Player Matchup

Olorun
Olorun
DarqueChacolate
Olorun
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 108L
1,348 Elo+
Party 2
Ao Kuang
Ao Kuang
DragonRider227
Ao Kuang
Level 28
God Stats
7W - 9L
1,455 SR
Queue Stats
93W - 109L
1,348 Elo+
Party 2
Heimdallr
Heimdallr
VI_Bomaye
Heimdallr
Level 77
God Stats
24W - 29L
1,337 SR
Queue Stats
424W - 482L
1,319 Elo+
Solo
Neith
Neith
Zaiira
Neith
Level 61
God Stats
81W - 97L
1,368 SR
Queue Stats
308W - 369L
1,334 Elo+
Party 1
Yemoja
Yemoja
ninja_like_me_73
Yemoja
Level 80
God Stats
19W - 26L
1,360 SR
Queue Stats
440W - 506L
1,355 Elo+
Party 1
Team Averages
Level 57
1,404 SR
1,341 Elo+

VS

Team Averages
Level 77
1,409 SR
1,377 Elo+
Merlin
Merlin
Alexmolros08
Merlin
Level 20
God Stats
1W - 1L
1,338 SR
Queue Stats
16W - 22L
1,343 Elo+
Party 3
Set
Set
Nalgas-Calurosas
Set
Level 49
God Stats
9W - 12L
1,386 SR
Queue Stats
234W - 260L
1,321 Elo+
Solo
Artio
Artio
XxlolochoxX
Artio
Level 129
God Stats
14W - 14L
1,573 SR
Queue Stats
179W - 171L
1,380 Elo+
Solo
Sun Wukong
Sun Wukong
jepa94ps
Sun Wukong
Level 69
God Stats
141W - 116L
1,548 SR
Queue Stats
200W - 198L
1,456 Elo+
Party 3
Apollo
Apollo
zozoisreal
Apollo
Level 120
God Stats
3W - 8L
1,198 SR
Queue Stats
194W - 224L
1,385 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 4 / 7
8,561
428
7,713
14,215
6,293
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ao Kuang
15
12 / 2 / 5
10,125
506
10,719
11,911
4,259
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Heimdallr
VI_Bomaye
Heimdallr
16
7 / 6 / 2
10,141
507
17,034
15,331
6,156
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Neith
Zaiira
Neith
13
3 / 2 / 6
8,538
427
13,911
12,327
4,270
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

13
0 / 3 / 11
7,799
390
8,027
11,148
6,901
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
14
1 / 6 / 2
9,254
463
4,779
11,900
4,353
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

14
2 / 5 / 2
9,328
466
8,306
16,301
7,033
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Heavy Mace

Heavy Mace

+30
Physical Power

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
3 / 6 / 0
8,258
413
3,851
19,855
19,061
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sun Wukong
jepa94ps
Sun Wukong
19
11 / 2 / 2
12,056
603
17,567
21,121
12,032
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Apollo
zozoisreal
Apollo
13
0 / 6 / 4
8,648
432
5,631
15,531
4,989
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
27
24
Kills
17
17
Deaths
25
31
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Merlin
1
6
2
0.33
L
2
4
7
1.38
L
Ao Kuang
12
2
5
7.25
W
2
5
2
0.6
L
Heimdallr
VI_Bomaye
Heimdallr
7
6
2
1.33
W
3
6
0
0.5
L
Neith
Zaiira
Neith
3
2
6
3
W
Sun Wukong
jepa94ps
Sun Wukong
11
2
2
6
L
0
3
11
1.83
W
Apollo
zozoisreal
Apollo
0
6
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,404
Damage
40,134
64,932
Taken
84,708
27,879
Mitigated
47,468
21,187
Healing
27,311
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
4,779
430
0
3,209
11,900
4,353
1,510
6,494
5,286
44,132
0
L
7,713
4,739
87
4,696
14,215
6,293
0
4,912
9,303
35,410
0
L
Ao Kuang
10,719
2,660
0
4,360
11,911
4,259
47
459
11,452
55,481
0
W
8,306
3,759
316
4,506
16,301
7,033
789
5,651
10,597
0
58,950
L
Heimdallr
VI_Bomaye
Heimdallr
17,034
10,310
0
4,515
15,331
6,156
0
577
14,754
0
69,042
W
3,851
798
970
3,711
19,855
19,061
26
4,049
15,372
11,384
0
L
Neith
Zaiira
Neith
13,911
6,641
0
5,471
12,327
4,270
1,035
1,600
10,727
0
58,249
W
Sun Wukong
jepa94ps
Sun Wukong
17,567
5,126
0
10,710
21,121
12,032
547
3,920
17,063
407
86,378
L
8,027
852
1,669
389
11,148
6,901
547
1,756
9,392
29,802
0
W
Apollo
zozoisreal
Apollo
5,631
2,549
0
3,889
15,531
4,989
1,303
5,126
9,928
0
57,221

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,164
Gold Earned
47,544
410
Minions Killed
463
0
Camps Cleared
0
1,732,893
Distance Traveled
1,788,027
8
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
9,254
463
89
4
0
314,680
2
L
Olorun
8,561
428
64
3
0
325,915
2
L
Ao Kuang
10,125
506
68
3
0
408,282
0
W
Set
9,328
466
102
5
0
403,311
2
L
Heimdallr
10,141
507
120
6
0
355,355
4
W
Artio
8,258
413
11
1
0
378,815
9
L
Neith
8,538
427
99
5
0
306,823
1
W
Sun Wukong
12,056
603
147
7
0
370,453
2
L
Yemoja
7,799
390
59
3
0
336,518
1
W
Apollo
8,648
432
114
6
0
320,768
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role