Player Matchup

Odin
Odin
Cebola BJJ
Odin
Level 145
God Stats
8W - 4L
1,627 SR
Queue Stats
292W - 271L
1,485 Elo+
Party 1
Cernunnos
Cernunnos
Downmonarch
Cernunnos
Level 160
God Stats
4W - 2L
1,500 SR
Queue Stats
119W - 103L
1,468 Elo+
Party 1
Kukulkan
Kukulkan
Sea Witch4786
Kukulkan
Level 37
God Stats
4W - 1L
1,796 SR
Queue Stats
195W - 141L
1,585 Elo+
Party 1
Sylvanus
Sylvanus
Velhotuba
Sylvanus
Level 54
God Stats
3W - 1L
1,731 SR
Queue Stats
68W - 84L
1,415 Elo+
Party 1
Ra
Ra
clodoxBR
Ra
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,501 Elo+
Party 1
Team Averages
Level 82
1,631 SR
1,491 Elo+

VS

Team Averages
Level 68
1,474 SR
1,424 Elo+
Thor
Thor
ASCOLIX
Thor
Level 101
God Stats
1W - 3L
1,479 SR
Queue Stats
492W - 490L
1,450 Elo+
Party 3
Yemoja
Yemoja
ArmedCrow
Yemoja
Level 45
God Stats
3W - 4L
1,356 SR
Queue Stats
140W - 170L
1,416 Elo+
Party 2
Ymir
Ymir
YYmir
Ymir
Level 77
God Stats
180W - 153L
1,499 SR
Queue Stats
238W - 230L
1,438 Elo+
Party 3
Neith
Neith
fernandaschw
Neith
Level 69
God Stats
14W - 33L
1,345 SR
Queue Stats
308W - 328L
1,403 Elo+
Party 3
Freya
Freya
nenepyn
Freya
Level 48
God Stats
8W - 7L
1,690 SR
Queue Stats
140W - 168L
1,414 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
8 / 1 / 6
8,043
619
9,844
8,589
3,496
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cernunnos
Downmonarch
Cernunnos
12
5 / 4 / 9
7,728
594
8,656
10,763
3,701
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Kukulkan
Sea Witch4786
Kukulkan
13
0 / 3 / 7
7,276
560
5,252
5,443
2,078
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sylvanus
Velhotuba
Sylvanus
11
7 / 3 / 11
7,460
574
6,350
12,555
11,159
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
1 / 3 / 7
6,513
501
4,085
6,821
3,854
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
ASCOLIX
Thor
13
7 / 6 / 2
7,825
602
6,068
11,572
4,073
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Yemoja
ArmedCrow
Yemoja
9
0 / 6 / 6
6,097
469
3,910
11,288
7,789
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ymir
YYmir
Ymir
12
3 / 4 / 3
7,359
566
6,581
11,671
6,560
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
3 / 4 / 3
6,653
512
8,984
8,773
2,393
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Freya
nenepyn
Freya
9
0 / 1 / 4
5,846
450
3,296
6,624
2,566
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
31
21
Kills
13
14
Deaths
21
40
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Thor
ASCOLIX
Thor
7
6
2
1.33
L
Yemoja
ArmedCrow
Yemoja
0
6
6
0.5
W
8
1
6
11
W
Cernunnos
Downmonarch
Cernunnos
5
4
9
2.38
W
Kukulkan
Sea Witch4786
Kukulkan
0
3
7
1.17
W
Sylvanus
Velhotuba
Sylvanus
7
3
11
4.17
L
Ymir
YYmir
Ymir
3
4
3
1.13
W
1
3
7
1.5
L
3
4
3
1.13
L
Freya
nenepyn
Freya
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,187
Damage
28,839
44,171
Taken
49,928
24,288
Mitigated
23,381
10,241
Healing
18,258
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
ASCOLIX
Thor
6,068
2,378
0
3,408
11,572
4,073
0
3,064
8,508
0
37,150
L
Yemoja
ArmedCrow
Yemoja
3,910
1,462
913
2,941
11,288
7,789
0
3,314
7,974
16,058
0
W
9,844
4,646
0
640
8,589
3,496
0
2,110
6,479
0
38,839
W
Cernunnos
Downmonarch
Cernunnos
8,656
4,461
0
3,792
10,763
3,701
25
2,380
8,383
0
44,094
W
Kukulkan
Sea Witch4786
Kukulkan
5,252
493
90
658
5,443
2,078
1,644
2,695
2,748
46,074
0
W
Sylvanus
Velhotuba
Sylvanus
6,350
2,414
1,837
2,633
12,555
11,159
515
3,347
9,208
15,142
6,068
L
Ymir
YYmir
Ymir
6,581
1,798
0
3,299
11,671
6,560
740
4,054
7,617
40,020
0
W
4,085
768
106
485
6,821
3,854
159
3,255
3,566
28,979
0
L
8,984
5,720
0
4,225
8,773
2,393
988
1,598
7,175
0
34,865
L
Freya
nenepyn
Freya
3,296
1,121
0
3,472
6,624
2,566
117
2,920
3,704
23,164
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,020
Gold Earned
33,780
331
Minions Killed
277
0
Camps Cleared
0
1,159,603
Distance Traveled
1,047,771
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
7,825
602
70
5
0
226,673
4
L
Yemoja
6,097
469
24
2
0
205,886
0
W
Odin
8,043
619
53
4
0
273,862
3
W
Cernunnos
7,728
594
82
6
0
214,773
3
W
Kukulkan
7,276
560
110
8
0
220,536
2
W
Sylvanus
7,460
574
20
2
0
222,165
2
L
Ymir
7,359
566
84
6
0
205,596
0
W
Ra
6,513
501
66
5
0
228,267
0
L
Neith
6,653
512
52
4
0
226,469
4
L
Freya
5,846
450
47
4
0
183,147
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role