Player Matchup

Izanami
Izanami
BabyGhoul
Izanami
Level 27
God Stats
41W - 33L
1,549 SR
Queue Stats
206W - 211L
1,450 Elo+
Solo
Cerberus
Cerberus
Erockaggedon
Cerberus
Level 15
God Stats
8W - 6L
1,664 SR
Queue Stats
42W - 31L
1,480 Elo+
Solo
Yemoja
Yemoja
GuruXor
Yemoja
Level 7
God Stats
6W - 8L
1,482 SR
Queue Stats
6W - 9L
1,390 Elo+
Solo
Anhur
Anhur
scot7
Anhur
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 23L
1,432 Elo+
Solo
Poseidon
Poseidon
半夏沈升
Poseidon
Level 7
God Stats
2W - 4L
1,356 SR
Queue Stats
27W - 31L
1,336 Elo+
Solo
Team Averages
Level 17
1,510 SR
1,418 Elo+

VS

Team Averages
Level 21
1,436 SR
1,284 Elo+
Achilles
Achilles
DidierSA7
Achilles
Level 28
God Stats
2W - 1L
1,507 SR
Queue Stats
31W - 24L
1,489 Elo+
Solo
Cthulhu
Cthulhu
KarmaBiscuit
Cthulhu
Level 17
God Stats
2W - 3L
1,583 SR
Queue Stats
5W - 11L
1,203 Elo+
Solo
Neith
Neith
N47r1nn
Neith
Level 15
God Stats
2W - 7L
1,108 SR
Queue Stats
9W - 15L
1,044 Elo+
Solo
Osiris
Osiris
Sikebee
Osiris
Level 26
God Stats
5W - 4L
1,464 SR
Queue Stats
10W - 25L
1,263 Elo+
Solo
Bastet
Bastet
Yoyomateo
Bastet
Level 17
God Stats
9W - 8L
1,516 SR
Queue Stats
84W - 80L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BabyGhoul
Izanami
20
12 / 9 / 4
15,582
1,113
26,301
26,219
9,821
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cerberus
Erockaggedon
Cerberus
20
2 / 7 / 13
13,830
988
21,083
25,680
36,643
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Yemoja
GuruXor
Yemoja
20
0 / 15 / 11
12,470
891
18,469
37,416
47,864
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Anhur
scot7
Anhur
20
2 / 8 / 14
13,459
961
15,381
21,573
8,407
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Poseidon
半夏沈升
Poseidon
20
5 / 8 / 13
14,535
1,038
25,946
18,836
6,931
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

70

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
DidierSA7
Achilles
20
1 / 5 / 10
12,050
861
11,682
17,501
14,240
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
KarmaBiscuit
Cthulhu
20
7 / 6 / 32
15,102
1,079
33,563
34,079
14,886
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Neith
N47r1nn
Neith
20
14 / 5 / 20
15,694
1,121
33,495
16,671
6,428
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Osiris
Sikebee
Osiris
20
9 / 0 / 22
16,047
1,146
15,322
23,473
18,338
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bastet
Yoyomateo
Bastet
20
16 / 5 / 19
16,712
1,194
30,346
21,605
9,495
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
150
21
Kills
47
47
Deaths
21
55
Assists
103
Player
Kills
Deaths
Assists
KDA
L
Izanami
BabyGhoul
Izanami
12
9
4
1.56
W
Achilles
DidierSA7
Achilles
1
5
10
1.2
L
Cerberus
Erockaggedon
Cerberus
2
7
13
1.21
L
Yemoja
GuruXor
Yemoja
0
15
11
0.37
W
Cthulhu
KarmaBiscuit
Cthulhu
7
6
32
3.83
W
Neith
N47r1nn
Neith
14
5
20
4.8
W
Osiris
Sikebee
Osiris
9
0
22
20
W
Bastet
Yoyomateo
Bastet
16
5
19
5.1
L
Anhur
scot7
Anhur
2
8
14
1.13
L
Poseidon
半夏沈升
Poseidon
5
8
13
1.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,180
Damage
124,408
129,724
Taken
113,329
109,666
Mitigated
63,387
12,122
Healing
13,867
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
BabyGhoul
Izanami
26,301
18,720
0
1,029
26,219
9,821
0
4,665
21,275
0
50,623
W
Achilles
DidierSA7
Achilles
11,682
5,426
0
719
17,501
14,240
0
9,215
8,286
0
14,717
L
Cerberus
Erockaggedon
Cerberus
21,083
1,127
0
5,430
25,680
36,643
0
7,031
17,988
54,823
0
L
Yemoja
GuruXor
Yemoja
18,469
1,523
816
7
37,416
47,864
0
8,022
28,668
45,003
0
W
Cthulhu
KarmaBiscuit
Cthulhu
33,563
2,153
754
11,258
34,079
14,886
0
22,331
11,748
60,359
0
W
Neith
N47r1nn
Neith
33,495
24,064
0
1,055
16,671
6,428
0
9,116
7,555
0
53,720
W
Osiris
Sikebee
Osiris
15,322
8,344
0
49
23,473
18,338
0
15,122
8,351
0
55,592
W
Bastet
Yoyomateo
Bastet
30,346
11,391
0
32
21,605
9,495
0
9,714
11,891
0
40,901
L
Anhur
scot7
Anhur
15,381
10,103
0
3,812
21,573
8,407
0
7,378
13,979
0
43,409
L
Poseidon
半夏沈升
Poseidon
25,946
2,867
0
1,028
18,836
6,931
0
4,429
14,251
50,033
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,876
Gold Earned
75,605
335
Minions Killed
248
5
Camps Cleared
8
1,295,148
Distance Traveled
1,246,924
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
15,582
1,113
62
4
1
272,018
0
W
Achilles
12,050
861
9
1
0
129,514
0
L
Cerberus
13,830
988
100
7
0
280,083
0
L
Yemoja
12,470
891
56
4
1
269,275
3
W
Cthulhu
15,102
1,079
85
6
3
274,439
0
W
Neith
15,694
1,121
43
3
1
212,867
0
W
Osiris
16,047
1,146
91
7
2
318,526
0
W
Bastet
16,712
1,194
20
1
2
311,578
3
L
Anhur
13,459
961
50
4
2
236,469
0
L
Poseidon
14,535
1,038
67
5
1
237,303
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role