Player Matchup

Arachne
Arachne
BlackEagle2433
Arachne
Level 69
God Stats
0W - 2L
1,500 SR
Queue Stats
17W - 23L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
JaG4227
Gilgamesh
Level 8
God Stats
5W - 6L
1,500 SR
Queue Stats
350W - 377L
1,463 Elo+
Party 1
Kukulkan
Kukulkan
TheEqualizer44
Kukulkan
Level 3
God Stats
10W - 8L
1,500 SR
Queue Stats
244W - 276L
1,701 Elo+
Party 1
Team Averages
Level 27
1,500 SR
1,555 Elo+

VS

Team Averages
Level 60
1,605 SR
1,469 Elo+
Ganesha
Ganesha
AbigailMV
Ganesha
Level 123
God Stats
4W - 2L
1,627 SR
Queue Stats
83W - 49L
1,646 Elo+
Party 2
Anhur
Anhur
Anndrea
Anhur
Level 47
God Stats
3W - 3L
1,490 SR
Queue Stats
29W - 37L
1,385 Elo+
Party 2
Bakasura
Bakasura
vorrijard
Bakasura
Level 11
God Stats
4W - 3L
1,700 SR
Queue Stats
8W - 11L
1,376 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 8 / 0
6,670
556
4,423
10,438
2,334
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gilgamesh
JaG4227
Gilgamesh
10
1 / 4 / 1
7,818
652
7,527
10,053
10,722
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Kukulkan
11
1 / 5 / 0
7,345
612
9,506
7,802
2,488
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
AbigailMV
Ganesha
13
0 / 1 / 16
9,607
801
4,154
11,676
12,459
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Anhur
Anndrea
Anhur
14
12 / 0 / 4
10,208
851
15,246
10,528
4,940
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
vorrijard
Bakasura
13
5 / 1 / 7
9,408
784
5,343
9,570
5,025
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
44
2
Kills
17
17
Deaths
2
1
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Ganesha
AbigailMV
Ganesha
0
1
16
8
W
Anhur
Anndrea
Anhur
12
0
4
14
L
0
8
0
0
L
Gilgamesh
JaG4227
Gilgamesh
1
4
1
0.38
L
Kukulkan
1
5
0
0.2
W
Bakasura
vorrijard
Bakasura
5
1
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,456
Damage
24,743
28,293
Taken
31,774
15,544
Mitigated
22,424
4,444
Healing
9,867
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
AbigailMV
Ganesha
4,154
826
0
3,477
11,676
12,459
56
3,762
7,914
14,867
0
W
Anhur
Anndrea
Anhur
15,246
7,993
0
3,251
10,528
4,940
1,815
2,042
8,486
0
52,841
L
4,423
3,418
0
1,352
10,438
2,334
0
1,987
8,047
0
7,292
L
Gilgamesh
JaG4227
Gilgamesh
7,527
1,394
149
1,335
10,053
10,722
0
1,672
8,048
0
20,222
L
Kukulkan
9,506
589
476
1,132
7,802
2,488
0
852
6,911
40,714
0
W
Bakasura
vorrijard
Bakasura
5,343
3,836
0
3,139
9,570
5,025
465
4,533
5,037
0
23,567

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,833
Gold Earned
29,223
112
Minions Killed
175
3
Camps Cleared
9
683,526
Distance Traveled
669,125
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
9,607
801
0
0
0
222,141
4
W
Anhur
10,208
851
112
9
4
209,484
4
L
Arachne
6,670
556
5
0
1
214,649
0
L
Gilgamesh
7,818
652
26
2
1
256,057
1
L
Kukulkan
7,345
612
81
7
1
212,820
0
W
Bakasura
9,408
784
63
5
5
237,500
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role