Player Matchup

Zeus
Zeus
 
Zeus
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
RAZΣ
Bacchus
Level 122
God Stats
22W - 5L
1,896 SR
Queue Stats
1,498W - 355L
1,761 Elo+
Party 1
Jing Wei
Jing Wei
X_UNHAPPY_COW_X
Jing Wei
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 49L
1,576 Elo+
Party 1
Team Averages
Level 134
1,632 SR
1,613 Elo+

VS

Team Averages
Level 82
1,448 SR
1,415 Elo+
Bellona
Bellona
JerryJoestar_
Bellona
Level 9
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 25L
1,334 Elo+
Solo
Hel
Hel
SolRegem-
Hel
Level 103
God Stats
1W - 2L
1,493 SR
Queue Stats
136W - 202L
1,471 Elo+
Solo
Danzaburou
Danzaburou
nitempos
Danzaburou
Level 135
God Stats
4W - 8L
1,352 SR
Queue Stats
88W - 120L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
8
3 / 0 / 3
5,166
861
5,654
1,969
498
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
RAZΣ
Bacchus
8
2 / 0 / 4
5,031
839
2,820
3,642
2,777
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Jing Wei
8
1 / 0 / 5
4,739
790
2,420
2,851
1,304
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
5
0 / 2 / 0
3,884
647
1,481
3,329
2,129
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 3 / 0
4,149
692
2,028
5,187
1,603
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Danzaburou
nitempos
Danzaburou
8
0 / 1 / 0
4,209
702
2,167
4,821
1,687
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
0
6
Kills
0
0
Deaths
6
12
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
3
0
3
4.5
L
Bellona
0
2
0
0
W
Bacchus
RAZΣ
Bacchus
2
0
4
4
L
0
3
0
0
W
Jing Wei
1
0
5
3.5
L
Danzaburou
nitempos
Danzaburou
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,894
Damage
5,676
8,462
Taken
13,337
4,579
Mitigated
5,419
2,938
Healing
4,244
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
5,654
477
0
1,202
1,969
498
27
509
1,460
14,898
0
L
Bellona
1,481
464
0
448
3,329
2,129
0
2,132
1,197
0
3,892
W
Bacchus
RAZΣ
Bacchus
2,820
281
164
620
3,642
2,777
0
761
2,778
8,721
0
L
2,028
159
791
1,805
5,187
1,603
0
3,234
1,953
9,398
0
W
Jing Wei
2,420
1,219
0
952
2,851
1,304
248
843
1,890
0
13,296
L
Danzaburou
nitempos
Danzaburou
2,167
490
0
1,200
4,821
1,687
0
3,220
1,601
0
15,525

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,936
Gold Earned
12,242
71
Minions Killed
63
3
Camps Cleared
2
359,190
Distance Traveled
296,637
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
5,166
861
27
5
1
115,408
1
L
Bellona
3,884
647
6
1
1
75,461
0
W
Bacchus
5,031
839
14
2
0
121,419
0
L
Hel
4,149
692
25
4
1
110,939
0
W
Jing Wei
4,739
790
30
5
2
122,363
0
L
Danzaburou
4,209
702
32
5
0
110,237
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role