Player Matchup

Scylla
Scylla
Meilana
Scylla
Level 157
God Stats
8W - 1L
1,683 SR
Queue Stats
76W - 46L
1,589 Elo+
Party 2
Chaac
Chaac
Rizbonk
Chaac
Level 27
God Stats
4W - 2L
1,640 SR
Queue Stats
84W - 62L
1,587 Elo+
Party 2
Medusa
Medusa
youngtoneyt
Medusa
Level 86
God Stats
28W - 33L
1,501 SR
Queue Stats
319W - 379L
1,535 Elo+
Solo
Team Averages
Level 90
1,608 SR
1,570 Elo+

VS

Team Averages
Level 44
1,660 SR
1,601 Elo+
Thanatos
Thanatos
EarthRazorX123
Thanatos
Level 86
God Stats
15W - 10L
1,608 SR
Queue Stats
273W - 197L
1,570 Elo+
Party 1
Janus
Janus
H01Y5H1T
Janus
Level 24
God Stats
16W - 3L
1,888 SR
Queue Stats
246W - 129L
1,762 Elo+
Party 1
King Arthur
King Arthur
SauronTheLobster
King Arthur
Level 23
God Stats
0W - 2L
1,485 SR
Queue Stats
5W - 9L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Meilana
Scylla
17
10 / 2 / 9
12,192
762
14,756
9,091
3,339
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chaac
Rizbonk
Chaac
15
5 / 1 / 12
11,140
696
11,567
18,721
21,590
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Medusa
14
4 / 3 / 11
10,946
684
12,986
15,613
5,550
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
13
5 / 7 / 0
10,167
635
11,857
19,419
11,381
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Janus
H01Y5H1T
Janus
13
1 / 5 / 3
9,863
616
18,244
12,620
4,386
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
SauronTheLobster
King Arthur
11
0 / 7 / 3
8,811
551
5,289
14,736
13,596
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
12
19
Kills
6
6
Deaths
19
32
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Thanatos
5
7
0
0.71
L
Janus
H01Y5H1T
Janus
1
5
3
0.5
W
Scylla
Meilana
Scylla
10
2
9
7.25
W
Chaac
Rizbonk
Chaac
5
1
12
11
L
King Arthur
SauronTheLobster
King Arthur
0
7
3
0.21
W
Medusa
4
3
11
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,309
Damage
35,390
43,425
Taken
46,775
30,479
Mitigated
29,363
10,892
Healing
11,823
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
11,857
1,799
0
8,567
19,419
11,381
0
6,592
12,827
0
20,596
L
Janus
H01Y5H1T
Janus
18,244
781
0
2,619
12,620
4,386
0
5,100
7,520
56,132
0
W
Scylla
Meilana
Scylla
14,756
1,915
0
1,668
9,091
3,339
388
4,535
4,114
64,881
0
W
Chaac
Rizbonk
Chaac
11,567
2,657
0
6,818
18,721
21,590
345
7,105
10,608
295
24,333
L
King Arthur
SauronTheLobster
King Arthur
5,289
465
0
637
14,736
13,596
0
3,875
10,861
0
16,495
W
Medusa
12,986
6,742
0
2,406
15,613
5,550
2,216
5,940
9,039
0
48,421

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,278
Gold Earned
28,841
201
Minions Killed
149
11
Camps Cleared
4
908,616
Distance Traveled
799,644
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
10,167
635
24
2
2
278,393
4
L
Janus
9,863
616
93
6
1
274,950
2
W
Scylla
12,192
762
126
8
6
286,505
1
W
Chaac
11,140
696
22
1
0
328,757
4
L
King Arthur
8,811
551
32
2
1
246,301
1
W
Medusa
10,946
684
53
3
5
293,354
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role