Player Matchup

Thoth
Thoth
GamingWeasel
Thoth
Level 40
God Stats
10W - 10L
1,455 SR
Queue Stats
154W - 177L
1,436 Elo+
Party 1
Bellona
Bellona
Kamblez
Bellona
Level 17
God Stats
24W - 41L
1,395 SR
Queue Stats
40W - 71L
1,403 Elo+
Party 1
Apollo
Apollo
MrGhostFace71
Apollo
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
92W - 113L
1,347 Elo+
Party 1
Ymir
Ymir
iPQQPOnKids
Ymir
Level 16
God Stats
7W - 11L
1,433 SR
Queue Stats
125W - 159L
1,230 Elo+
Party 1
Fenrir
Fenrir
lunchboy
Fenrir
Level 28
God Stats
36W - 49L
1,479 SR
Queue Stats
106W - 143L
1,357 Elo+
Party 1
Team Averages
Level 23
1,453 SR
1,355 Elo+

VS

Team Averages
Level 26
1,496 SR
1,465 Elo+
Fafnir
Fafnir
Dragonlordcat
Fafnir
Level 8
God Stats
7W - 6L
1,393 SR
Queue Stats
122W - 101L
1,435 Elo+
Party 3
Chaac
Chaac
ENRIQUE38_98
Chaac
Level 105
God Stats
19W - 11L
1,322 SR
Queue Stats
108W - 112L
1,446 Elo+
Party 2
Cupid
Cupid
HelloItsOwen
Cupid
Level 4
God Stats
2W - 0L
1,719 SR
Queue Stats
7W - 9L
1,641 Elo+
Party 3
Merlin
Merlin
Kender1310
Merlin
Level 5
God Stats
2W - 1L
1,547 SR
Queue Stats
3W - 4L
1,372 Elo+
Party 2
Bastet
Bastet
eNuuu
Bastet
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 14L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 4 / 3
7,756
517
13,245
6,389
2,188
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bellona
Kamblez
Bellona
12
1 / 5 / 1
7,074
472
4,831
10,707
6,847
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
1 / 7 / 4
6,349
423
6,019
8,400
2,411
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

8
1 / 6 / 3
6,006
400
2,384
14,680
6,003
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fenrir
lunchboy
Fenrir
12
4 / 5 / 1
7,416
494
4,788
11,407
4,781
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 1 / 12
8,042
536
5,568
11,552
12,127
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
16 / 0 / 5
9,666
644
12,887
13,569
7,778
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
7 / 4 / 9
8,199
547
12,647
8,299
2,789
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Merlin
Kender1310
Merlin
11
0 / 6 / 8
6,903
460
2,380
7,551
2,214
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bastet
eNuuu
Bastet
13
1 / 1 / 7
8,030
535
4,124
8,996
3,371
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
68
12
Kills
27
27
Deaths
12
12
Assists
41
Player
Kills
Deaths
Assists
KDA
W
3
1
12
9
W
16
0
5
18.5
L
5
4
3
1.63
W
7
4
9
2.88
L
Bellona
Kamblez
Bellona
1
5
1
0.3
W
Merlin
Kender1310
Merlin
0
6
8
0.67
L
1
7
4
0.43
W
Bastet
eNuuu
Bastet
1
1
7
4.5
L
1
6
3
0.42
L
Fenrir
lunchboy
Fenrir
4
5
1
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,267
Damage
37,606
51,583
Taken
49,967
22,230
Mitigated
28,279
5,804
Healing
19,428
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,568
1,647
0
2,605
11,552
12,127
0
3,175
8,377
15,909
0
W
12,887
2,893
0
8,647
13,569
7,778
1,069
5,791
7,778
684
49,186
L
13,245
272
0
489
6,389
2,188
861
902
5,487
39,925
0
W
12,647
9,627
809
3,135
8,299
2,789
2,752
3,269
5,030
0
38,711
L
Bellona
Kamblez
Bellona
4,831
1,368
0
2,742
10,707
6,847
209
1,742
8,965
1,979
29,116
W
Merlin
Kender1310
Merlin
2,380
464
0
1,470
7,551
2,214
377
2,548
5,003
27,572
0
L
6,019
4,036
0
1,114
8,400
2,411
649
2,649
5,751
0
21,521
W
Bastet
eNuuu
Bastet
4,124
1,421
0
2,762
8,996
3,371
0
1,497
7,499
0
43,323
L
2,384
616
0
410
14,680
6,003
0
1,836
12,844
15,549
0
L
Fenrir
lunchboy
Fenrir
4,788
872
0
1,049
11,407
4,781
385
1,297
10,110
0
38,614

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,601
Gold Earned
40,840
268
Minions Killed
292
0
Camps Cleared
0
1,310,329
Distance Traveled
1,458,026
11
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
8,042
536
16
1
0
285,214
17
W
Chaac
9,666
644
73
5
0
316,593
0
L
Thoth
7,756
517
62
4
0
273,687
7
W
Cupid
8,199
547
54
4
0
278,905
2
L
Bellona
7,074
472
74
5
0
284,720
1
W
Merlin
6,903
460
54
4
0
243,513
0
L
Apollo
6,349
423
42
3
0
231,535
1
W
Bastet
8,030
535
95
6
0
333,801
0
L
Ymir
6,006
400
18
1
0
270,854
1
L
Fenrir
7,416
494
72
5
0
249,533
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role