Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
SrChechoYT
Thanatos
Level 109
God Stats
0W - 2L
1,396 SR
Queue Stats
75W - 87L
1,493 Elo+
Solo
Bacchus
Bacchus
theking308
Bacchus
Level 37
God Stats
25W - 22L
1,627 SR
Queue Stats
196W - 220L
1,508 Elo+
Solo
Team Averages
Level 101
1,508 SR
1,500 Elo+

VS

Team Averages
Level 111
1,652 SR
1,533 Elo+
Anubis
Anubis
Alexios13
Anubis
Level 125
God Stats
7W - 1L
1,827 SR
Queue Stats
45W - 37L
1,595 Elo+
Party 1
Neith
Neith
TruGaymer
Neith
Level 119
God Stats
1W - 1L
1,556 SR
Queue Stats
49W - 62L
1,464 Elo+
Solo
Ymir
Ymir
rjavb
Ymir
Level 89
God Stats
5W - 3L
1,574 SR
Queue Stats
6W - 5L
1,542 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
9
0 / 1 / 0
5,913
591
4,560
5,592
1,442
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
SrChechoYT
Thanatos
9
0 / 4 / 0
5,653
565
3,781
7,518
1,561
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bacchus
theking308
Bacchus
8
0 / 7 / 0
5,978
598
3,152
8,811
7,129
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Alexios13
Anubis
12
7 / 0 / 5
8,225
823
8,494
3,114
1,466
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Neith
TruGaymer
Neith
11
5 / 0 / 6
7,499
750
6,791
4,514
1,771
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ymir
rjavb
Ymir
10
0 / 0 / 10
7,283
728
2,185
5,905
5,306
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
33
0
Kills
12
12
Deaths
0
0
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
0
1
0
0
W
Anubis
Alexios13
Anubis
7
0
5
9.5
L
Thanatos
SrChechoYT
Thanatos
0
4
0
0
W
Neith
TruGaymer
Neith
5
0
6
8
W
Ymir
rjavb
Ymir
0
0
10
5
L
Bacchus
theking308
Bacchus
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,493
Damage
17,470
21,921
Taken
13,533
10,132
Mitigated
8,543
5,635
Healing
5,494
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
4,560
1,419
0
1,428
5,592
1,442
0
2,301
3,291
0
25,816
W
Anubis
Alexios13
Anubis
8,494
234
0
2,398
3,114
1,466
303
922
2,192
34,580
0
L
Thanatos
SrChechoYT
Thanatos
3,781
295
0
3,327
7,518
1,561
0
4,538
2,980
0
10,276
W
Neith
TruGaymer
Neith
6,791
2,593
0
1,000
4,514
1,771
1,083
1,760
2,754
0
23,794
W
Ymir
rjavb
Ymir
2,185
186
0
2,096
5,905
5,306
125
582
5,323
7,331
0
L
Bacchus
theking308
Bacchus
3,152
169
0
880
8,811
7,129
0
4,145
4,666
7,081
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,544
Gold Earned
23,007
82
Minions Killed
126
2
Camps Cleared
7
509,886
Distance Traveled
546,402
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
5,913
591
55
6
2
168,844
2
W
Anubis
8,225
823
60
6
1
182,743
2
L
Thanatos
5,653
565
21
2
0
175,714
3
W
Neith
7,499
750
60
6
4
180,449
2
W
Ymir
7,283
728
6
1
2
183,210
3
L
Bacchus
5,978
598
6
1
0
165,328
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role