Player Matchup

Baron Samedi
Baron Samedi
AtomicAnimus
Baron Samedi
Level 15
God Stats
0W - 2L
1,812 SR
Queue Stats
9W - 11L
1,500 Elo+
Solo
Nox
Nox
JackReapers
Nox
Level 28
God Stats
13W - 10L
1,062 SR
Queue Stats
220W - 273L
1,438 Elo+
Solo
Hachiman
Hachiman
MMDAnimator
Hachiman
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,264 Elo+
Party 2
Bellona
Bellona
RodrigoMalzoni
Bellona
Level 8
God Stats
7W - 9L
1,443 SR
Queue Stats
7W - 10L
1,513 Elo+
Party 2
Mercury
Mercury
TheDampPickle
Mercury
Level 4
God Stats
7W - 3L
1,500 SR
Queue Stats
9W - 4L
1,500 Elo+
Solo
Team Averages
Level 12
1,463 SR
1,443 Elo+

VS

Team Averages
Level 19
1,445 SR
1,311 Elo+
Osiris
Osiris
ComunistacomT
Osiris
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 40L
1,286 Elo+
Solo
Ne Zha
Ne Zha
Ironmike1232
Ne Zha
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,255 Elo+
Solo
Skadi
Skadi
MightyShibaInu
Skadi
Level 15
God Stats
2W - 0L
1,500 SR
Queue Stats
42W - 49L
1,339 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
SuckedDry
Morgan Le Fay
Level 14
God Stats
8W - 8L
1,225 SR
Queue Stats
72W - 83L
1,305 Elo+
Party 1
Hun Batz
Hun Batz
Tanthar
Hun Batz
Level 19
God Stats
2W - 5L
1,500 SR
Queue Stats
74W - 70L
1,370 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AtomicAnimus
Baron Samedi
20
7 / 9 / 20
14,944
996
21,801
20,232
11,108
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
5 / 7 / 26
15,149
1,010
12,525
18,952
7,374
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
MMDAnimator
Hachiman
20
0 / 13 / 22
13,219
881
5,711
24,451
9,025
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

20
7 / 5 / 22
15,764
1,051
22,465
27,721
20,464
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mercury
20
22 / 6 / 16
20,355
1,357
34,733
24,461
12,220
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

0

VS

Team 2 Tickets

10

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 9 / 22
13,052
870
6,983
26,075
30,467
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ne Zha
20
6 / 6 / 23
15,378
1,025
17,188
18,987
9,250
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
11 / 8 / 24
17,050
1,137
34,228
17,893
9,237
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Morgan Le Fay
SuckedDry
Morgan Le Fay
20
12 / 7 / 18
16,324
1,088
36,698
19,844
9,833
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hun Batz
Tanthar
Hun Batz
20
10 / 11 / 17
15,293
1,020
16,538
24,853
13,885
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

147
Kill Participation
144
41
Kills
40
40
Deaths
41
106
Assists
104
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
AtomicAnimus
Baron Samedi
7
9
20
1.89
W
1
9
22
1.33
W
Ne Zha
6
6
23
2.92
L
5
7
26
2.57
L
Hachiman
MMDAnimator
Hachiman
0
13
22
0.85
W
11
8
24
2.88
L
7
5
22
3.6
W
Morgan Le Fay
SuckedDry
Morgan Le Fay
12
7
18
3
W
Hun Batz
Tanthar
Hun Batz
10
11
17
1.68
L
Mercury
22
6
16
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,235
Damage
111,635
115,817
Taken
107,652
60,191
Mitigated
72,672
12,339
Healing
8,391
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
AtomicAnimus
Baron Samedi
21,801
2,371
4,584
2,323
20,232
11,108
0
5,719
14,513
53,491
0
W
6,983
2,283
0
0
26,075
30,467
0
10,159
15,916
0
22,437
W
Ne Zha
17,188
3,948
0
2,359
18,987
9,250
0
7,075
11,912
0
40,847
L
12,525
913
969
893
18,952
7,374
0
6,100
12,852
33,392
0
L
Hachiman
MMDAnimator
Hachiman
5,711
3,218
0
802
24,451
9,025
0
9,924
14,527
0
16,852
W
34,228
14,046
0
1,491
17,893
9,237
0
3,555
14,338
0
63,497
L
22,465
6,253
0
770
27,721
20,464
0
7,755
19,966
0
50,554
W
Morgan Le Fay
SuckedDry
Morgan Le Fay
36,698
3,995
314
3,129
19,844
9,833
0
5,803
14,041
81,118
0
W
Hun Batz
Tanthar
Hun Batz
16,538
5,559
0
1,098
24,853
13,885
0
7,734
17,052
0
34,886
L
Mercury
34,733
26,310
0
1,998
24,461
12,220
0
7,200
17,261
0
69,860

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,431
Gold Earned
77,097
276
Minions Killed
274
12
Camps Cleared
7
1,320,852
Distance Traveled
1,367,801
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
14,944
996
95
6
2
243,026
0
W
Osiris
13,052
870
30
2
0
274,788
1
W
Ne Zha
15,378
1,025
46
3
3
290,910
1
L
Nox
15,149
1,010
55
4
0
266,751
1
L
Hachiman
13,219
881
23
2
0
195,745
0
W
Skadi
17,050
1,137
85
6
0
283,279
0
L
Bellona
15,764
1,051
53
4
0
290,213
0
W
Morgan Le Fay
16,324
1,088
83
6
2
275,427
0
W
Hun Batz
15,293
1,020
30
2
2
243,397
0
L
Mercury
20,355
1,357
50
3
10
325,117
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role