Player Matchup

Da Ji
Da Ji
Kaosito JR
Da Ji
Level 65
God Stats
7W - 7L
1,453 SR
Queue Stats
201W - 214L
1,309 Elo+
Party 3
Izanami
Izanami
ShallowMeteor
Izanami
Level 46
God Stats
2W - 1L
1,500 SR
Queue Stats
23W - 23L
1,481 Elo+
Party 4
Cthulhu
Cthulhu
TSF Vahlen
Cthulhu
Level 84
God Stats
13W - 8L
1,535 SR
Queue Stats
90W - 100L
1,424 Elo+
Party 4
Osiris
Osiris
TSF_Darkko
Osiris
Level 67
God Stats
6W - 2L
1,494 SR
Queue Stats
31W - 27L
1,439 Elo+
Party 4
Kukulkan
Kukulkan
Terryblackauu
Kukulkan
Level 49
God Stats
30W - 18L
1,520 SR
Queue Stats
148W - 170L
1,316 Elo+
Party 3
Team Averages
Level 62
1,501 SR
1,394 Elo+

VS

Team Averages
Level 68
1,518 SR
1,359 Elo+
Charybdis
Charybdis
Cyclo 09
Charybdis
Level 59
God Stats
5W - 5L
1,594 SR
Queue Stats
228W - 266L
1,328 Elo+
Party 2
Hercules
Hercules
DEMONIO EN MANO
Hercules
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
167W - 186L
1,308 Elo+
Party 2
Hera
Hera
DenzelWest
Hera
Level 124
God Stats
18W - 13L
1,463 SR
Queue Stats
238W - 254L
1,412 Elo+
Party 1
Fenrir
Fenrir
Fake Godfather
Fenrir
Level 85
God Stats
4W - 9L
1,513 SR
Queue Stats
103W - 116L
1,385 Elo+
Party 1
Bellona
Bellona
smllboops
Bellona
Level 28
God Stats
3W - 3L
1,522 SR
Queue Stats
32W - 47L
1,363 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
11
5 / 1 / 3
7,290
561
6,108
8,202
3,106
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Izanami
12
1 / 5 / 9
7,108
547
5,122
8,494
2,188
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cthulhu
TSF Vahlen
Cthulhu
10
4 / 2 / 1
6,584
506
2,914
6,515
2,563
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Osiris
TSF_Darkko
Osiris
14
4 / 0 / 1
7,833
603
4,726
3,628
2,501
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kukulkan
Terryblackauu
Kukulkan
10
0 / 5 / 0
6,243
480
939
7,291
2,071
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Cyclo 09
Charybdis
9
2 / 4 / 2
5,935
457
4,810
7,633
2,359
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hercules
12
0 / 2 / 0
6,282
483
726
6,188
1,922
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

13
3 / 4 / 5
7,819
601
7,083
6,803
2,205
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
5 / 0 / 3
7,013
539
5,655
5,987
1,938
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bellona
smllboops
Bellona
10
3 / 5 / 2
6,243
480
5,598
9,515
7,397
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
25
14
Kills
13
13
Deaths
15
14
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Charybdis
Cyclo 09
Charybdis
2
4
2
0.75
L
Hercules
0
2
0
0
L
3
4
5
1.38
L
5
0
3
6.5
W
Da Ji
5
1
3
6.5
W
Izanami
1
5
9
1.1
W
Cthulhu
TSF Vahlen
Cthulhu
4
2
1
2.25
W
Osiris
TSF_Darkko
Osiris
4
0
1
4.5
W
Kukulkan
Terryblackauu
Kukulkan
0
5
0
0
L
Bellona
smllboops
Bellona
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,809
Damage
23,872
34,130
Taken
36,126
12,429
Mitigated
15,821
7,772
Healing
7,754
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
Cyclo 09
Charybdis
4,810
3,656
0
1,760
7,633
2,359
305
1,519
6,114
0
24,083
L
Hercules
726
0
0
2,083
6,188
1,922
908
0
6,188
0
23,353
L
7,083
1,182
0
872
6,803
2,205
484
753
6,050
49,222
0
L
5,655
520
0
2,355
5,987
1,938
0
848
5,139
0
34,727
W
Da Ji
6,108
1,196
401
804
8,202
3,106
385
1,459
6,743
0
28,591
W
Izanami
5,122
3,499
0
1,514
8,494
2,188
605
2,127
6,367
0
34,602
W
Cthulhu
TSF Vahlen
Cthulhu
2,914
61
310
1,263
6,515
2,563
140
0
6,515
14,501
0
W
Osiris
TSF_Darkko
Osiris
4,726
892
0
2,393
3,628
2,501
0
119
3,509
985
32,490
W
Kukulkan
Terryblackauu
Kukulkan
939
38
0
1,087
7,291
2,071
342
3,378
3,913
32,390
0
L
Bellona
smllboops
Bellona
5,598
1,049
52
632
9,515
7,397
245
1,002
8,513
0
23,366

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,058
Gold Earned
33,292
290
Minions Killed
272
0
Camps Cleared
0
1,203,605
Distance Traveled
1,187,476
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
5,935
457
36
3
0
182,009
0
L
Hercules
6,282
483
54
4
0
221,915
3
L
Hera
7,819
601
90
7
0
236,481
1
L
Fenrir
7,013
539
52
4
0
303,875
5
W
Da Ji
7,290
561
50
4
0
290,497
0
W
Izanami
7,108
547
70
5
0
242,975
1
W
Cthulhu
6,584
506
25
2
0
209,242
1
W
Osiris
7,833
603
77
6
0
241,175
5
W
Kukulkan
6,243
480
68
5
0
219,716
0
L
Bellona
6,243
480
40
3
0
243,196
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role