Player Matchup

Danzaburou
Danzaburou
CatBePooing
Danzaburou
Level 29
God Stats
5W - 5L
1,388 SR
Queue Stats
43W - 65L
1,327 Elo+
Party 3
Raijin
Raijin
M13m0
Raijin
Level 28
God Stats
18W - 7L
1,617 SR
Queue Stats
113W - 108L
1,366 Elo+
Solo
Bellona
Bellona
Rhaenys_Velaryon
Bellona
Level 29
God Stats
9W - 7L
1,546 SR
Queue Stats
200W - 222L
1,323 Elo+
Solo
Cthulhu
Cthulhu
gigits27
Cthulhu
Level 28
God Stats
4W - 1L
1,818 SR
Queue Stats
51W - 75L
1,369 Elo+
Party 3
Awilix
Awilix
umflamper117
Awilix
Level 27
God Stats
4W - 4L
1,696 SR
Queue Stats
97W - 104L
1,331 Elo+
Solo
Team Averages
Level 28
1,613 SR
1,343 Elo+

VS

Team Averages
Level 26
1,333 SR
1,268 Elo+
Merlin
Merlin
Blue Mysctic
Merlin
Level 26
God Stats
1W - 4L
1,164 SR
Queue Stats
10W - 21L
1,139 Elo+
Party 1
Charybdis
Charybdis
DiamondJamz
Charybdis
Level 25
God Stats
27W - 25L
1,452 SR
Queue Stats
81W - 81L
1,388 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Gold Mysticz
Morgan Le Fay
Level 23
God Stats
1W - 4L
1,251 SR
Queue Stats
11W - 19L
1,175 Elo+
Party 1
Hel
Hel
dlvLimbo
Hel
Level 28
God Stats
3W - 4L
1,415 SR
Queue Stats
112W - 129L
1,458 Elo+
Party 2
Arachne
Arachne
zRed Mysticz
Arachne
Level 27
God Stats
3W - 4L
1,382 SR
Queue Stats
10W - 17L
1,181 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CatBePooing
Danzaburou
15
7 / 4 / 5
10,934
475
11,837
12,499
4,981
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Raijin
M13m0
Raijin
19
6 / 0 / 2
12,349
537
12,186
13,565
7,594
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

20
7 / 2 / 5
13,639
593
12,177
19,772
13,757
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cthulhu
gigits27
Cthulhu
13
0 / 4 / 9
9,980
434
8,710
15,966
14,240
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Awilix
20
15 / 3 / 2
13,758
598
17,282
17,002
7,452
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
13
1 / 6 / 3
8,921
388
6,143
11,444
2,768
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charybdis
DiamondJamz
Charybdis
17
6 / 6 / 3
11,673
508
12,428
16,960
5,064
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Morgan Le Fay
Gold Mysticz
Morgan Le Fay
14
2 / 11 / 1
9,283
404
9,778
16,565
5,913
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
3 / 3 / 2
10,614
461
11,671
18,246
7,858
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Arachne
zRed Mysticz
Arachne
15
1 / 9 / 3
10,034
436
8,960
21,641
8,558
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
25
35
Kills
13
13
Deaths
35
23
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Merlin
1
6
3
0.42
W
Danzaburou
CatBePooing
Danzaburou
7
4
5
2.38
L
Charybdis
DiamondJamz
Charybdis
6
6
3
1.25
L
Morgan Le Fay
Gold Mysticz
Morgan Le Fay
2
11
1
0.23
W
Raijin
M13m0
Raijin
6
0
2
7
W
7
2
5
4.75
L
3
3
2
1.33
W
Cthulhu
gigits27
Cthulhu
0
4
9
1.13
W
Awilix
15
3
2
5.33
L
Arachne
zRed Mysticz
Arachne
1
9
3
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,192
Damage
48,980
78,804
Taken
84,856
48,024
Mitigated
30,161
22,585
Healing
24,270
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
6,143
86
0
2,125
11,444
2,768
626
2,140
9,254
35,253
0
W
Danzaburou
CatBePooing
Danzaburou
11,837
5,473
0
3,386
12,499
4,981
1,703
6,032
6,467
0
40,639
L
Charybdis
DiamondJamz
Charybdis
12,428
6,850
0
2,956
16,960
5,064
1,580
3,549
13,151
0
64,237
L
Morgan Le Fay
Gold Mysticz
Morgan Le Fay
9,778
1,336
0
555
16,565
5,913
476
3,192
13,337
45,811
0
W
Raijin
M13m0
Raijin
12,186
1,092
0
6,184
13,565
7,594
843
6,409
7,156
70,321
0
W
12,177
7,190
101
10,282
19,772
13,757
3,745
5,942
13,830
0
100,323
L
11,671
394
4,515
9,835
18,246
7,858
495
5,087
12,721
70,060
0
W
Cthulhu
gigits27
Cthulhu
8,710
565
323
415
15,966
14,240
212
3,818
12,148
29,139
0
W
Awilix
17,282
7,296
0
1,894
17,002
7,452
3,196
5,578
11,424
0
95,242
L
Arachne
zRed Mysticz
Arachne
8,960
5,422
0
4,284
21,641
8,558
440
5,752
15,497
0
72,351

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,660
Gold Earned
50,525
532
Minions Killed
469
0
Camps Cleared
0
2,149,276
Distance Traveled
1,961,488
19
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
8,921
388
75
3
0
353,239
0
W
Danzaburou
10,934
475
46
2
0
397,753
3
L
Charybdis
11,673
508
106
5
0
445,636
0
L
Morgan Le Fay
9,283
404
68
3
0
339,802
3
W
Raijin
12,349
537
163
7
0
370,429
1
W
Bellona
13,639
593
141
6
0
487,559
5
L
Hel
10,614
461
115
5
0
376,481
5
W
Cthulhu
9,980
434
39
2
0
409,896
8
W
Awilix
13,758
598
143
6
0
483,639
2
L
Arachne
10,034
436
105
5
0
446,330
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role