Player Matchup

Amaterasu
Amaterasu
Balenclagus
Amaterasu
Level 148
God Stats
2W - 6L
1,405 SR
Queue Stats
247W - 273L
1,581 Elo+
Party 3
Jing Wei
Jing Wei
ChronicJ
Jing Wei
Level 44
God Stats
1W - 2L
1,694 SR
Queue Stats
120W - 123L
1,518 Elo+
Party 2
Hercules
Hercules
TheFreek1
Hercules
Level 23
God Stats
1W - 1L
1,795 SR
Queue Stats
22W - 19L
1,614 Elo+
Party 2
Discordia
Discordia
cheechmaryn
Discordia
Level 28
God Stats
0W - 1L
1,699 SR
Queue Stats
5W - 15L
1,349 Elo+
Party 3
Guan Yu
Guan Yu
iFistSingleMoms
Guan Yu
Level 143
God Stats
1W - 1L
1,515 SR
Queue Stats
51W - 76L
1,378 Elo+
Solo
Team Averages
Level 77
1,622 SR
1,488 Elo+

VS

Team Averages
Level 105
1,615 SR
1,556 Elo+
Tsukuyomi
Tsukuyomi
Guccí
Tsukuyomi
Level 153
God Stats
5W - 5L
1,634 SR
Queue Stats
351W - 251L
1,615 Elo+
Party 1
Fafnir
Fafnir
MaxM10
Fafnir
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 3L
1,425 Elo+
Party 1
Scylla
Scylla
Resuhnate
Scylla
Level 118
God Stats
10W - 2L
1,762 SR
Queue Stats
304W - 235L
1,658 Elo+
Party 1
Ra
Ra
RvmirxzG59
Ra
Level 139
God Stats
5W - 1L
1,681 SR
Queue Stats
211W - 124L
1,632 Elo+
Party 1
Anhur
Anhur
coxnballz6969
Anhur
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 42L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Balenclagus
Amaterasu
19
4 / 2 / 12
11,651
685
18,500
38,942
27,563
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Jing Wei
ChronicJ
Jing Wei
17
3 / 9 / 10
11,334
667
23,398
24,753
9,595
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hercules
TheFreek1
Hercules
20
6 / 2 / 11
11,861
698
19,539
34,091
30,405
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Discordia
cheechmaryn
Discordia
14
1 / 6 / 8
9,291
547
10,804
14,252
5,131
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
3 / 5 / 7
11,271
663
7,570
26,507
31,090
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Guccí
Tsukuyomi
20
8 / 2 / 11
12,612
742
41,325
30,645
28,148
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Fafnir
MaxM10
Fafnir
17
0 / 2 / 14
10,756
633
9,213
21,621
17,962
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Scylla
Resuhnate
Scylla
20
8 / 3 / 8
12,784
752
31,450
11,528
4,577
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
5 / 3 / 12
12,160
715
22,375
15,405
8,668
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
3 / 7 / 9
11,229
661
9,447
12,475
7,521
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
78
17
Kills
24
24
Deaths
17
48
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
Balenclagus
Amaterasu
4
2
12
5
L
Jing Wei
ChronicJ
Jing Wei
3
9
10
0.89
W
Tsukuyomi
Guccí
Tsukuyomi
8
2
11
6.75
W
Fafnir
MaxM10
Fafnir
0
2
14
3.5
W
Scylla
Resuhnate
Scylla
8
3
8
4
W
5
3
12
3.67
L
Hercules
TheFreek1
Hercules
6
2
11
5.75
L
Discordia
cheechmaryn
Discordia
1
6
8
0.83
W
3
7
9
1.07
L
3
5
7
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,811
Damage
113,810
138,545
Taken
91,674
103,784
Mitigated
66,876
83,197
Healing
49,836
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
Balenclagus
Amaterasu
18,500
4,921
5,094
17,623
38,942
27,563
240
15,400
22,835
0
41,922
L
Jing Wei
ChronicJ
Jing Wei
23,398
18,472
1,185
5,812
24,753
9,595
891
11,350
12,984
0
44,462
W
Tsukuyomi
Guccí
Tsukuyomi
41,325
5,696
1,223
15,261
30,645
28,148
1,035
3,454
25,978
0
64,442
W
Fafnir
MaxM10
Fafnir
9,213
3,546
0
8,994
21,621
17,962
869
2,890
17,408
13,518
0
W
Scylla
Resuhnate
Scylla
31,450
2,193
431
2,362
11,528
4,577
1,859
967
10,016
62,539
0
W
22,375
3,016
12,200
9,280
15,405
8,668
1,150
1,262
13,575
41,230
0
L
Hercules
TheFreek1
Hercules
19,539
2,608
4,371
13,425
34,091
30,405
254
17,903
15,274
0
30,611
L
Discordia
cheechmaryn
Discordia
10,804
388
2,033
1,298
14,252
5,131
183
5,887
7,920
14,523
0
W
9,447
2,688
0
85
12,475
7,521
339
519
11,398
0
19,624
L
7,570
642
20,518
11,838
26,507
31,090
33
12,498
13,204
747
17,302

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,408
Gold Earned
59,541
157
Minions Killed
165
0
Camps Cleared
0
1,649,387
Distance Traveled
1,621,662
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
11,651
685
44
3
0
390,948
0
L
Jing Wei
11,334
667
44
3
0
262,538
0
W
Tsukuyomi
12,612
742
38
2
0
365,751
3
W
Fafnir
10,756
633
10
1
0
335,992
2
W
Scylla
12,784
752
63
4
0
314,860
0
W
Ra
12,160
715
39
2
0
315,378
0
L
Hercules
11,861
698
39
2
0
370,487
0
L
Discordia
9,291
547
14
1
0
294,278
0
W
Anhur
11,229
661
15
1
0
289,681
1
L
Guan Yu
11,271
663
16
1
0
331,136
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role