Player Matchup

Medusa
Medusa
 
Medusa
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
Jettrose
Anubis
Level 89
God Stats
6W - 9L
1,581 SR
Queue Stats
145W - 89L
1,672 Elo+
Party 1
Thoth
Thoth
YiffySquishyOwO
Thoth
Level 82
God Stats
4W - 4L
1,517 SR
Queue Stats
125W - 83L
1,659 Elo+
Party 1
Team Averages
Level 100
1,533 SR
1,610 Elo+

VS

Team Averages
Level 72
1,384 SR
1,522 Elo+
Cerberus
Cerberus
CoderSyntax
Cerberus
Level 48
God Stats
0W - 2L
1,246 SR
Queue Stats
39W - 53L
1,461 Elo+
Party 2
Ra
Ra
SenorSaucy1996
Ra
Level 85
God Stats
7W - 11L
1,365 SR
Queue Stats
66W - 66L
1,559 Elo+
Party 2
Gilgamesh
Gilgamesh
Конар
Gilgamesh
Level 83
God Stats
14W - 12L
1,542 SR
Queue Stats
175W - 159L
1,546 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
12
7 / 2 / 5
8,988
817
13,441
6,091
1,769
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Anubis
Jettrose
Anubis
11
2 / 2 / 8
8,084
735
6,117
7,147
2,638
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
4 / 2 / 8
8,446
768
12,225
4,448
898
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
CoderSyntax
Cerberus
11
2 / 4 / 1
8,257
751
5,222
14,871
12,058
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

11
2 / 4 / 2
7,460
678
3,273
8,224
2,227
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
Конар
Gilgamesh
11
2 / 5 / 3
7,560
687
5,981
13,252
8,256
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
12
13
Kills
6
6
Deaths
13
21
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
7
2
5
4.75
L
Cerberus
CoderSyntax
Cerberus
2
4
1
0.63
W
Anubis
Jettrose
Anubis
2
2
8
3
L
2
4
2
0.75
W
4
2
8
4
L
Gilgamesh
Конар
Gilgamesh
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,783
Damage
14,476
17,686
Taken
36,347
5,305
Mitigated
22,541
4,082
Healing
5,799
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
13,441
7,060
0
1,883
6,091
1,769
1,475
3,182
2,826
0
31,596
L
Cerberus
CoderSyntax
Cerberus
5,222
514
0
2,082
14,871
12,058
0
7,612
7,259
15,805
0
W
Anubis
Jettrose
Anubis
6,117
476
288
1,911
7,147
2,638
477
5,013
1,926
23,839
0
L
3,273
65
1,119
1,715
8,224
2,227
528
5,441
2,783
31,094
0
W
12,225
421
0
0
4,448
898
891
1,000
3,234
26,045
0
L
Gilgamesh
Конар
Gilgamesh
5,981
680
0
883
13,252
8,256
542
5,472
7,780
0
12,310

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,518
Gold Earned
23,277
132
Minions Killed
109
4
Camps Cleared
4
638,477
Distance Traveled
634,249
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
8,988
817
40
4
2
207,575
2
L
Cerberus
8,257
751
32
3
0
213,380
3
W
Anubis
8,084
735
55
5
2
217,001
6
L
Ra
7,460
678
54
5
2
206,153
1
W
Thoth
8,446
768
37
3
0
213,901
5
L
Gilgamesh
7,560
687
23
2
2
214,716
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role