Player Matchup

Neith
Neith
GiNgErAaRoN1776
Neith
Level 29
God Stats
8W - 3L
1,967 SR
Queue Stats
75W - 36L
1,683 Elo+
Party 1
He Bo
He Bo
HunterIsToxic
He Bo
Level 158
God Stats
2W - 2L
1,443 SR
Queue Stats
150W - 103L
1,697 Elo+
Party 1
Cerberus
Cerberus
Traps_R_Kool
Cerberus
Level 124
God Stats
10W - 8L
1,592 SR
Queue Stats
181W - 112L
1,716 Elo+
Party 1
Team Averages
Level 104
1,667 SR
1,699 Elo+

VS

Team Averages
Level 77
1,376 SR
1,554 Elo+
Sol
Sol
Hacky798
Sol
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,734 Elo+
Party 2
Cthulhu
Cthulhu
TuR1986Ibn-La-Ah
Cthulhu
Level 108
God Stats
14W - 24L
1,284 SR
Queue Stats
209W - 307L
1,366 Elo+
Solo
Artemis
Artemis
tha360noscope
Artemis
Level 118
God Stats
1W - 3L
1,344 SR
Queue Stats
47W - 63L
1,563 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 0 / 10
6,782
678
3,339
3,791
1,354
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
5 / 2 / 9
7,594
759
10,114
8,476
2,789
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cerberus
Traps_R_Kool
Cerberus
11
9 / 0 / 5
8,368
837
7,421
9,654
6,256
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 5 / 1
6,172
617
2,656
5,933
1,771
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

10
1 / 1 / 1
6,412
641
4,311
9,405
5,603
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Artemis
7
0 / 8 / 1
5,640
564
3,869
8,972
1,695
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
5
14
Kills
2
2
Deaths
14
24
Assists
3
Player
Kills
Deaths
Assists
KDA
W
0
0
10
5
L
1
5
1
0.3
W
5
2
9
4.75
W
Cerberus
Traps_R_Kool
Cerberus
9
0
5
11.5
L
1
1
1
1.5
L
Artemis
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,874
Damage
10,836
21,921
Taken
24,310
10,399
Mitigated
9,069
6,322
Healing
2,866
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,339
1,493
0
1,562
3,791
1,354
1,040
1,463
2,328
0
19,366
L
2,656
600
0
875
5,933
1,771
0
4,578
1,219
8,099
0
W
10,114
484
0
2,553
8,476
2,789
0
2,974
5,502
30,397
0
W
Cerberus
Traps_R_Kool
Cerberus
7,421
408
0
2,207
9,654
6,256
0
2,838
6,816
17,242
0
L
4,311
49
95
1,286
9,405
5,603
0
5,578
3,614
19,036
0
L
Artemis
3,869
1,784
0
610
8,972
1,695
0
7,152
1,620
0
12,683

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,744
Gold Earned
18,224
124
Minions Killed
72
7
Camps Cleared
2
556,523
Distance Traveled
457,477
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,782
678
41
4
1
156,326
0
L
Sol
6,172
617
18
2
0
138,335
0
W
He Bo
7,594
759
55
6
4
193,715
3
W
Cerberus
8,368
837
28
3
2
206,482
0
L
Cthulhu
6,412
641
31
3
1
192,267
3
L
Artemis
5,640
564
23
2
1
126,875
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role