Player Matchup

Danzaburou
Danzaburou
Silver I
 
Danzaburou
Silver I
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Hercules
Hercules
Bronze III
 
Hercules
Bronze III
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold V
Osorio26
Tsukuyomi
Gold V
Level 122
God Stats
2W - 3L
1,611 SR
Queue Stats
111W - 115L
1,392 MMR
Solo
Raijin
Raijin
Platinum V
iConspire
Raijin
Platinum V
Level 160
God Stats
6W - 7L
1,600 SR
Queue Stats
630W - 612L
1,415 MMR
Solo
Baron Samedi
Baron Samedi
Gold V
lololnami
Baron Samedi
Gold V
Level 108
God Stats
1W - 1L
1,903 SR
Queue Stats
25W - 20L
1,587 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 132
1,623 SR
1,479 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 134
1,747 SR
1,408 MMR
Poseidon
Poseidon
Bronze III
GOLWIND
Poseidon
Bronze III
Level 137
God Stats
1W - 0L
1,952 SR
Queue Stats
7W - 18L
1,378 MMR
Solo
Chaac
Chaac
Gold V
GoblinBaby
Chaac
Gold V
Level 127
God Stats
9W - 8L
1,654 SR
Queue Stats
49W - 48L
1,462 MMR
Solo
Anhur
Anhur
Bronze III
Ontheybunz
Anhur
Bronze III
Level 108
God Stats
3W - 2L
1,761 SR
Queue Stats
10W - 10L
1,430 MMR
Solo
Mercury
Mercury
Gold IV
SrRetro
Mercury
Gold IV
Level 154
God Stats
14W - 14L
1,673 SR
Queue Stats
118W - 122L
1,399 MMR
Solo
Ares
Ares
Silver IV
iamthewolfman
Ares
Silver IV
Level 145
God Stats
15W - 7L
1,697 SR
Queue Stats
46W - 53L
1,373 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
18
4 / 8 / 6
11,876
440
14,408
25,390
9,940
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hercules
 
Hercules
16
0 / 9 / 2
10,712
397
8,080
26,262
25,516
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tsukuyomi
Osorio26
Tsukuyomi
20
6 / 6 / 9
13,786
511
18,484
22,245
12,281
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Raijin
iConspire
Raijin
20
7 / 4 / 4
13,709
508
18,441
18,563
8,305
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
lololnami
Baron Samedi
16
3 / 6 / 4
10,974
406
12,486
19,495
18,008
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Bans
AthenaGilgameshMorgan Le FayErlang ShenSet

VS

Bans
ArtemisKaliSobekOsirisScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
GOLWIND
Poseidon
20
7 / 7 / 10
14,293
529
15,643
15,172
4,997
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chaac
20
12 / 1 / 9
16,675
618
30,358
31,881
48,100
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Anhur
19
3 / 3 / 11
13,552
502
11,437
18,891
6,756
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

Mercury
SrRetro
Mercury
20
7 / 5 / 10
14,689
544
12,656
20,946
9,102
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

19
4 / 4 / 16
13,474
499
16,727
26,477
31,929
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
89
20
Kills
33
33
Deaths
20
25
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
4
8
6
0.88
L
Hercules
 
Hercules
0
9
2
0.11
W
Poseidon
GOLWIND
Poseidon
7
7
10
1.71
W
Chaac
12
1
9
16.5
W
Anhur
3
3
11
2.83
L
Tsukuyomi
Osorio26
Tsukuyomi
6
6
9
1.75
W
Mercury
SrRetro
Mercury
7
5
10
2.4
L
Raijin
iConspire
Raijin
7
4
4
2.25
W
4
4
16
3
L
Baron Samedi
lololnami
Baron Samedi
3
6
4
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,899
Damage
86,821
111,955
Taken
113,367
74,050
Mitigated
100,884
30,799
Healing
32,117
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
14,408
6,295
0
7,547
25,390
9,940
688
7,542
17,715
0
84,908
L
Hercules
 
Hercules
8,080
3,490
0
6,818
26,262
25,516
0
6,794
18,177
0
49,647
W
Poseidon
GOLWIND
Poseidon
15,643
2,577
0
2,172
15,172
4,997
5,032
3,769
11,229
94,567
0
W
Chaac
30,358
4,282
692
18,441
31,881
48,100
2,164
9,989
21,642
17,336
114,643
W
Anhur
11,437
5,799
0
5,054
18,891
6,756
2,681
4,029
14,828
0
102,282
L
Tsukuyomi
Osorio26
Tsukuyomi
18,484
3,794
0
5,533
22,245
12,281
21
7,546
14,550
0
93,582
W
Mercury
SrRetro
Mercury
12,656
6,505
0
1,289
20,946
9,102
531
5,941
14,797
0
125,012
L
Raijin
iConspire
Raijin
18,441
1,487
109
3,557
18,563
8,305
0
5,532
12,482
91,317
0
W
16,727
509
440
4,029
26,477
31,929
484
8,296
17,851
50,221
0
L
Baron Samedi
lololnami
Baron Samedi
12,486
1,476
1,783
5,452
19,495
18,008
257
8,881
10,086
52,249
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,057
Gold Earned
72,683
553
Minions Killed
696
0
Camps Cleared
0
2,240,567
Distance Traveled
2,676,784
36
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
11,876
440
108
4
0
431,828
9
L
Hercules
10,712
397
89
3
0
358,536
1
W
Poseidon
14,293
529
145
5
0
471,377
9
W
Chaac
16,675
618
201
7
0
556,326
6
W
Anhur
13,552
502
143
5
0
507,962
4
L
Tsukuyomi
13,786
511
131
5
0
522,557
10
W
Mercury
14,689
544
154
6
0
603,392
1
L
Raijin
13,709
508
158
6
0
473,918
6
W
Ares
13,474
499
53
2
0
537,727
6
L
Baron Samedi
10,974
406
67
2
0
453,728
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role