Player Matchup

Ne Zha
Ne Zha
MacAttack173
Ne Zha
Level 69
God Stats
4W - 0L
1,773 SR
Queue Stats
41W - 34L
1,594 Elo+
Party 1
Merlin
Merlin
SoulAkashiya
Merlin
Level 11
God Stats
7W - 7L
1,363 SR
Queue Stats
18W - 18L
1,304 Elo+
Party 1
Sylvanus
Sylvanus
SteeleJohnson
Sylvanus
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
88W - 86L
1,491 Elo+
Party 1
Team Averages
Level 36
1,546 SR
1,463 Elo+

VS

Team Averages
Level 33
1,398 SR
1,218 Elo+
Neith
Neith
ShadowX23X
Neith
Level 88
God Stats
20W - 18L
1,510 SR
Queue Stats
182W - 245L
1,322 Elo+
Solo
Hercules
Hercules
UCAZOMAN2
Hercules
Level 5
God Stats
0W - 1L
1,184 SR
Queue Stats
0W - 2L
1,167 Elo+
Party 2
Olorun
Olorun
thedivad1
Olorun
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,167 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
14
13 / 0 / 11
10,863
776
12,494
8,851
7,613
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Merlin
14
9 / 0 / 12
10,445
746
12,303
3,763
1,960
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
SteeleJohnson
Sylvanus
13
4 / 0 / 17
9,903
707
5,203
10,394
10,175
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
11
0 / 6 / 0
7,400
529
5,889
13,466
5,156
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hercules
UCAZOMAN2
Hercules
9
0 / 8 / 0
7,201
514
2,884
15,228
9,496
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Olorun
thedivad1
Olorun
9
0 / 12 / 0
6,973
498
2,014
12,261
3,737
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
0
26
Kills
0
0
Deaths
26
40
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
13
0
11
18.5
L
Neith
0
6
0
0
W
Merlin
9
0
12
15
W
Sylvanus
SteeleJohnson
Sylvanus
4
0
17
12.5
L
Hercules
UCAZOMAN2
Hercules
0
8
0
0
L
Olorun
thedivad1
Olorun
0
12
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,000
Damage
10,787
23,008
Taken
40,955
19,748
Mitigated
18,389
5,473
Healing
5,284
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
12,494
6,142
0
2,192
8,851
7,613
434
476
8,375
0
32,757
L
Neith
5,889
1,911
0
2,204
13,466
5,156
0
5,921
7,545
0
32,763
W
Merlin
12,303
641
0
37
3,763
1,960
1,302
322
3,441
47,240
0
W
Sylvanus
SteeleJohnson
Sylvanus
5,203
1,324
995
2,249
10,394
10,175
567
1,656
8,738
11,008
0
L
Hercules
UCAZOMAN2
Hercules
2,884
1,209
0
1,745
15,228
9,496
0
6,706
8,522
236
15,439
L
Olorun
thedivad1
Olorun
2,014
1,060
376
959
12,261
3,737
0
5,831
6,430
8,005
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,211
Gold Earned
21,574
131
Minions Killed
95
2
Camps Cleared
5
770,970
Distance Traveled
515,180
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
10,863
776
28
2
0
282,396
1
L
Neith
7,400
529
63
5
0
179,544
0
W
Merlin
10,445
746
87
6
1
225,874
1
W
Sylvanus
9,903
707
16
1
1
262,700
1
L
Hercules
7,201
514
20
1
5
212,251
2
L
Olorun
6,973
498
12
1
0
123,385
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role