Player Matchup

Artemis
Artemis
Bronze III
BeefyMilkers
Artemis
Bronze III
Level 126
God Stats
1W - 0L
1,616 SR
Queue Stats
10W - 7L
1,400 MMR
Party 1
Tiamat
Tiamat
Bronze III
FlashJohnson
Tiamat
Bronze III
Level 142
God Stats
1W - 0L
1,613 SR
Queue Stats
10W - 8L
1,465 MMR
Party 1
Sobek
Sobek
Bronze III
YCheck137
Sobek
Bronze III
Level 102
God Stats
1W - 0L
1,733 SR
Queue Stats
10W - 8L
1,400 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 123
1,654 SR
1,422 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 91
1,561 SR
1,386 MMR
Vulcan
Vulcan
Bronze III
Ankakumikaityn
Vulcan
Bronze III
Level 58
God Stats
0W - 1L
1,557 SR
Queue Stats
1W - 6L
1,338 MMR
Solo
Raijin
Raijin
Bronze III
Birdimedes
Raijin
Bronze III
Level 120
God Stats
1W - 2L
1,629 SR
Queue Stats
2W - 7L
1,411 MMR
Party 2
Cupid
Cupid
Bronze III
Cl0wny
Cupid
Bronze III
Level 95
God Stats
2W - 5L
1,498 SR
Queue Stats
2W - 7L
1,411 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
BeefyMilkers
Artemis
16
5 / 1 / 5
11,823
695
20,406
11,078
4,827
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tiamat
16
3 / 4 / 4
11,400
671
9,001
13,051
9,232
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sobek
YCheck137
Sobek
15
2 / 1 / 5
12,129
713
3,661
15,922
18,576
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Bans
PersephoneHerculesOdinThothAphrodite

VS

Bans
AnubisCthulhuKumbhakarnaYemojaKhepri
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 1
9,235
543
13,441
9,884
2,488
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Raijin
Birdimedes
Raijin
14
6 / 4 / 0
10,788
635
9,474
13,408
3,433
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cupid
Cl0wny
Cupid
13
0 / 4 / 4
9,616
566
7,076
12,045
2,862
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
11
10
Kills
6
6
Deaths
10
14
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
2
1
0.25
W
Artemis
BeefyMilkers
Artemis
5
1
5
7.5
L
Raijin
Birdimedes
Raijin
6
4
0
1.5
L
Cupid
Cl0wny
Cupid
0
4
4
0.5
W
Tiamat
3
4
4
1.25
W
Sobek
YCheck137
Sobek
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,068
Damage
29,991
40,051
Taken
35,337
32,635
Mitigated
8,783
16,351
Healing
5,568
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,441
3,241
0
0
9,884
2,488
0
3,256
6,474
41,198
0
W
Artemis
BeefyMilkers
Artemis
20,406
9,382
0
5,986
11,078
4,827
2,365
7,392
3,686
0
74,581
L
Raijin
Birdimedes
Raijin
9,474
543
0
3,342
13,408
3,433
0
5,200
7,916
39,023
0
L
Cupid
Cl0wny
Cupid
7,076
3,547
289
1,937
12,045
2,862
0
3,956
7,937
0
26,300
W
Tiamat
9,001
359
0
4,634
13,051
9,232
492
6,898
6,091
48,319
0
W
Sobek
YCheck137
Sobek
3,661
39
0
5,731
15,922
18,576
81
9,616
6,131
14,244
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,352
Gold Earned
29,639
226
Minions Killed
209
11
Camps Cleared
4
1,016,557
Distance Traveled
864,836
17
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
9,235
543
78
5
1
296,570
5
W
Artemis
11,823
695
107
6
3
321,598
8
L
Raijin
10,788
635
68
4
2
288,031
0
L
Cupid
9,616
566
63
4
1
280,235
0
W
Tiamat
11,400
671
98
6
7
312,912
3
W
Sobek
12,129
713
21
1
1
382,047
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role