Player Matchup

Jing Wei
Jing Wei
BlueJay8
Jing Wei
Level 144
God Stats
3W - 0L
1,548 SR
Queue Stats
173W - 119L
1,681 Elo+
Party 1
Vulcan
Vulcan
EzCParagon
Vulcan
Level 104
God Stats
4W - 2L
1,703 SR
Queue Stats
88W - 62L
1,710 Elo+
Party 1
Chaac
Chaac
EzCScoob
Chaac
Level 63
God Stats
2W - 1L
1,526 SR
Queue Stats
42W - 29L
1,624 Elo+
Party 1
Cthulhu
Cthulhu
hiurdead0910
Cthulhu
Level 44
God Stats
5W - 0L
1,682 SR
Queue Stats
41W - 23L
1,705 Elo+
Party 1
Team Averages
Level 89
1,615 SR
1,680 Elo+

VS

Team Averages
Level 123
1,599 SR
1,713 Elo+
Serqet
Serqet
ItzBulletDeath
Serqet
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 11L
1,865 Elo+
Party 2
Anubis
Anubis
TACODELABIOX
Anubis
Level 145
God Stats
1W - 1L
1,693 SR
Queue Stats
25W - 14L
1,759 Elo+
Party 2
Nu Wa
Nu Wa
lilGrizzie
Nu Wa
Level 125
God Stats
2W - 5L
1,504 SR
Queue Stats
169W - 191L
1,602 Elo+
Solo
Bellona
Bellona
uguevara22
Bellona
Level 86
God Stats
14W - 12L
1,700 SR
Queue Stats
70W - 60L
1,627 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
BlueJay8
Jing Wei
20
8 / 4 / 4
15,230
762
22,930
25,928
10,390
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Vulcan
EzCParagon
Vulcan
19
3 / 4 / 3
14,056
703
17,861
11,434
5,278
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chaac
EzCScoob
Chaac
20
4 / 6 / 8
14,721
736
22,725
30,341
31,641
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cthulhu
hiurdead0910
Cthulhu
20
5 / 4 / 6
14,935
747
12,242
19,024
25,895
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 8 / 9
13,947
697
13,690
20,479
12,635
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Anubis
15
1 / 1 / 2
11,465
573
2,616
8,048
3,635
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Nu Wa
19
1 / 8 / 7
13,044
652
18,403
17,796
5,611
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bellona
uguevara22
Bellona
20
11 / 3 / 4
15,375
769
27,891
40,074
36,911
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
40
20
Kills
18
18
Deaths
20
21
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
BlueJay8
Jing Wei
8
4
4
2.5
W
Vulcan
EzCParagon
Vulcan
3
4
3
1.13
W
Chaac
EzCScoob
Chaac
4
6
8
1.33
L
5
8
9
1.19
L
Anubis
1
1
2
2
W
Cthulhu
hiurdead0910
Cthulhu
5
4
6
2
L
Nu Wa
1
8
7
0.56
L
Bellona
uguevara22
Bellona
11
3
4
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,758
Damage
62,600
86,727
Taken
86,397
73,204
Mitigated
58,792
20,954
Healing
14,778
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
BlueJay8
Jing Wei
22,930
14,396
0
5,693
25,928
10,390
2,424
4,899
20,184
0
103,206
W
Vulcan
EzCParagon
Vulcan
17,861
6,597
0
210
11,434
5,278
741
3,142
7,959
56,028
0
W
Chaac
EzCScoob
Chaac
22,725
5,473
0
12,883
30,341
31,641
2,275
7,146
21,908
0
72,808
L
13,690
2,782
0
1,156
20,479
12,635
521
7,530
12,401
0
29,582
L
Anubis
2,616
266
0
3,513
8,048
3,635
408
2,937
5,014
21,505
0
W
Cthulhu
hiurdead0910
Cthulhu
12,242
803
1,036
1,132
19,024
25,895
1,500
6,555
11,584
42,852
0
L
Nu Wa
18,403
3,755
0
1,550
17,796
5,611
458
5,727
11,774
66,517
0
L
Bellona
uguevara22
Bellona
27,891
9,048
0
8,559
40,074
36,911
0
14,294
25,025
0
76,721

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,942
Gold Earned
53,831
349
Minions Killed
247
17
Camps Cleared
11
1,519,146
Distance Traveled
1,139,197
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
15,230
762
113
6
6
424,401
2
W
Vulcan
14,056
703
68
3
3
300,808
1
W
Chaac
14,721
736
112
6
5
390,822
1
L
Serqet
13,947
697
29
1
3
301,048
2
L
Anubis
11,465
573
46
2
2
111,388
0
W
Cthulhu
14,935
747
56
3
3
403,115
0
L
Nu Wa
13,044
652
79
4
3
303,507
0
L
Bellona
15,375
769
93
5
3
423,254
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role