Player Matchup

Cupid
Cupid
DON CATHARSIS
Cupid
Level 138
God Stats
2W - 5L
1,488 SR
Queue Stats
431W - 461L
1,506 Elo+
Solo
Raijin
Raijin
DepressoYuh
Raijin
Level 128
God Stats
0W - 2L
1,297 SR
Queue Stats
109W - 98L
1,536 Elo+
Party 1
Nu Wa
Nu Wa
Gr1zz1y2000
Nu Wa
Level 119
God Stats
1W - 2L
1,705 SR
Queue Stats
70W - 72L
1,481 Elo+
Party 1
Vulcan
Vulcan
Trevdinho
Vulcan
Level 134
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 62L
1,476 Elo+
Solo
Baron Samedi
Baron Samedi
sombra39
Baron Samedi
Level 125
God Stats
4W - 1L
1,916 SR
Queue Stats
132W - 132L
1,513 Elo+
Solo
Team Averages
Level 129
1,581 SR
1,503 Elo+

VS

Team Averages
Level 118
1,598 SR
1,504 Elo+
Poseidon
Poseidon
 
Poseidon
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Odin
Odin
Domstraub
Odin
Level 129
God Stats
2W - 0L
1,587 SR
Queue Stats
70W - 60L
1,511 Elo+
Party 2
Gilgamesh
Gilgamesh
Dont_callme_dude
Gilgamesh
Level 68
God Stats
8W - 3L
1,740 SR
Queue Stats
465W - 431L
1,485 Elo+
Solo
Ra
Ra
Pulling A Steve
Ra
Level 154
God Stats
4W - 4L
1,662 SR
Queue Stats
87W - 93L
1,498 Elo+
Party 3
Zhong Kui
Zhong Kui
imsoinhuman
Zhong Kui
Level 80
God Stats
1W - 2L
1,500 SR
Queue Stats
28W - 27L
1,526 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 6 / 8
12,573
898
14,707
15,215
7,199
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Raijin
17
7 / 5 / 8
10,859
776
16,709
12,783
5,063
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
1 / 7 / 7
8,396
600
9,179
10,816
4,034
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Vulcan
Trevdinho
Vulcan
17
4 / 7 / 10
10,638
760
9,420
12,490
5,524
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
sombra39
Baron Samedi
13
1 / 7 / 9
8,911
637
7,464
12,852
8,805
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
18
5 / 4 / 14
10,906
779
9,792
10,389
5,111
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Odin
17
5 / 5 / 19
10,962
783
13,594
16,982
14,114
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gilgamesh
18
3 / 4 / 12
10,629
759
9,447
19,095
27,109
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

20
13 / 3 / 15
12,734
910
16,946
14,853
9,383
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Zhong Kui
imsoinhuman
Zhong Kui
18
6 / 6 / 13
10,971
784
8,936
15,307
11,114
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
105
21
Kills
32
32
Deaths
22
42
Assists
73
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
5
4
14
3
L
8
6
8
2
L
Raijin
7
5
8
2.2
W
Odin
5
5
19
2.9
W
Gilgamesh
3
4
12
2.25
L
1
7
7
0.64
W
13
3
15
6.83
L
Vulcan
Trevdinho
Vulcan
4
7
10
1.29
W
Zhong Kui
imsoinhuman
Zhong Kui
6
6
13
2.08
L
Baron Samedi
sombra39
Baron Samedi
1
7
9
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,479
Damage
58,715
64,156
Taken
76,626
30,625
Mitigated
66,831
18,047
Healing
31,376
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
9,792
231
3,614
1,648
10,389
5,111
1,367
6,674
3,715
26,399
0
L
14,707
6,246
1,633
4,170
15,215
7,199
1,216
6,815
8,400
0
26,969
L
Raijin
16,709
614
1,482
2,338
12,783
5,063
672
8,068
4,715
31,613
0
W
Odin
13,594
2,877
1,506
4,032
16,982
14,114
0
8,760
8,222
844
17,440
W
Gilgamesh
9,447
1,537
2,224
2,490
19,095
27,109
482
8,351
10,744
147
25,811
L
9,179
1,266
423
330
10,816
4,034
864
5,849
4,967
17,037
0
W
16,946
1,898
5,049
6,633
14,853
9,383
1,248
10,447
4,406
55,248
0
L
Vulcan
Trevdinho
Vulcan
9,420
4,897
437
1,918
12,490
5,524
622
7,420
5,070
28,513
0
W
Zhong Kui
imsoinhuman
Zhong Kui
8,936
408
1,521
2,659
15,307
11,114
2,689
8,540
6,299
16,016
0
L
Baron Samedi
sombra39
Baron Samedi
7,464
575
2,298
3,018
12,852
8,805
96
8,155
4,697
11,202
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,377
Gold Earned
56,202
127
Minions Killed
168
0
Camps Cleared
0
1,097,002
Distance Traveled
1,355,193
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
10,906
779
29
2
0
264,227
0
L
Cupid
12,573
898
34
2
0
219,013
1
L
Raijin
10,859
776
30
2
0
215,725
0
W
Odin
10,962
783
5
0
0
271,909
1
W
Gilgamesh
10,629
759
25
2
0
273,785
1
L
Nu Wa
8,396
600
10
1
0
207,421
0
W
Ra
12,734
910
95
7
0
277,748
0
L
Vulcan
10,638
760
50
4
0
222,650
0
W
Zhong Kui
10,971
784
14
1
0
267,524
2
L
Baron Samedi
8,911
637
3
0
0
232,193
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role