Player Matchup

Chaac
Chaac
Young_Joje
Chaac
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 4L
1,723 Elo+
Party 1
Merlin
Merlin
iGotThatBoilGoin
Merlin
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,735 Elo+
Party 1
Neith
Neith
neoviper40
Neith
Level 83
God Stats
7W - 8L
1,661 SR
Queue Stats
54W - 53L
1,473 Elo+
Party 1
Team Averages
Level 71
1,554 SR
1,644 Elo+

VS

Team Averages
Level 66
1,575 SR
1,374 Elo+
Chang'e
Chang'e
 
Chang'e
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artemis
Artemis
MEECHxGrxxns
Artemis
Level 24
God Stats
1W - 1L
1,778 SR
Queue Stats
24W - 28L
1,268 Elo+
Party 2
Kukulkan
Kukulkan
Youtube_R99ing
Kukulkan
Level 29
God Stats
56W - 67L
1,447 SR
Queue Stats
88W - 120L
1,355 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
12
1 / 1 / 8
8,991
749
4,073
13,794
15,641
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

12
2 / 1 / 6
8,003
667
7,432
5,476
1,574
Neith
14
8 / 0 / 3
9,307
776
6,398
6,494
2,623
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
10
0 / 4 / 0
6,555
546
4,063
8,690
3,838
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
MEECHxGrxxns
Artemis
10
0 / 3 / 0
6,489
541
2,989
5,744
1,825
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kukulkan
10
0 / 4 / 0
6,628
552
4,014
6,650
2,001
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
0
11
Kills
0
2
Deaths
11
17
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
0
4
0
0
L
Artemis
MEECHxGrxxns
Artemis
0
3
0
0
W
Chaac
1
1
8
5
L
Kukulkan
0
4
0
0
W
2
1
6
5
W
Neith
8
0
3
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,903
Damage
11,066
25,764
Taken
21,084
19,838
Mitigated
7,664
8,102
Healing
3,976
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
4,063
0
498
2,143
8,690
3,838
0
2,995
5,427
19,066
0
L
Artemis
MEECHxGrxxns
Artemis
2,989
1,105
268
607
5,744
1,825
0
1,867
3,663
0
9,279
W
Chaac
4,073
80
0
5,311
13,794
15,641
0
4,116
9,678
0
15,977
L
Kukulkan
4,014
136
243
217
6,650
2,001
0
2,489
4,021
26,714
0
W
7,432
129
0
1,016
5,476
1,574
740
1,651
2,642
33,572
0
W
Neith
6,398
1,319
0
1,775
6,494
2,623
1,618
2,696
3,798
0
36,864

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,301
Gold Earned
19,672
139
Minions Killed
105
8
Camps Cleared
4
695,612
Distance Traveled
566,602
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
6,555
546
30
3
2
186,050
0
L
Artemis
6,489
541
17
1
1
199,406
0
W
Chaac
8,991
749
15
1
1
272,249
0
L
Kukulkan
6,628
552
58
5
1
181,146
1
W
Merlin
8,003
667
52
4
5
203,886
2
W
Neith
9,307
776
72
6
2
219,477
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role