Player Matchup

Thor
Thor
Gold I
 
Thor
Gold I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 4
Scylla
Scylla
Gold IV
 
Scylla
Gold IV
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 4
Loki
Loki
Platinum IV
MuckSticky
Loki
Platinum IV
Level 61
God Stats
15W - 13L
1,573 SR
Queue Stats
226W - 223L
1,595 MMR
Solo
Sobek
Sobek
Gold I
saguero28
Sobek
Gold I
Level 128
God Stats
2W - 3L
1,554 SR
Queue Stats
143W - 136L
1,591 MMR
Party 1
Artemis
Artemis
Gold II
whatwentwrong
Artemis
Gold II
Level 109
God Stats
0W - 2L
1,341 SR
Queue Stats
85W - 84L
1,633 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 117
1,494 SR
1,564 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 87
1,625 SR
1,652 MMR
Cupid
Cupid
Platinum V
HotMomFuuuukker
Cupid
Platinum V
Level 85
God Stats
22W - 13L
1,800 SR
Queue Stats
106W - 99L
1,724 MMR
Party 3
Hel
Hel
Gold II
Metronome
Hel
Gold II
Level 157
God Stats
3W - 1L
1,525 SR
Queue Stats
88W - 84L
1,646 MMR
Party 3
Erlang Shen
Erlang Shen
Gold II
Xcylla
Erlang Shen
Gold II
Level 83
God Stats
2W - 0L
1,829 SR
Queue Stats
36W - 33L
1,654 MMR
Party 2
Ravana
Ravana
Gold III
aFronT Bertier
Ravana
Gold III
Level 64
God Stats
4W - 4L
1,577 SR
Queue Stats
71W - 69L
1,644 MMR
Party 2
Hercules
Hercules
Gold II
zfuse123
Hercules
Gold II
Level 48
God Stats
1W - 2L
1,394 SR
Queue Stats
169W - 169L
1,591 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
10
1 / 2 / 0
5,830
530
2,001
6,233
1,740
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Scylla
 
Scylla
10
0 / 0 / 0
5,417
492
1,520
2,962
799
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

12
2 / 2 / 1
6,550
595
3,052
6,065
2,437
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sobek
saguero28
Sobek
8
0 / 0 / 0
5,327
484
2,943
7,323
4,838
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Artemis
8
0 / 5 / 0
5,082
462
1,764
7,264
1,605
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bans
AthenaTiamatMorgan Le FayArtio

VS

Bans
GilgameshOsirisPersephoneYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 0 / 2
6,888
626
5,297
5,344
1,462
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
3 / 0 / 1
6,558
596
4,241
3,319
1,363
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Erlang Shen
Xcylla
Erlang Shen
11
1 / 3 / 0
6,531
594
3,462
5,792
3,283
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
1 / 0 / 1
6,219
565
2,112
4,419
1,523
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hercules
zfuse123
Hercules
10
0 / 0 / 5
5,345
486
1,974
5,062
1,824
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
18
3
Kills
9
9
Deaths
3
1
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
1
2
0
0.5
L
Scylla
 
Scylla
0
0
0
0
W
4
0
2
5
W
3
0
1
3.5
L
2
2
1
1.25
W
Erlang Shen
Xcylla
Erlang Shen
1
3
0
0.33
W
1
0
1
1.5
L
Sobek
saguero28
Sobek
0
0
0
0
L
Artemis
0
5
0
0
W
Hercules
zfuse123
Hercules
0
0
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,280
Damage
17,086
29,847
Taken
23,936
11,419
Mitigated
9,455
10,122
Healing
9,751
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
2,001
316
0
2,706
6,233
1,740
0
693
5,540
0
30,397
L
Scylla
 
Scylla
1,520
372
0
698
2,962
799
0
1,016
1,946
35,407
0
W
5,297
3,848
143
2,370
5,344
1,462
877
714
4,630
0
42,191
W
4,241
315
1,357
2,632
3,319
1,363
0
1,170
2,149
47,722
0
L
3,052
970
0
2,128
6,065
2,437
0
254
5,559
0
36,311
W
Erlang Shen
Xcylla
Erlang Shen
3,462
1,650
0
1,424
5,792
3,283
0
0
5,373
0
32,681
W
2,112
566
0
822
4,419
1,523
0
781
3,638
0
42,149
L
Sobek
saguero28
Sobek
2,943
197
0
3,221
7,323
4,838
0
1,986
5,337
12,704
0
L
Artemis
1,764
344
0
1,369
7,264
1,605
0
292
6,972
0
25,580
W
Hercules
zfuse123
Hercules
1,974
887
60
943
5,062
1,824
0
1,862
3,158
0
13,985

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,206
Gold Earned
31,541
322
Minions Killed
381
0
Camps Cleared
0
1,077,846
Distance Traveled
1,214,976
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
5,830
530
73
7
0
232,001
3
L
Scylla
5,417
492
84
8
0
209,503
4
W
Cupid
6,888
626
84
8
0
218,932
0
W
Hel
6,558
596
108
10
0
253,189
2
L
Loki
6,550
595
84
8
0
219,298
1
W
Erlang Shen
6,531
594
79
7
0
227,878
2
W
Ravana
6,219
565
88
8
0
278,342
3
L
Sobek
5,327
484
20
2
0
229,486
1
L
Artemis
5,082
462
61
6
0
187,558
3
W
Hercules
5,345
486
22
2
0
236,635
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role