Player Matchup

Kuzenbo
Kuzenbo
Gardner313
Kuzenbo
Level 44
God Stats
3W - 1L
1,771 SR
Queue Stats
115W - 92L
1,642 Elo+
Solo
Bacchus
Bacchus
Greggori
Bacchus
Level 144
God Stats
1W - 1L
1,327 SR
Queue Stats
78W - 68L
1,536 Elo+
Party 2
Hachiman
Hachiman
Sarokhor
Hachiman
Level 120
God Stats
2W - 2L
1,327 SR
Queue Stats
53W - 57L
1,540 Elo+
Party 3
Fafnir
Fafnir
TimmE
Fafnir
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
98W - 83L
1,619 Elo+
Party 2
Nu Wa
Nu Wa
domomatrix
Nu Wa
Level 120
God Stats
1W - 1L
1,284 SR
Queue Stats
106W - 134L
1,498 Elo+
Party 3
Team Averages
Level 115
1,442 SR
1,567 Elo+

VS

Team Averages
Level 107
1,464 SR
1,526 Elo+
Rama
Rama
 
Rama
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hou Yi
Hou Yi
Bugthirteen
Hou Yi
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 18L
1,561 Elo+
Solo
Anhur
Anhur
SupreXSp
Anhur
Level 124
God Stats
0W - 3L
1,291 SR
Queue Stats
21W - 31L
1,514 Elo+
Solo
Janus
Janus
bouchedag
Janus
Level 120
God Stats
2W - 4L
1,297 SR
Queue Stats
139W - 143L
1,614 Elo+
Party 1
Baba Yaga
Baba Yaga
butnakdm0nk
Baba Yaga
Level 44
God Stats
3W - 2L
1,731 SR
Queue Stats
153W - 146L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Gardner313
Kuzenbo
20
16 / 3 / 11
12,646
903
16,804
19,960
22,257
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bacchus
Greggori
Bacchus
16
2 / 0 / 22
10,758
768
10,697
24,471
16,561
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hachiman
Sarokhor
Hachiman
18
5 / 3 / 14
10,966
783
13,300
13,273
5,941
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fafnir
TimmE
Fafnir
17
3 / 3 / 19
10,840
774
5,134
21,388
22,436
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Nu Wa
17
3 / 2 / 11
10,191
728
13,563
10,053
3,785
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
16
3 / 6 / 3
9,965
712
10,879
12,323
4,518
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hou Yi
14
1 / 5 / 5
8,796
628
10,077
11,176
3,893
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Anhur
SupreXSp
Anhur
17
2 / 8 / 6
9,904
707
6,763
14,662
5,527
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
bouchedag
Janus
17
2 / 5 / 3
10,092
721
21,977
12,003
4,347
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Baba Yaga
butnakdm0nk
Baba Yaga
16
1 / 5 / 4
9,145
653
18,022
13,712
5,680
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
30
29
Kills
9
11
Deaths
29
77
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
3
6
3
0.75
L
Hou Yi
1
5
5
0.7
W
Kuzenbo
Gardner313
Kuzenbo
16
3
11
7.17
W
Bacchus
Greggori
Bacchus
2
0
22
13
W
Hachiman
Sarokhor
Hachiman
5
3
14
4
L
Anhur
SupreXSp
Anhur
2
8
6
0.63
W
Fafnir
TimmE
Fafnir
3
3
19
4.17
L
Janus
bouchedag
Janus
2
5
3
0.7
L
Baba Yaga
butnakdm0nk
Baba Yaga
1
5
4
0.6
W
Nu Wa
3
2
11
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,498
Damage
67,718
89,145
Taken
63,876
70,980
Mitigated
23,965
37,464
Healing
18,807
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
10,879
6,711
833
2,411
12,323
4,518
0
9,077
3,246
0
24,234
L
Hou Yi
10,077
2,115
1,968
1,868
11,176
3,893
0
7,995
3,181
0
27,460
W
Kuzenbo
Gardner313
Kuzenbo
16,804
4,745
4,257
4,431
19,960
22,257
415
7,274
12,686
28,294
0
W
Bacchus
Greggori
Bacchus
10,697
731
2,609
8,904
24,471
16,561
677
10,389
14,082
14,639
0
W
Hachiman
Sarokhor
Hachiman
13,300
2,957
3,319
1,836
13,273
5,941
2,911
7,143
6,130
0
41,077
L
Anhur
SupreXSp
Anhur
6,763
3,155
1,036
1,784
14,662
5,527
0
10,686
3,976
0
17,708
W
Fafnir
TimmE
Fafnir
5,134
989
3,551
4,751
21,388
22,436
904
8,335
13,053
12,348
0
L
Janus
bouchedag
Janus
21,977
237
1,405
2,836
12,003
4,347
0
10,206
1,797
57,189
0
L
Baba Yaga
butnakdm0nk
Baba Yaga
18,022
597
305
4,361
13,712
5,680
0
8,234
5,478
32,450
0
W
Nu Wa
13,563
1,754
3,218
588
10,053
3,785
1,564
6,858
3,195
38,541
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,401
Gold Earned
47,902
147
Minions Killed
200
0
Camps Cleared
0
1,442,293
Distance Traveled
1,238,931
8
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
9,965
712
31
2
0
196,764
3
L
Hou Yi
8,796
628
43
3
0
256,231
6
W
Kuzenbo
12,646
903
27
2
0
294,257
3
W
Bacchus
10,758
768
12
1
0
327,478
1
W
Hachiman
10,966
783
57
4
0
267,707
1
L
Anhur
9,904
707
20
1
0
212,605
1
W
Fafnir
10,840
774
13
1
0
283,208
1
L
Janus
10,092
721
85
6
0
281,838
3
L
Baba Yaga
9,145
653
21
2
0
291,493
2
W
Nu Wa
10,191
728
38
3
0
269,643
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role