cupid
25,896
14,862
502
3,486
16,051
6,662
0
5,581
10,470
0
56,514
L
10,741
5,094
0
121
27,525
11,700
0
10,957
16,568
0
33,577
L
Anubis
12,309
1,423
0
5,198
18,979
8,335
0
6,679
12,300
49,967
0
W
Scylla
18,686
75
0
0
5,680
2,075
0
148
5,532
42,994
0
L
16,423
3,664
0
4,316
30,095
35,283
0
8,652
21,443
0
46,907
L
Aphrodite
TW1ST3DEL3GANC3
Aphrodite
4,067
426
4,553
4,116
12,490
11,002
0
6,098
6,392
39,183
0
W
Nu Wa
16,454
6,450
584
1,262
6,903
3,534
0
2,648
4,255
38,044
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,543
Gold Earned
59,962
266
Minions Killed
302
12
Camps Cleared
3
1,184,826
Distance Traveled
1,052,518
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
13,045
1,003
41
3
0
223,792
0
L
Artemis
12,248
942
45
3
0
139,665
0
W
Arachne
15,210
1,170
23
2
9
264,877
2
W
Cupid
14,213
1,093
71
5
2
249,832
0
L
Ne Zha
12,287
945
37
3
0
264,203
0
L
Anubis
11,825
910
94
7
1
173,010
0
W
Scylla
13,286
1,022
77
6
0
235,881
0
L
Chaac
12,346
950
58
4
1
263,927
0
L
Aphrodite
11,256
866
68
5
1
211,713
0
W
Nu Wa
12,789
984
54
4
1
210,444
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role