Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
Cowdog
Vamana
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,610 Elo+
Solo
Agni
Agni
FinalAvAx39P
Agni
Level 86
God Stats
2W - 4L
1,745 SR
Queue Stats
129W - 132L
1,491 Elo+
Solo
Ares
Ares
TR3NCHC0AT XIII
Ares
Level 102
God Stats
8W - 8L
1,109 SR
Queue Stats
152W - 142L
1,501 Elo+
Party 2
Artemis
Artemis
TheAtiel
Artemis
Level 78
God Stats
11W - 18L
1,487 SR
Queue Stats
194W - 184L
1,486 Elo+
Party 2
Team Averages
Level 89
1,468 SR
1,518 Elo+

VS

Team Averages
Level 92
1,565 SR
1,499 Elo+
Cerberus
Cerberus
Aranidas
Cerberus
Level 64
God Stats
8W - 8L
1,705 SR
Queue Stats
261W - 260L
1,489 Elo+
Party 1
Thanatos
Thanatos
H1GHT3CHREDNECK
Thanatos
Level 89
God Stats
30W - 18L
1,450 SR
Queue Stats
637W - 627L
1,485 Elo+
Solo
King Arthur
King Arthur
Hendolorian
King Arthur
Level 95
God Stats
33W - 36L
1,594 SR
Queue Stats
507W - 494L
1,519 Elo+
Solo
Jing Wei
Jing Wei
ISnifit
Jing Wei
Level 86
God Stats
3W - 4L
1,404 SR
Queue Stats
498W - 548L
1,436 Elo+
Party 1
Nu Wa
Nu Wa
SomeDarkQueen
Nu Wa
Level 127
God Stats
14W - 10L
1,673 SR
Queue Stats
503W - 491L
1,566 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
12
3 / 4 / 1
7,495
500
2,183
11,163
3,605
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Vamana
Cowdog
Vamana
12
1 / 3 / 2
7,698
513
5,543
14,124
5,985
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

11
0 / 5 / 0
6,762
451
4,378
6,432
1,750
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

10
1 / 4 / 4
6,641
443
4,224
12,700
5,919
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Artemis
TheAtiel
Artemis
14
3 / 4 / 1
8,137
542
8,095
8,420
2,637
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Aranidas
Cerberus
11
1 / 0 / 9
7,568
505
4,273
10,963
8,314
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thanatos
14
2 / 1 / 7
8,605
574
4,969
9,453
4,447
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

King Arthur
Hendolorian
King Arthur
14
3 / 3 / 2
8,523
568
6,704
10,266
7,223
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jing Wei
ISnifit
Jing Wei
13
6 / 2 / 3
8,506
567
8,500
7,563
2,280
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
8 / 2 / 4
8,955
597
10,336
8,518
3,457
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
45
8
Kills
20
20
Deaths
8
8
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
3
4
1
0.88
W
Cerberus
Aranidas
Cerberus
1
0
9
5.5
L
Vamana
Cowdog
Vamana
1
3
2
0.67
L
0
5
0
0
W
Thanatos
2
1
7
5.5
W
King Arthur
Hendolorian
King Arthur
3
3
2
1.33
W
Jing Wei
ISnifit
Jing Wei
6
2
3
3.75
W
8
2
4
5
L
1
4
4
0.75
L
Artemis
TheAtiel
Artemis
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,423
Damage
34,782
52,839
Taken
46,763
19,896
Mitigated
25,721
17,711
Healing
19,676
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
2,183
386
0
8,162
11,163
3,605
0
3,196
7,967
0
34,291
W
Cerberus
Aranidas
Cerberus
4,273
556
0
2,802
10,963
8,314
116
2,406
8,557
20,871
0
L
Vamana
Cowdog
Vamana
5,543
2,862
0
4,215
14,124
5,985
523
2,013
12,111
300
37,814
L
4,378
264
0
984
6,432
1,750
198
2,177
4,255
35,682
0
W
Thanatos
4,969
638
0
10,304
9,453
4,447
0
468
8,985
0
60,888
W
King Arthur
Hendolorian
King Arthur
6,704
857
0
1,226
10,266
7,223
82
1,233
9,033
1,518
47,445
W
Jing Wei
ISnifit
Jing Wei
8,500
6,162
469
3,128
7,563
2,280
702
1,874
5,689
0
52,250
W
10,336
2,231
111
1,636
8,518
3,457
552
3,145
5,373
41,097
2,202
L
4,224
60
111
2,446
12,700
5,919
0
4,281
8,419
21,501
0
L
Artemis
TheAtiel
Artemis
8,095
3,613
0
1,793
8,420
2,637
0
2,520
5,900
0
52,626

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,733
Gold Earned
42,157
355
Minions Killed
396
0
Camps Cleared
0
1,309,313
Distance Traveled
1,445,270
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
7,495
500
83
6
0
216,775
2
W
Cerberus
7,568
505
34
2
0
260,230
0
L
Vamana
7,698
513
75
5
0
266,689
0
L
Agni
6,762
451
72
5
0
271,058
4
W
Thanatos
8,605
574
98
7
0
316,445
3
W
King Arthur
8,523
568
96
6
0
304,529
5
W
Jing Wei
8,506
567
88
6
0
300,320
0
W
Nu Wa
8,955
597
80
5
0
263,746
6
L
Ares
6,641
443
27
2
0
288,575
0
L
Artemis
8,137
542
98
7
0
266,216
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role