Player Matchup

Thoth
Thoth
Casaterutr
Thoth
Level 149
God Stats
0W - 1L
1,452 SR
Queue Stats
26W - 32L
1,508 Elo+
Party 1
Artio
Artio
Crujito69
Artio
Level 69
God Stats
1W - 1L
1,614 SR
Queue Stats
40W - 42L
1,541 Elo+
Party 1
Loki
Loki
Shcherbakov4259
Loki
Level 13
God Stats
1W - 4L
1,102 SR
Queue Stats
1W - 6L
1,175 Elo+
Party 1
Team Averages
Level 77
1,389 SR
1,408 Elo+

VS

Team Averages
Level 68
1,620 SR
1,469 Elo+
Sylvanus
Sylvanus
C00Lbeans26
Sylvanus
Level 155
God Stats
31W - 18L
1,747 SR
Queue Stats
588W - 593L
1,550 Elo+
Party 2
Cupid
Cupid
UndercoverNerd
Cupid
Level 21
God Stats
21W - 17L
1,540 SR
Queue Stats
30W - 26L
1,481 Elo+
Party 2
Hera
Hera
YourAverageSwede
Hera
Level 29
God Stats
1W - 0L
1,574 SR
Queue Stats
5W - 8L
1,375 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
16
13 / 3 / 0
12,260
766
26,474
8,125
3,315
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artio
Crujito69
Artio
12
0 / 4 / 10
9,509
594
4,265
19,410
22,331
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

11
0 / 5 / 8
9,211
576
4,077
15,181
7,015
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
C00Lbeans26
Sylvanus
16
6 / 3 / 5
11,555
722
11,016
19,969
24,363
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

13
2 / 3 / 7
10,393
650
9,253
11,654
3,342
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

15
4 / 7 / 5
11,207
700
10,745
10,322
3,571
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
29
13
Kills
12
12
Deaths
13
18
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
C00Lbeans26
Sylvanus
6
3
5
2.83
L
Thoth
13
3
0
4.33
L
Artio
Crujito69
Artio
0
4
10
1.25
L
0
5
8
0.8
W
2
3
7
1.83
W
4
7
5
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,816
Damage
31,014
42,716
Taken
41,945
32,661
Mitigated
31,276
5,827
Healing
13,983
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
C00Lbeans26
Sylvanus
11,016
2,961
2,944
5,374
19,969
24,363
665
12,505
7,464
32,718
8,969
L
Thoth
26,474
548
0
250
8,125
3,315
695
5,394
2,693
64,171
0
L
Artio
Crujito69
Artio
4,265
480
1,578
3,899
19,410
22,331
147
7,758
11,254
15,390
0
L
4,077
519
0
100
15,181
7,015
434
7,136
7,721
0
15,878
W
9,253
4,189
2,383
2,992
11,654
3,342
1,407
10,418
1,236
0
30,689
W
10,745
2,865
0
290
10,322
3,571
870
8,300
2,022
39,495
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,980
Gold Earned
33,155
151
Minions Killed
180
3
Camps Cleared
9
889,752
Distance Traveled
784,043
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
11,555
722
61
4
3
245,276
5
L
Thoth
12,260
766
113
7
2
288,827
2
L
Artio
9,509
594
20
1
1
302,228
2
L
Loki
9,211
576
18
1
0
298,697
0
W
Cupid
10,393
650
49
3
2
278,423
1
W
Hera
11,207
700
70
4
4
260,344
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role