Player Matchup

Cthulhu
Cthulhu
Alonex49
Cthulhu
Level 7
God Stats
4W - 3L
1,721 SR
Queue Stats
10W - 7L
1,610 Elo+
Solo
Anubis
Anubis
Americx
Anubis
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 63L
1,569 Elo+
Solo
Nemesis
Nemesis
Gmdirewolfe
Nemesis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 7L
1,728 Elo+
Party 1
Hachiman
Hachiman
OddMason
Hachiman
Level 9
God Stats
3W - 3L
1,718 SR
Queue Stats
23W - 22L
1,475 Elo+
Solo
Amaterasu
Amaterasu
Woodenincubus
Amaterasu
Level 67
God Stats
1W - 5L
1,500 SR
Queue Stats
27W - 28L
1,762 Elo+
Party 1
Team Averages
Level 21
1,588 SR
1,629 Elo+

VS

Team Averages
Level 19
1,603 SR
1,552 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 13
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
Killing987
Eset
Level 29
God Stats
20W - 10L
1,571 SR
Queue Stats
333W - 322L
1,604 Elo+
Solo
Hercules
Hercules
RevvingEngine
Hercules
Level 19
God Stats
240W - 160L
1,657 SR
Queue Stats
266W - 191L
1,616 Elo+
Solo
Baron Samedi
Baron Samedi
SlyJustin101
Baron Samedi
Level 22
God Stats
75W - 52L
1,650 SR
Queue Stats
230W - 205L
1,595 Elo+
Solo
Thor
Thor
YungScarecrow59
Thor
Level 14
God Stats
4W - 2L
1,637 SR
Queue Stats
25W - 24L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Alonex49
Cthulhu
20
3 / 5 / 16
13,144
939
17,212
21,671
30,750
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Anubis
Americx
Anubis
20
7 / 14 / 13
13,881
992
29,165
23,805
12,674
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Nemesis
Gmdirewolfe
Nemesis
20
1 / 12 / 14
12,345
882
7,602
24,613
9,508
Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hachiman
OddMason
Hachiman
20
7 / 5 / 15
14,274
1,020
30,302
17,211
6,032
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Amaterasu
Woodenincubus
Amaterasu
20
5 / 8 / 10
13,185
942
21,829
35,065
19,195
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

143

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
20
2 / 7 / 33
13,104
936
14,043
29,191
32,009
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mace

Mace

+10
Physical Power

20
13 / 5 / 23
15,628
1,116
22,534
20,214
8,277
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
RevvingEngine
Hercules
20
8 / 2 / 33
15,008
1,072
28,200
31,845
44,047
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Baron Samedi
SlyJustin101
Baron Samedi
20
10 / 0 / 27
16,073
1,148
32,214
13,163
7,290
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

20
11 / 9 / 15
14,293
1,021
20,123
22,664
10,992
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
175
23
Kills
44
44
Deaths
23
68
Assists
131
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
2
7
33
2.64
L
Cthulhu
Alonex49
Cthulhu
3
5
16
2.2
L
Anubis
Americx
Anubis
7
14
13
0.96
L
Nemesis
Gmdirewolfe
Nemesis
1
12
14
0.67
W
13
5
23
4.9
L
Hachiman
OddMason
Hachiman
7
5
15
2.9
W
Hercules
RevvingEngine
Hercules
8
2
33
12.25
W
Baron Samedi
SlyJustin101
Baron Samedi
10
0
27
23.5
L
Amaterasu
Woodenincubus
Amaterasu
5
8
10
1.25
W
11
9
15
2.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,110
Damage
117,114
122,365
Taken
117,077
78,159
Mitigated
102,615
7,422
Healing
47,242
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
14,043
3,065
4,413
6,706
29,191
32,009
0
16,103
13,088
0
17,560
L
Cthulhu
Alonex49
Cthulhu
17,212
663
581
717
21,671
30,750
0
10,082
11,250
42,128
0
L
Anubis
Americx
Anubis
29,165
826
0
387
23,805
12,674
0
10,285
13,280
51,897
0
L
Nemesis
Gmdirewolfe
Nemesis
7,602
2,783
0
775
24,613
9,508
0
10,051
14,380
0
12,047
W
22,534
2,042
4,076
2,786
20,214
8,277
0
9,905
10,309
40,130
0
L
Hachiman
OddMason
Hachiman
30,302
14,276
0
0
17,211
6,032
0
7,182
9,682
0
58,368
W
Hercules
RevvingEngine
Hercules
28,200
7,137
0
13,362
31,845
44,047
0
10,072
21,773
0
39,454
W
Baron Samedi
SlyJustin101
Baron Samedi
32,214
4,339
8,997
6,902
13,163
7,290
0
3,864
9,299
75,421
0
L
Amaterasu
Woodenincubus
Amaterasu
21,829
8,987
0
4,962
35,065
19,195
0
17,148
17,215
5,310
28,954
W
20,123
9,402
0
0
22,664
10,992
0
9,796
12,868
0
36,418

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,829
Gold Earned
74,106
207
Minions Killed
198
4
Camps Cleared
5
1,283,784
Distance Traveled
1,328,746
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
13,104
936
5
0
0
251,580
1
L
Cthulhu
13,144
939
54
4
0
256,469
1
L
Anubis
13,881
992
61
4
2
229,213
0
L
Nemesis
12,345
882
15
1
0
257,987
0
W
Eset
15,628
1,116
33
2
1
272,170
1
L
Hachiman
14,274
1,020
52
4
0
248,238
0
W
Hercules
15,008
1,072
22
2
0
295,202
3
W
Baron Samedi
16,073
1,148
107
8
2
267,370
1
L
Amaterasu
13,185
942
25
2
2
291,877
3
W
Thor
14,293
1,021
31
2
2
242,424
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role